Update SurfaceControl buffer size when increasing pointer size

Bug: 187541012
Test: manual: toggle "Large mouse pointer" in settings, observe.
Change-Id: I6ab1dae702ba20d40eed706685ef78d118cdb96d
This commit is contained in:
Prabir Pradhan
2021-08-09 15:51:25 +00:00
parent b525028439
commit 6272659df6

View File

@@ -153,8 +153,7 @@ void SpriteController::doUpdateSprites() {
|| update.state.surfaceHeight < desiredHeight) {
needApplyTransaction = true;
t.setSize(update.state.surfaceControl,
desiredWidth, desiredHeight);
update.state.surfaceControl->updateDefaultBufferSize(desiredWidth, desiredHeight);
update.state.surfaceWidth = desiredWidth;
update.state.surfaceHeight = desiredHeight;
update.state.surfaceDrawn = false;