ui::Rotation both provides better typesafety as well as some convenience
functions (e.g. operator+, operator-).
Test: atest TouchVideoFrame_test.cpp InputReader_test.cpp
Change-Id: I142e0a8d121316e2c9ac8ca8f1de040e56bc8ddd
Update local variable names in PointerController so they match the
general code style.
Bug: 254277939
Test: compiles
Change-Id: I7f71e12d48cf76ec8ff8fbaa435c18f9c2277096
Just a simple dump to start, but start pushing more PointerController
information into bugreports.
Bug: 254277939
Test: manually inspect `dumpsys input`
Change-Id: I7ca637aa8a8f1cc1188eddcf694f7c4aea7d5821
Assign the parent layer when creating a new surface and reparent it if
only if it changed to another display.
Test: enable setInputWindow log, connect a mouse device and move.
Bug: 133780957
Change-Id: Ia244b0af483b48a9c667e18566440076ce29c223
Make sure a consistent and comprehensive set of tests run when parts of
the input pipeline are changed.
Bug: 231623960
Test: presubmit
Change-Id: I08cd9966d436d21694e26b81aaf9c141cea47595
Previously, when InputManagerService requests for PointerController to
change the pointer display, there was no way to know when the request
was completed or whether it succeeded. This could lead to a few issues:
- WM's MousePositionTracker's coordinates would not be updated until the
next mouse event was generated, meaning the position would be out of
sync.
- The creation of a virtual mouse device moves the pointer to a specific
displayId. In order to test this behavior, we would need to sleep in
the test code to wait for the system to update the pointer display and
position, resulting in generally flaky tests.
Here, we add a way to synchonize changes to the pointer display so that
InputMangerService can know the current pointer display with certainty.
PointerController, which is updated in the InputReader thread, is the
source of truth of the pointer display. We add a policy call to notify
IMS when the pointer display changes.
When the pointer display is changed, the cursor position on the updated
display is also updated so that the VirtualMouse#getCursorPosition() API
is synchronized to the pointer display change.
Bug: 216792538
Test: atest FrameworksServicesTests:InputManagerServiceTests
Test: atest PointerIconTest
Change-Id: I578fd1aba9335e2e078d749321e55a6d05299f3b
Merged-In: I578fd1aba9335e2e078d749321e55a6d05299f3b
Previously, when InputManagerService requests for PointerController to
change the pointer display, there was no way to know when the request
was completed or whether it succeeded. This could lead to a few issues:
- WM's MousePositionTracker's coordinates would not be updated until the
next mouse event was generated, meaning the position would be out of
sync.
- The creation of a virtual mouse device moves the pointer to a specific
displayId. In order to test this behavior, we would need to sleep in
the test code to wait for the system to update the pointer display and
position, resulting in generally flaky tests.
Here, we add a way to synchonize changes to the pointer display so that
InputMangerService can know the current pointer display with certainty.
PointerController, which is updated in the InputReader thread, is the
source of truth of the pointer display. We add a policy call to notify
IMS when the pointer display changes.
When the pointer display is changed, the cursor position on the updated
display is also updated so that the VirtualMouse#getCursorPosition() API
is synchronized to the pointer display change.
Bug: 216792538
Test: atest FrameworksServicesTests:InputManagerServiceTests
Test: atest PointerIconTest
Change-Id: I578fd1aba9335e2e078d749321e55a6d05299f3b
ISurfaceComposerClient in libgui is migrated to AIDL interface.
Bug: 172002646
Test: atest libgui_test
Change-Id: I5301a710a84bcf90ca4a789e184748e889115045
In https://skia-review.googlesource.com/c/skia/+/512416,
we would like to decouple SkImage and SkImageEncoder. This CL
was created by searching for use of these objects:
- SkEncodedImageFormat
- SkStream
- SkData
- SkBitmap
- SkPixmap
and making sure those files followed the Include What You Use
(IWYU) guidelines.
Signed-off-by: Kevin Lubick <kjlubick@google.com>
Change-Id: I8edbcd1c9a526b8084d7e2c023895d1ad2f8c9b1
A strong pointer to PointerController::DisplayInfoListener is given away
when the listener is registered, so PC cannot guarantee that the
listener is destroyed when it is destroyed. This means the listener can
outlive PC, so there is a race condition between PC's destruction and an
update to the listener.
While it could be argued that it is the caller's responsibility to
ensure that the listener is not updated after it is unregistered, there
is no way to guarantee that using strong pointers. Here, we can be
defensive and protect against this case.
Bug: 212672261
Test: atest libinputservice_test
Change-Id: I358a725980cc8c7d6ad0483a9b2a8b8715a03424
02b0545d02
Changes since the first time it landed:
- Unregister the WindowInfosLisntener in PointerController's destructor.
Bug: 188939842
Bug: 144544464
Bug: 206817973
Test: forrest run - CtsHardwareTestsCases
Change-Id: I92a3f128545e73c85d2a5079ee914e2f890c4308
Revert "Change PointerController to display space"
Revert submission 16194643-pointer-controller-in-display-space
Reason for revert: b/206817973
Reverted Changes:
I764c070ad:Change PointerController to display space
I5e9e19c36:Change PointerController to display space
Change-Id: I615d343968b818f498e905bab7963106b4e62651
PointerController used to work in the logical display space, so
TouchInputMapper and CursorInputMapper would need to transform the
coordinates before interacting with it.
This CL makes PointerController work in the display space. It will
transform incoming and outgoing coordinates to stay in the display
space using the DisplayInfo provided by SurfaceFlinger. Using info
provided by SF also means that there will be better synchonization
between the pointers and display changes like rotation.
Bug: 188939842
Bug: 144544464
Test: manual: ensure mouse and touch spots work in different display
orientations and sizes set using "adb shell wm size"
Change-Id: Ic2e05f06c70f4aaf5c104af9c9723e48c545de05
Change-Id: I5e9e19c3678766985ca2193cfe045a11f812fa2b
When using MediaProjection to mirror a display, only surfaces that are
inside the mirrored DisplayContent's hierarcy show up in the mirror
surface. Previously, since pointer icons created by SpriteController
were not part of SF's hierarcy under the DisplayContent's
SurfaceControl, they did not show up in the mirror surface.
In this CL, we reparent pointer sprite surfaces to the the
DisplayContent's SurfaceControl whenever there are surface changes,
ensuring that they show up in screen recordings.
Bug: 202258016
Test: manual: Start screen recording from quick settings tile
Change-Id: Ib404ed36bd13b0fc8cc4a6fb593dc54b3e35dd1a
In this CL we introduce SurfaceContorl.getDynamicDisplayInfo
which replaces the current seprate calls for supported and
active display mode, supproted and active color modes and
HDR capabilities.
This way display capabilities can be queried atomically.
Additionally this CL pipes an DisplayMode IDs from
SurfaceFlinger and updates LocalDislayAdapter to use
IDs instead of array indices.
Test: presubmit
Bug: 159590486
Bug: 175678215
Change-Id: I169e3055d07905e2330e11f158b61ffd366f97e6
As general background, OWNERS files expedite code reviews by helping
code authors quickly find relevant reviewers, and they also ensure
that stakeholders are involved in code changes in their areas.
Some teams under frameworks/base/ have been using OWNERS files
successfully for many years, and we're ready to expand them to cover
more areas. Here's the historical coverage statistics for the last
two years of changes before these new OWNERS changes land:
-- 56% of changes are fully covered by OWNERS
-- 17% of changes are partially covered by OWNERS
-- 25% of changes have no OWNERS coverage
Working closely with team leads, we've now identified clear OWNERS on
a per-package basis, and we're using "include" directives whenever
possible to to simplify future maintenance. With this extensive
effort, we've now improved our coverage as follows:
-- 98% of changes are fully covered by OWNERS
-- 1% of changes are partially covered by OWNERS
-- 1% of changes have no OWNERS coverage
This specific change is automatically generated by a script that
identifies relevant "include" directives.
Bug: 174932174
Test: manual
Exempt-From-Owner-Approval: refactoring with team leads buy-in
Merged-In: I3480ddf2fe7ba3dfb922b459d4da01fa17a2c813
Change-Id: I3480ddf2fe7ba3dfb922b459d4da01fa17a2c813
Modified current animation logic to use callbacks from the controllers
to further clean and modularize code.
Test: Pixel 3XL device, atest PointerController_test, compile
Change-Id: I1073bd78687cca491663c0349751dab4b30aa8e2
Abstracted logic that applies to all pointer types into general
PointerController class and moved implementation of logic specific
to the mouse cursor and touch spots to MouseCursorController and
TouchSpotController, respectively.
Test: Pixel 3XL device, atest PointerController_test, compile
Change-Id: Ia5825c37ca75951cc8bcd7d5102c986bd957e69f
This is to isolate differences between internal master and AOSP so that
the open source intern can work on a relatively new project.
It also isolates a divergent piece of code into SpriteIcon.cpp.
Bug: None
Test: Pointer icons in ApiDemos still work.
Change-Id: I1bf8f23411ad7170de2497d6fee0f70b015e9b5f
Merged-In: I1bf8f23411ad7170de2497d6fee0f70b015e9b5f
(cherry picked from commit 7e3457e593)
This is to isolate differences between internal master and AOSP so that
the open source intern can work on a relatively new project.
It also isolates a divergent piece of code into SpriteIcon.cpp.
Bug: None
Test: Pointer icons in ApiDemos still work.
Change-Id: I1bf8f23411ad7170de2497d6fee0f70b015e9b5f
Merged-In: I1bf8f23411ad7170de2497d6fee0f70b015e9b5f
This change makes it so that PointerController does not ask its Policy
to load any resources for any displays until a DisplayViewport is set,
and verifies this with unit tests.
Bug: 145699789
Bug: 146385350
Test: atest libinputservice_test
Change-Id: I2e48e7ac4700e6f9fdf939a7bd0e6639b051ade6
Merged-In: I2e48e7ac4700e6f9fdf939a7bd0e6639b051ade6
InputReader is responsible to associate device and display so it makes
sense to allow it set display viewport for pointer controller.
Bug: 146385350
Test: Cursor can be associated with external freeform displays as
expected.
Change-Id: I00d664dd180f1e693b1900582feea8f7ff02f93c
Merged-In: I00d664dd180f1e693b1900582feea8f7ff02f93c
In the test below it only expects MockSprite#setIcon() being called
once, but with animation it may be called multiple times.
Bug: 144947344
Test: atest PoitnerControllerTest#updatePointerIcon
Change-Id: I5c4908fb8301cae144fd637c831f2012a35862e3
Merged-In: I5c4908fb8301cae144fd637c831f2012a35862e3
Also bootstrap unit tests for PointerController. Need to mark 3
functions of SpriteController virtual so their behaviors can be
overridden.
Bug: 130822623
Test: SurfaceFlinger can get cursor type and hotspot.
Change-Id: I739cd03214364144bb4e22a166ecc7abfd3492fe
Merged-In: I739cd03214364144bb4e22a166ecc7abfd3492fe
Targets that will also be contained within the UI module
are allowed to access internal headers. All other targets
that depend on libhwui are restricted to using the APEX headers.
Bug: 137655431
Test: CtsUiRenderingTestCases
Change-Id: Id92e9874dafb98bd79839d45ab8f22ab999689de
This change makes it so that PointerController does not ask its Policy
to load any resources for any displays until a DisplayViewport is set,
and verifies this with unit tests.
Bug: 145699789
Bug: 146385350
Test: atest libinputservice_test
Change-Id: I2e48e7ac4700e6f9fdf939a7bd0e6639b051ade6
InputReader is responsible to associate device and display so it makes
sense to allow it set display viewport for pointer controller.
Bug: 146385350
Test: Cursor can be associated with external freeform displays as
expected.
Change-Id: I00d664dd180f1e693b1900582feea8f7ff02f93c
In the test below it only expects MockSprite#setIcon() being called
once, but with animation it may be called multiple times.
Bug: 144947344
Test: atest PoitnerControllerTest#updatePointerIcon
Change-Id: I5c4908fb8301cae144fd637c831f2012a35862e3
Restrict access to SkBitmap for libandroid_runtime.so to be only within
the boundaries of the graphics module.
Test: CtsUiRenderingTestCases
Bug: 137655431
Change-Id: I4d0ea227e91d22068966513c4e3a55021b9e924f
Also bootstrap unit tests for PointerController. Need to mark 3
functions of SpriteController virtual so their behaviors can be
overridden.
Bug: 130822623
Test: SurfaceFlinger can get cursor type and hotspot.
Change-Id: I739cd03214364144bb4e22a166ecc7abfd3492fe
When show taps enabled, the presentation would be
PRESENTATION_SPOT for drawing the spots. That would
ignore loadPointerIcon when reload resources.
Always load default icon when reload resources.
Bug: 115395392
Test: Enable show taps and use mouse,
enabled large mouse pointer manually.
Change-Id: I74f2bf33c9046e8eaba7d284ca16366da6e3d221
Currently the PointerController would be associated with the top most
freeform or external display if enable desktop mode.
But for presenting spots when enable showTouches from develop options,
they should be shown on the corresponding display where user touched.
Also changed Vector to std::vector.
Test: atest inputflinger_tests
Test: Use device support multi-display and touch screen (like mojave).
Enable showTaps from develop options and check if show tap spots.
Bug: 120815589
Change-Id: I0854fa97813aabf005dccb8ec6fbda10106126e9
When mouse pointer changes displays, it should also reload the
icon from new resources. Otherwise, if the densities of the
previous and new displays are different, the size of the pointer
sprite will look too small or too large.
- Add getDisplayContext to get the corresponding Context by displayId.
- Cache system pointer icons per display, clear if display removed.
- Fix icon moved to default when not resetting out of task bound.
Bug: 113559891
Test: Enable mouse pointer on default display, move to other screen
Change-Id: Ic42d0ec32d9c979281e13c83b9e8b57134fd4f0d