To be able to reuse this code when creating a classloader for
the system_server.
Bug: http://b/27245894
Bug: http://b/27702070
Change-Id: I928175a39a1beb0446d863a5b8f5edf94686e768
(cherry picked from commit 5d7d777fa6)
We used the system proterties as a shared memory mechanism
to propagate information to local settings caches when the
content has changed and the cache should be cleared. The
system properties are unfortunately updated asynchronously
leading to cases where clients may read stale data.
This change adds a simple int array data structure backed
by shared memory which guarantees individual values are
atomically read and updated without memory tear. Multi-
index opearations are not synchronized between each other.
The settings provider is using the new data structure to
propagate the settings generation which drives when caches
are purged.
We have a single memory array keeping the generation for
different settings tables per user. Since memory array is
not a compact data structure and the user space exceeds
the memory array size we use an in-memory map from keys
to indices in the memory array where the generation id of
a key is stored. A key is derived by the setting type in
the 4 most significant bits and the user id in the 28 least
significant bits.
The mapping from a key to an index is cleared if the user is
removed and the corresponding index in the memory arry is
reset to make it available for other users. The size of the
memory array is derived from the max user count that can be
created at the same time.
bug:18826179
Change-Id: I64009cc5105309ef9aa83aba90b82afc8ad8c659
Adding the Context hub service. This is the service that exposes
the context hub HAL to the system. The API exposed is a System API.
Change-Id: I854141714ecd21f6386e6b15b7bc9a997483ccf6
Displays list of problems linker encountered with app's
native code including
1. Unauthorized access to private platform libraries.
2. Text relocations
3. Invalid DT_NEEDED entires
This change is intended only for preview/beta releases and to
be reverted before the first release build.
Bug: http://b/27365747
Change-Id: I08735472059248c901ef22042682d574fb2b0c92
With this change ApplicationLoaders.getClassLoader()
creates linker-namespace for the classloader at the
construction time. Before this change the namespace
was created on first load of a jni library.
With this change we ensure that every classloader
has initialized namespace associated with it.
As an additional advantage we now can avoid storing
namespace-specific fields in the classloaders.
Bug: http://b/27189432
Bug: http://b/22548808
Change-Id: I3b160bd478a55171008682c40b2ebc13bdbd9882
Add HardwarePropertiesManagerService which call native methods to
get CPU, GPU, battery temperatures, CPU usage info, fan speeds.
Restrict hardware properties retrieval only for device and profile
owners.
Bug: 26945055
Change-Id: I4d6b30b78e575532d5e9cfa59ef6cd81355439d4
This CL runs VectorDrawable animation on RenderThread. The changes in this CL
include:
- Convert all the animators in AnimatorSet for AVD into a set of RenderNodeAnimators.
- Hook up the new animators with RenderThread
- Add drawOp in RecordingCanvas for drawing VD so that during the animation
on RenderThread, all the property changes on VD can be reflected on the screen.
TODO:
- Implement reverse and reset for AVD.
Change-Id: I2df1d754f2db0ad098d9c15dde4bb2bdfafc2315
Add serive "hardwareproperties" and methods getDeviceTemperatures,
getCpuUsages and getFanSpeeds to retrieve hardware properties:
device temperatures (CPU, GPU and battery), CPU usages and fan speeds.
This is a public API.
Bug: 22407109
Change-Id: If7efcbba7b160256d41704b60d93a7218dcc79d7
The background compilation service will trigger a profile based
compilation instead of a full one. If no profile information is
available the compilation is skipped (see installd).
Note that the end decision whether or not to compile a package is taken
by dext2oat. We can't make the decision here because this service runs
under system server which cannot read app's profile data.
Bug: 26080105
Change-Id: I457ea8dea0557839c1f7cdc241770055732b0a4a
- Refactored VPathRenderer & VectorDrawableState
- Moved all the VD rendering into native
- Set up hooks for VD's property changes in JNI for animated VD
TODO: JNI calls can be further reduced when we convert the animation
in AVD to use RenderNodeAnimator, in which case animation will be
driven from native and therefore most of the JNI hooks for changing
VD's properties during animation will no longer be needed.
Change-Id: I52021f4d7bea057b83ace54085d870dd45acae0f
- Add TRACE_TAG_SYSTEM_SERVER for tracing system server code.
- Add a few more tracing code to the code paths related to boot.
BUG: 21739901
BUG: 22207144
Change-Id: I08b424d2f83783f512c3818394099909cd55f327
This will prevent users from losing their language setting when they
take an OTA to M.
bug: 23021286
Change-Id: Ifb66f6bf6a940ab745edac709321f3009ec6eab4
When starting the runtime from app_process, we only pass JDWP options
if starting zygote. It prevents from opening a JDWP connection in
non-zygote programs while Android apps (forked from zygote) remain
debuggable.
Bug: 23050463
Change-Id: If8ea719063a65db4cdeed69a838b52e87b078b08
To allow ANR dumps to be symbolized easily, hand the build
fingerprint to the runtime.
Bug: 22693991
(cherry picked from commit e60825033f)
Change-Id: Ibd3d3b3bd65dce84acfb97a487807d6f280a9508