2f1324ff70c2a2d94fb2e23b3e5280069a709ec5
If HWUI doesn't go on to produce a buffer (for example because there were no changes) we need to ensure we flush the pending transactions, otherwise our transaction can end up stuck in BLASTBufferQueue no mans land until another draw eventually occurs. Bug: 196926363 Bug: 217973491 Test: SurfaceViewSurfacePackageValidatorTest#testSurfacePackageNoFlicker Change-Id: Ic830c75ed2c3d68cde7455e21a29e286a3bd3690
Merge "Adding metalava team to OWNERS to be able to disable metalava checks that will break platform build." am:
bb3df0c09a am: 99109bf95e am: 85b8a067bf am: 168c7aa892
Merge "Fix Wbitwise-instead-of-logical introduced by clang-r445002" am:
9f165ca3e1 am: 665796dd6d am: bdd7c5eb53 am: 138c4fe4bc
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Merge "Fix misspelling in SurfaceTexture#attachToGLContext javadoc" am:
234748cd64 am: 90e9921817 am: 8661f99909 am: 529a12681e
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