Jason Sams
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e60446b9c1
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Fix invokables to make sure script pointers are setup before invoking function calls. Reduce app startup time up to 1s.
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2009-09-24 14:55:38 -07:00 |
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Jason Sams
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ebfb436a49
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Add raster object to control point and line params. Add flag to force SW rendering.
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2009-09-23 13:57:02 -07:00 |
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Jason Sams
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988f6ebb44
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Minor perf tweak for fountain.
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2009-09-14 15:00:05 -07:00 |
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Romain Guy
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fa736d79b7
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Remove the FallRS demo, now promoted as a wallpaper.
Change-Id: I0e40f2aa4b51f9e9cdbe14d178491b3667662023
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2009-09-09 13:10:56 -07:00 |
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Jason Sams
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7042cde5e1
|
Minor perf improvement to fall and expand use of struct.
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2009-09-04 18:19:46 -07:00 |
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Jason Sams
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7adb985e85
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checkpoint
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2009-09-04 16:01:41 -07:00 |
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Jason Sams
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ea84a7c517
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Remove "predefined" elements from Java layer. Static elements continue to exist but are no longer treated as a special version of element.
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2009-09-04 14:42:41 -07:00 |
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Jason Sams
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2525a81522
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Improve structure support using symbol lookup of named structures in scripts to allow them to appear as just pointers to structs.
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2009-09-03 15:43:13 -07:00 |
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Jason Sams
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44e9983ffc
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Update fountain to use structures.
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2009-08-31 12:10:24 -07:00 |
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Jason Sams
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07ae406237
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Implement async data/subData. Implement TriangleMeshBuilder in SimpleMesh which replaces TriangleMesh. Update Film to use new builder.
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2009-08-27 20:23:34 -07:00 |
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Jason Sams
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67c6844ea0
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Remove bogus comments and logging.
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2009-08-25 17:09:59 -07:00 |
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Jason Sams
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b13ada5071
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Add support for selecting the color bit depth and if the application used a depth buffer.
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2009-08-25 11:44:30 -07:00 |
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Romain Guy
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463a60830f
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Remove Galaxy Render Script, replaced by its wallpaper equivalent.
Change-Id: I28c91d648fe5ab6e794bf55d11879388b139dbe9
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2009-08-24 13:12:40 -07:00 |
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Romain Guy
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1965610f3b
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Fix FallRS by keeping a reference to the mesh.
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2009-08-21 16:29:42 -07:00 |
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Romain Guy
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d22fff7185
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Cleanup the Galaxy, add a few RS functions for Grass.
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2009-08-20 17:08:33 -07:00 |
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Romain Guy
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8e7c671db7
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Micro-optimizations for FallRS
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2009-08-19 18:08:09 -07:00 |
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Romain Guy
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313b5b8b63
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Improved performance in Galaxy and Fall
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2009-08-19 17:16:17 -07:00 |
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Romain Guy
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484d57f435
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Move the sky
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2009-08-19 12:10:03 -07:00 |
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Romain Guy
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8a947bd696
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Tweak the water and its texture
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2009-08-18 18:38:38 -07:00 |
|
Android (Google) Code Review
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6c8dd9841f
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Merge change 21831 into eclair
* changes:
Add reflections to the water
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2009-08-18 17:22:02 -07:00 |
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Romain Guy
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15b2969818
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Add reflections to the water
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2009-08-18 17:21:07 -07:00 |
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Jason Sams
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730ee65d4d
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Implement OOB destroy method that can be called from the java finalizer removing the need to explicitly destroy objects.
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2009-08-18 17:07:09 -07:00 |
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Romain Guy
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cac80a6e13
|
Tweak the galaxy
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2009-08-18 11:39:17 -07:00 |
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Romain Guy
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4f7136c659
|
Optimized Galaxy
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2009-08-17 19:59:27 -07:00 |
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Jason Sams
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334ea0c98f
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Update fountain and add writable flag to script slots.
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2009-08-17 13:56:09 -07:00 |
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Romain Guy
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81e4640d18
|
Add Galaxy wallpaper
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2009-08-16 23:22:44 -07:00 |
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Jason Sams
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fbf0b9ecda
|
Implement named slots and convert script.addType to script.setType to remove ordering restrictions.
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2009-08-13 12:59:04 -07:00 |
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Jason Sams
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43ee06857b
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Implement reflecting Java objects into the ACC enviroment.
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2009-08-12 17:54:11 -07:00 |
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Romain Guy
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12d6831156
|
Grass has graduated from an RS experiment to a real live wallpaper.
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2009-08-12 15:55:17 -07:00 |
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Jason Sams
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40a29e8e28
|
Implement basic allocation readback. Add Get height, width to ScriptC_Lib.
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2009-08-10 14:55:26 -07:00 |
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Romain Guy
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a9d2d5ed28
|
Make the laves follow the ripples
|
2009-08-09 19:12:27 -07:00 |
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Jason Sams
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1bada8cd6e
|
Begin implementing SimpleMesh and fix some bugs with refcounting and java object destruction tracking.
|
2009-08-09 17:05:13 -07:00 |
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Romain Guy
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8f5c94b453
|
Better ripples and leaves
|
2009-08-09 15:20:29 -07:00 |
|
Romain Guy
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6c0cc6db99
|
Add refraction and bettr normals computation to FallRS
|
2009-08-07 15:40:32 -07:00 |
|
Romain Guy
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b62627ea33
|
Add lighting to animated water ripples.
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2009-08-06 22:52:13 -07:00 |
|
Romain Guy
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f8e136dcd0
|
Use arrays in Grass RS
|
2009-08-06 12:40:41 -07:00 |
|
Android (Google) Code Review
|
71cb821c05
|
Merge change 20217
* changes:
Draw untextured water mesh
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2009-08-05 19:27:58 -07:00 |
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Romain Guy
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31858c2b84
|
Draw untextured water mesh
|
2009-08-05 18:39:37 -07:00 |
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Jason Sams
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8c709dcc41
|
Implement basic snapping.
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2009-08-05 17:35:36 -07:00 |
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Jason Sams
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9bee51c42e
|
Remove useless slot from ProgramVertex. Optimize GL state setup.
|
2009-08-05 13:57:03 -07:00 |
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Romain Guy
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ec070224c4
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Fix Fall RS to use the new ProgramVertex APIs.
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2009-08-04 20:23:00 -07:00 |
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Jason Sams
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110195fe9f
|
Seperate ProgramVertex from RenderScript.java and merge ProgramVertexAlloc into the ProgramVertex class.
|
2009-08-04 19:00:00 -07:00 |
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Romain Guy
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a2136d6b18
|
Add ability to load arrays in RenderScript.
|
2009-08-04 18:50:24 -07:00 |
|
Jason Sams
|
0835d42be9
|
Seperate Light and Sampler from RenderScript.java
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2009-08-04 17:58:23 -07:00 |
|
Jason Sams
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22534176fb
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Split ProgramFragment and ProgramStore from RenderScript.java. Update Element and Type to new cached builder for easier app developement.
|
2009-08-04 17:05:43 -07:00 |
|
Romain Guy
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1836ae25f5
|
Use the new ScriptC.Builder API.
|
2009-08-04 16:44:11 -07:00 |
|
Romain Guy
|
ecc7ca0372
|
Add swaying effect to the grass.
|
2009-08-04 14:41:41 -07:00 |
|
Jason Sams
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69f0d31e57
|
Split ScriptC from RenderScript.java. Implement state caching in the Builder objects.
|
2009-08-04 12:29:40 -07:00 |
|
Android (Google) Code Review
|
cd9e8d4907
|
Merge change 9606
* changes:
Add anti-aliasing to Grass RS.
|
2009-08-03 17:29:51 -07:00 |
|
Romain Guy
|
3a1ea9334f
|
Add anti-aliasing to Grass RS.
|
2009-08-03 17:29:05 -07:00 |
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