Therea re 2 fixes here:
- We sometimes cleared a flag in ViewAncestor too soon that controlled
how invalidated areas were redrawn (related to whether the invalidates
happened on opaque views or not).
- TransitionDrawable was always setting/restoring alpha values on its
drawables every time it was drawn. setAlpha on BitmapDrawable causes
an invalidation, so essentially this was an infinite invalidation/redrawing
loop. The fix was to notice when the animation was done and to simply
draw the appropriate drawable[s].
Change-Id: I1849a5a909b0039a0e9bce0aa3cfc33c50f8f854
- update Callback2 interface
- update Gravity.getAbsoluteGravity() and Gravity.apply() to be more generic
by changing "boolean isRtl" parameter to "int layoutDirection"
- fix BiDiTests for RTL FrameLayout
Change-Id: I97bb456c22d5fd3ecb34f08564ce4dbed37e7459
This adds a new ParcelSurfaceTexture.java class that can be instantiated with
a SurfaceTexture and used to send the corresponding ISurfaceTexture interface
to another process via Binder. The ParcelSurfaceTexture java object can then
be used to create an ANativeWindow based on the SurfaceTextureClient interface.
Change-Id: Ie38ea948b866e52f36a6d0f6cde19b54a8546817
This will be used by slang reflection to type-check parameters to functions
that are of Allocation types (such as what happens with forEach).
BUG=4203264
Change-Id: I2ba94531bbf53becf7695b253e1faa3dff099894
Set up AnimationDrawable with an initial frame when it is
constructed from code (via addFrame()). This is equivalent to
what is done when it is constructed via xml resources.
Change-Id: I86784a241268aa2d03af8edecbc80a7cc3548e19
The previous implementation would not rebuild the gradient shader
when programmatically changing the shader's properties. Also fixes
the documentation since the gradient center does affect linear
gradients.
Change-Id: I5387188484b862f6835b0da9042b25032e55e792
- remove ICU reference in API names
- use a "reserved" int parameter to pass either "0" for Harfbuzz or "1" for "ICU"
Change-Id: I88b4f76feafd203a6999cd7349402fa36a9a4b2a
Applications now get the display size from the window manager. No
behavior should be changed yet, this is just prep for some real
changes.
Change-Id: I2958a6660895c1cba2b670509600014e55ee9273
- cache glyphs after Harfbuzz shaping
- use "m" prefix for member variables
- add temporary API for drawing text with glyphs
- update BiDiTest app
Change-Id: I619b3f313b15f010018daad21b3e5e486619b4e4