Seperate ProgramVertex from RenderScript.java and merge ProgramVertexAlloc into the ProgramVertex class.
This commit is contained in:
@@ -16,18 +16,9 @@
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package android.renderscript;
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import java.io.IOException;
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import java.io.InputStream;
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import android.content.res.Resources;
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import android.os.Bundle;
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import android.util.Config;
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import android.util.Log;
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import android.graphics.Bitmap;
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import android.graphics.BitmapFactory;
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/**
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* @hide
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*
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@@ -26,6 +26,8 @@ import android.util.Log;
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*
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**/
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public class ProgramFragment extends BaseObj {
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public static final int MAX_SLOT = 2;
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public enum EnvMode {
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REPLACE (0),
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MODULATE (1),
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@@ -48,17 +50,26 @@ public class ProgramFragment extends BaseObj {
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mID = 0;
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}
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public void bindTexture(Allocation va, int slot) {
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public void bindTexture(Allocation va, int slot)
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throws IllegalArgumentException {
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if((slot < 0) || (slot >= MAX_SLOT)) {
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throw new IllegalArgumentException("Slot ID out of range.");
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}
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mRS.nProgramFragmentBindTexture(mID, slot, va.mID);
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}
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public void bindSampler(Sampler vs, int slot) {
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public void bindSampler(Sampler vs, int slot)
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throws IllegalArgumentException {
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if((slot < 0) || (slot >= MAX_SLOT)) {
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throw new IllegalArgumentException("Slot ID out of range.");
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}
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mRS.nProgramFragmentBindSampler(mID, slot, vs.mID);
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}
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public static class Builder {
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public static final int MAX_SLOT = 2;
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RenderScript mRS;
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Element mIn;
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Element mOut;
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190
graphics/java/android/renderscript/ProgramVertex.java
Normal file
190
graphics/java/android/renderscript/ProgramVertex.java
Normal file
@@ -0,0 +1,190 @@
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/*
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* Copyright (C) 2008 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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package android.renderscript;
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import android.util.Config;
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import android.util.Log;
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/**
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* @hide
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*
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**/
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public class ProgramVertex extends BaseObj {
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public static final int MAX_LIGHT = 8;
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ProgramVertex(int id, RenderScript rs) {
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super(rs);
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mID = id;
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}
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public void destroy() {
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mRS.nProgramVertexDestroy(mID);
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mID = 0;
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}
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public void bindAllocation(int slot, MatrixAllocation va) {
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mRS.nProgramVertexBindAllocation(mID, slot, va.mAlloc.mID);
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}
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public static class Builder {
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RenderScript mRS;
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Element mIn;
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Element mOut;
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Light[] mLights;
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int mLightCount;
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boolean mTextureMatrixEnable;
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public Builder(RenderScript rs, Element in, Element out) {
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mRS = rs;
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mIn = in;
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mOut = out;
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mLights = new Light[MAX_LIGHT];
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mLightCount = 0;
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}
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public void setTextureMatrixEnable(boolean enable) {
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mTextureMatrixEnable = enable;
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}
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public void addLight(Light l) throws IllegalStateException {
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if(mLightCount >= MAX_LIGHT) {
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throw new IllegalArgumentException("Max light count exceeded.");
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}
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mLights[mLightCount] = l;
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mLightCount++;
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}
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static synchronized ProgramVertex internalCreate(RenderScript rs, Builder b) {
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int inID = 0;
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int outID = 0;
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if (b.mIn != null) {
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inID = b.mIn.mID;
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}
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if (b.mOut != null) {
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outID = b.mOut.mID;
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}
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rs.nProgramVertexBegin(inID, outID);
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for(int ct=0; ct < b.mLightCount; ct++) {
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rs.nProgramVertexAddLight(b.mLights[ct].mID);
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}
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rs.nProgramVertexSetTextureMatrixEnable(b.mTextureMatrixEnable);
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int id = rs.nProgramVertexCreate();
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return new ProgramVertex(id, rs);
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}
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public ProgramVertex create() {
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return internalCreate(mRS, this);
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}
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}
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public static class MatrixAllocation {
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static final int MODELVIEW_OFFSET = 0;
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static final int PROJECTION_OFFSET = 16;
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static final int TEXTURE_OFFSET = 32;
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Matrix mModel;
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Matrix mProjection;
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Matrix mTexture;
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public Allocation mAlloc;
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public MatrixAllocation(RenderScript rs) {
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mModel = new Matrix();
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mProjection = new Matrix();
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mTexture = new Matrix();
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mAlloc = Allocation.createSized(rs, Element.USER_FLOAT, 48);
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mAlloc.subData1D(MODELVIEW_OFFSET, 16, mModel.mMat);
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mAlloc.subData1D(PROJECTION_OFFSET, 16, mProjection.mMat);
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mAlloc.subData1D(TEXTURE_OFFSET, 16, mTexture.mMat);
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}
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public void destroy() {
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mAlloc.destroy();
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mAlloc = null;
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}
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public void loadModelview(Matrix m) {
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mModel = m;
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mAlloc.subData1D(MODELVIEW_OFFSET, 16, m.mMat);
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}
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public void loadProjection(Matrix m) {
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mProjection = m;
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mAlloc.subData1D(PROJECTION_OFFSET, 16, m.mMat);
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}
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public void loadTexture(Matrix m) {
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mTexture = m;
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mAlloc.subData1D(TEXTURE_OFFSET, 16, m.mMat);
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}
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public void setupOrthoWindow(int w, int h) {
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mProjection.loadOrtho(0,w, h,0, -1,1);
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mAlloc.subData1D(PROJECTION_OFFSET, 16, mProjection.mMat);
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}
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public void setupOrthoNormalized(int w, int h) {
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// range -1,1 in the narrow axis.
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if(w > h) {
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float aspect = ((float)w) / h;
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mProjection.loadOrtho(-aspect,aspect, -1,1, -1,1);
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} else {
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float aspect = ((float)h) / w;
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mProjection.loadOrtho(-1,1, -aspect,aspect, -1,1);
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}
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mAlloc.subData1D(PROJECTION_OFFSET, 16, mProjection.mMat);
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}
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public void setupProjectionNormalized(int w, int h) {
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// range -1,1 in the narrow axis at z = 0.
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Matrix m1 = new Matrix();
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Matrix m2 = new Matrix();
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if(w > h) {
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float aspect = ((float)w) / h;
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m1.loadFrustum(-aspect,aspect, -1,1, 1,100);
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} else {
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float aspect = ((float)h) / w;
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m1.loadFrustum(-1,1, -aspect,aspect, 1,100);
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}
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m2.loadRotate(180, 0, 1, 0);
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m1.loadMultiply(m1, m2);
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m2.loadScale(-2, 2, 1);
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m1.loadMultiply(m1, m2);
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m2.loadTranslate(0, 0, 2);
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m1.loadMultiply(m1, m2);
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mProjection = m1;
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mAlloc.subData1D(PROJECTION_OFFSET, 16, mProjection.mMat);
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}
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}
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}
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@@ -1,115 +0,0 @@
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/*
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* Copyright (C) 2009 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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package android.renderscript;
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import java.lang.Math;
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import android.renderscript.Element;
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import android.util.Log;
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/**
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* @hide
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*
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**/
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public class ProgramVertexAlloc {
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public static final int MODELVIEW_OFFSET = 0;
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public static final int PROJECTION_OFFSET = 16;
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public static final int TEXTURE_OFFSET = 32;
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Matrix mModel;
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Matrix mProjection;
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Matrix mTexture;
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public Allocation mAlloc;
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public ProgramVertexAlloc(RenderScript rs) {
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mModel = new Matrix();
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mProjection = new Matrix();
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mTexture = new Matrix();
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mAlloc = Allocation.createSized(rs, Element.USER_FLOAT, 48);
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mAlloc.subData1D(MODELVIEW_OFFSET, 16, mModel.mMat);
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mAlloc.subData1D(PROJECTION_OFFSET, 16, mProjection.mMat);
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mAlloc.subData1D(TEXTURE_OFFSET, 16, mTexture.mMat);
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}
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public void loadModelview(Matrix m) {
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mModel = m;
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mAlloc.subData1D(MODELVIEW_OFFSET, 16, m.mMat);
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}
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public void loadProjection(Matrix m) {
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mProjection = m;
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mAlloc.subData1D(PROJECTION_OFFSET, 16, m.mMat);
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}
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public void loadTexture(Matrix m) {
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mTexture = m;
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mAlloc.subData1D(TEXTURE_OFFSET, 16, m.mMat);
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}
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public void setupOrthoWindow(int w, int h) {
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mProjection.loadOrtho(0,w, h,0, -1,1);
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mAlloc.subData1D(PROJECTION_OFFSET, 16, mProjection.mMat);
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}
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public void setupOrthoNormalized(int w, int h) {
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// range -1,1 in the narrow axis.
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if(w > h) {
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float aspect = ((float)w) / h;
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mProjection.loadOrtho(-aspect,aspect, -1,1, -1,1);
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} else {
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float aspect = ((float)h) / w;
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mProjection.loadOrtho(-1,1, -aspect,aspect, -1,1);
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}
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mAlloc.subData1D(PROJECTION_OFFSET, 16, mProjection.mMat);
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}
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public void setupProjectionNormalized(int w, int h) {
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// range -1,1 in the narrow axis at z = 0.
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Matrix m1 = new Matrix();
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Matrix m2 = new Matrix();
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if(w > h) {
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float aspect = ((float)w) / h;
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m1.loadFrustum(-aspect,aspect, -1,1, 1,100);
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} else {
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float aspect = ((float)h) / w;
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m1.loadFrustum(-1,1, -aspect,aspect, 1,100);
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}
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m2.loadRotate(180, 0, 1, 0);
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m1.loadMultiply(m1, m2);
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m2.loadScale(-2, 2, 1);
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m1.loadMultiply(m1, m2);
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m2.loadTranslate(0, 0, 2);
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m1.loadMultiply(m1, m2);
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mProjection = m1;
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mAlloc.subData1D(PROJECTION_OFFSET, 16, mProjection.mMat);
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}
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}
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@@ -251,55 +251,6 @@ public class RenderScript {
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return new TriangleMesh(id);
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}
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//////////////////////////////////////////////////////////////////////////////////
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// ProgramVertex
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public class ProgramVertex extends BaseObj {
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ProgramVertex(int id) {
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super(RenderScript.this);
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mID = id;
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}
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public void destroy() {
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nProgramVertexDestroy(mID);
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mID = 0;
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}
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public void bindAllocation(int slot, Allocation va) {
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nProgramVertexBindAllocation(mID, slot, va.mID);
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}
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}
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public void programVertexBegin(Element in, Element out) {
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int inID = 0;
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int outID = 0;
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if (in != null) {
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inID = in.mID;
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}
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if (out != null) {
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outID = out.mID;
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}
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nProgramVertexBegin(inID, outID);
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}
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public void programVertexSetType(int slot, Type t) {
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nProgramVertexSetType(slot, t.mID);
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}
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public void programVertexSetTextureMatrixEnable(boolean enable) {
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nProgramVertexSetTextureMatrixEnable(enable);
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}
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public void programVertexAddLight(Light l) {
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nProgramVertexAddLight(l.mID);
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}
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public ProgramVertex programVertexCreate() {
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int id = nProgramVertexCreate();
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return new ProgramVertex(id);
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}
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//////////////////////////////////////////////////////////////////////////////////
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// File
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@@ -24,7 +24,7 @@ import android.graphics.Bitmap;
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import android.util.Log;
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import android.renderscript.Matrix;
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import android.renderscript.ProgramVertexAlloc;
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import android.renderscript.ProgramVertex;
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import android.renderscript.RenderScript;
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import android.renderscript.Element;
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import android.renderscript.Allocation;
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@@ -81,9 +81,9 @@ public class FilmRS {
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private ProgramStore mPSImages;
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private ProgramFragment mPFBackground;
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private ProgramFragment mPFImages;
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private RenderScript.ProgramVertex mPVBackground;
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private RenderScript.ProgramVertex mPVImages;
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private ProgramVertexAlloc mPVA;
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private ProgramVertex mPVBackground;
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private ProgramVertex mPVImages;
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private ProgramVertex.MatrixAllocation mPVA;
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private Allocation mImages[];
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private Allocation mAllocIDs;
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@@ -144,14 +144,14 @@ public class FilmRS {
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mLight = (new Light.Builder(mRS)).create();
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mLight.setPosition(0, -0.5f, -1.0f);
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mRS.programVertexBegin(null, null);
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mRS.programVertexAddLight(mLight);
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mPVBackground = mRS.programVertexCreate();
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ProgramVertex.Builder pvb = new ProgramVertex.Builder(mRS, null, null);
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pvb.addLight(mLight);
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mPVBackground = pvb.create();
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mPVBackground.setName("PVBackground");
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mRS.programVertexBegin(null, null);
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mRS.programVertexSetTextureMatrixEnable(true);
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mPVImages = mRS.programVertexCreate();
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pvb = new ProgramVertex.Builder(mRS, null, null);
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pvb.setTextureMatrixEnable(true);
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mPVImages = pvb.create();
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mPVImages.setName("PVImages");
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}
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@@ -239,9 +239,9 @@ public class FilmRS {
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loadImages();
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initState();
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mPVA = new ProgramVertexAlloc(mRS);
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mPVBackground.bindAllocation(0, mPVA.mAlloc);
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mPVImages.bindAllocation(0, mPVA.mAlloc);
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mPVA = new ProgramVertex.MatrixAllocation(mRS);
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mPVBackground.bindAllocation(0, mPVA);
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mPVImages.bindAllocation(0, mPVA);
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mPVA.setupProjectionNormalized(320, 480);
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@@ -26,7 +26,7 @@ import android.graphics.drawable.Drawable;
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import android.util.Log;
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import android.renderscript.RenderScript;
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import android.renderscript.ProgramVertexAlloc;
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import android.renderscript.ProgramVertex;
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import android.renderscript.Element;
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import android.renderscript.Allocation;
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import android.renderscript.Script;
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@@ -26,7 +26,7 @@ import android.renderscript.RenderScript;
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import android.renderscript.ProgramFragment;
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import android.renderscript.ProgramStore;
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import android.renderscript.Allocation;
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import android.renderscript.ProgramVertexAlloc;
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import android.renderscript.ProgramVertex;
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import static android.renderscript.Element.*;
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import static android.util.MathUtils.*;
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import android.graphics.Bitmap;
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@@ -73,8 +73,8 @@ class GrassRS {
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private Sampler mSampler;
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private ProgramFragment mPfBackground;
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private ProgramStore mPfsBackground;
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private RenderScript.ProgramVertex mPvBackground;
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private ProgramVertexAlloc mPvOrthoAlloc;
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private ProgramVertex mPvBackground;
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private ProgramVertex.MatrixAllocation mPvOrthoAlloc;
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private Allocation mTexturesIDs;
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private Allocation[] mTextures;
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@@ -98,7 +98,7 @@ class GrassRS {
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mResources = res;
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initRS();
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}
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||||
public void destroy() {
|
||||
mScript.destroy();
|
||||
mSampler.destroy();
|
||||
@@ -259,13 +259,13 @@ class GrassRS {
|
||||
}
|
||||
|
||||
private void createProgramVertex() {
|
||||
mPvOrthoAlloc = new ProgramVertexAlloc(mRS);
|
||||
mPvOrthoAlloc = new ProgramVertex.MatrixAllocation(mRS);
|
||||
mPvOrthoAlloc.setupOrthoWindow(mWidth, mHeight);
|
||||
|
||||
mRS.programVertexBegin(null, null);
|
||||
mRS.programVertexSetTextureMatrixEnable(true);
|
||||
mPvBackground = mRS.programVertexCreate();
|
||||
mPvBackground.bindAllocation(0, mPvOrthoAlloc.mAlloc);
|
||||
ProgramVertex.Builder pvb = new ProgramVertex.Builder(mRS, null, null);
|
||||
pvb.setTextureMatrixEnable(true);
|
||||
mPvBackground = pvb.create();
|
||||
mPvBackground.bindAllocation(0, mPvOrthoAlloc);
|
||||
mPvBackground.setName("PVBackground");
|
||||
}
|
||||
}
|
||||
|
||||
@@ -19,7 +19,7 @@ package com.android.rollo;
|
||||
import java.io.Writer;
|
||||
|
||||
import android.renderscript.RenderScript;
|
||||
import android.renderscript.ProgramVertexAlloc;
|
||||
import android.renderscript.ProgramVertex;
|
||||
import android.renderscript.Element;
|
||||
import android.renderscript.Allocation;
|
||||
import android.renderscript.Script;
|
||||
@@ -102,10 +102,10 @@ public class RolloRS {
|
||||
private ProgramStore mPSText;
|
||||
private ProgramFragment mPFImages;
|
||||
private ProgramFragment mPFText;
|
||||
private RenderScript.ProgramVertex mPV;
|
||||
private ProgramVertexAlloc mPVAlloc;
|
||||
private RenderScript.ProgramVertex mPVOrtho;
|
||||
private ProgramVertexAlloc mPVOrthoAlloc;
|
||||
private ProgramVertex mPV;
|
||||
private ProgramVertex.MatrixAllocation mPVAlloc;
|
||||
private ProgramVertex mPVOrtho;
|
||||
private ProgramVertex.MatrixAllocation mPVOrthoAlloc;
|
||||
private Allocation[] mIcons;
|
||||
private Allocation[] mLabels;
|
||||
|
||||
@@ -162,22 +162,22 @@ public class RolloRS {
|
||||
mPSText = bs.create();
|
||||
mPSText.setName("PFSText");
|
||||
|
||||
mPVAlloc = new ProgramVertexAlloc(mRS);
|
||||
mRS.programVertexBegin(null, null);
|
||||
mRS.programVertexSetTextureMatrixEnable(false);
|
||||
mPV = mRS.programVertexCreate();
|
||||
mPV.setName("PV");
|
||||
mPV.bindAllocation(0, mPVAlloc.mAlloc);
|
||||
mPVAlloc = new ProgramVertex.MatrixAllocation(mRS);
|
||||
mPVAlloc.setupProjectionNormalized(mWidth, mHeight);
|
||||
|
||||
mPVOrthoAlloc = new ProgramVertexAlloc(mRS);
|
||||
mRS.programVertexBegin(null, null);
|
||||
mRS.programVertexSetTextureMatrixEnable(true);
|
||||
mPVOrtho = mRS.programVertexCreate();
|
||||
mPVOrtho.setName("PVOrtho");
|
||||
mPVOrtho.bindAllocation(0, mPVOrthoAlloc.mAlloc);
|
||||
ProgramVertex.Builder pvb = new ProgramVertex.Builder(mRS, null, null);
|
||||
mPV = pvb.create();
|
||||
mPV.setName("PV");
|
||||
mPV.bindAllocation(0, mPVAlloc);
|
||||
|
||||
mPVOrthoAlloc = new ProgramVertex.MatrixAllocation(mRS);
|
||||
mPVOrthoAlloc.setupOrthoWindow(mWidth, mHeight);
|
||||
|
||||
pvb.setTextureMatrixEnable(true);
|
||||
mPVOrtho = pvb.create();
|
||||
mPVOrtho.setName("PVOrtho");
|
||||
mPVOrtho.bindAllocation(0, mPVOrthoAlloc);
|
||||
|
||||
mRS.contextBindProgramVertex(mPV);
|
||||
|
||||
mAllocScratchBuf = new int[32];
|
||||
|
||||
Reference in New Issue
Block a user