Unhiding render target code for renderscript

Change-Id: I32d80e6c49dbda955402f7ddffdb213c70ddbec9
This commit is contained in:
Alex Sakhartchouk
2011-06-06 09:25:17 -07:00
parent 6c2cb3061d
commit 85dae045a2
2 changed files with 1 additions and 1 deletions

View File

@@ -16416,6 +16416,7 @@ package android.renderscript {
method public void setFromFieldPacker(int, int, android.renderscript.FieldPacker);
method public void syncAll(int);
field public static final int USAGE_GRAPHICS_CONSTANTS = 8; // 0x8
field public static final int USAGE_GRAPHICS_RENDER_TARGET = 16; // 0x10
field public static final int USAGE_GRAPHICS_TEXTURE = 2; // 0x2
field public static final int USAGE_GRAPHICS_VERTEX = 4; // 0x4
field public static final int USAGE_SCRIPT = 1; // 0x1

View File

@@ -100,7 +100,6 @@ public class Allocation extends BaseObj {
public static final int USAGE_GRAPHICS_CONSTANTS = 0x0008;
/**
* @hide
* USAGE_GRAPHICS_RENDER_TARGET The allcation will be used as a
* target for offscreen rendering
*