Ensure layer update include the dirty rect from AVD

am: b51b2864e8

Change-Id: Ic8b6d70e9913205b4c34023ae10025171cb07311
This commit is contained in:
Doris Liu
2016-08-02 20:42:31 +00:00
committed by android-build-merger

View File

@@ -422,7 +422,6 @@ void RenderNode::prepareTreeImpl(TreeInfo& info, bool functorsNeedLayer) {
pushStagingDisplayListChanges(info);
}
prepareSubTree(info, childFunctorsNeedLayer, mDisplayList);
pushLayerUpdate(info);
if (mDisplayList) {
for (auto& vectorDrawable : mDisplayList->getVectorDrawables()) {
@@ -433,6 +432,7 @@ void RenderNode::prepareTreeImpl(TreeInfo& info, bool functorsNeedLayer) {
vectorDrawable->setPropertyChangeWillBeConsumed(true);
}
}
pushLayerUpdate(info);
info.damageAccumulator->popTransform();
}