Ensure layer update include the dirty rect from AVD am: b51b2864e8 am: c0dccb9597

am: 334d32137f

Change-Id: I20bf02209a269d6bef3085ae07caade7680b065d
This commit is contained in:
Doris Liu
2016-08-03 19:46:26 +00:00
committed by android-build-merger

View File

@@ -342,7 +342,6 @@ void RenderNode::prepareTreeImpl(TreeInfo& info, bool functorsNeedLayer) {
pushStagingDisplayListChanges(info);
}
prepareSubTree(info, childFunctorsNeedLayer, mDisplayList);
pushLayerUpdate(info);
if (mDisplayList) {
for (auto& vectorDrawable : mDisplayList->getVectorDrawables()) {
@@ -353,6 +352,7 @@ void RenderNode::prepareTreeImpl(TreeInfo& info, bool functorsNeedLayer) {
vectorDrawable->setPropertyChangeWillBeConsumed(true);
}
}
pushLayerUpdate(info);
info.damageAccumulator->popTransform();
}