VectorDrawable native rendering - Step 4 of MANY

This CL runs VectorDrawable animation on RenderThread. The changes in this CL
include:
- Convert all the animators in AnimatorSet for AVD into a set of RenderNodeAnimators.
- Hook up the new animators with RenderThread
- Add drawOp in RecordingCanvas for drawing VD so that during the animation
  on RenderThread, all the property changes on VD can be reflected on the screen.

TODO:
- Implement reverse and reset for AVD.

Change-Id: I2df1d754f2db0ad098d9c15dde4bb2bdfafc2315
This commit is contained in:
Doris Liu
2016-01-07 13:49:26 -08:00
parent 650e3b70e4
commit f276acd984
29 changed files with 1601 additions and 243 deletions

View File

@@ -1030,6 +1030,20 @@ public final class AnimatorSet extends Animator {
}
}
/**
* @hide
* TODO: For animatorSet defined in XML, we can use a flag to indicate what the play order
* if defined (i.e. sequential or together), then we can use the flag instead of calculate
* dynamically.
* @return whether all the animators in the set are supposed to play together
*/
public boolean shouldPlayTogether() {
updateAnimatorsDuration();
createDependencyGraph();
// All the child nodes are set out to play right after the delay animation
return mRootNode.mChildNodes.size() == mNodes.size() - 1;
}
@Override
public long getTotalDuration() {
updateAnimatorsDuration();

View File

@@ -231,7 +231,7 @@ class PathKeyframes implements Keyframes {
}
}
private abstract static class IntKeyframesBase extends SimpleKeyframes implements IntKeyframes {
abstract static class IntKeyframesBase extends SimpleKeyframes implements IntKeyframes {
@Override
public Class getType() {
return Integer.class;
@@ -243,7 +243,7 @@ class PathKeyframes implements Keyframes {
}
}
private abstract static class FloatKeyframesBase extends SimpleKeyframes
abstract static class FloatKeyframesBase extends SimpleKeyframes
implements FloatKeyframes {
@Override
public Class getType() {

View File

@@ -21,6 +21,7 @@ import android.graphics.PointF;
import android.util.FloatProperty;
import android.util.IntProperty;
import android.util.Log;
import android.util.PathParser;
import android.util.Property;
import java.lang.reflect.InvocationTargetException;
@@ -1046,6 +1047,43 @@ public class PropertyValuesHolder implements Cloneable {
return mAnimatedValue;
}
/**
* PropertyValuesHolder is Animators use to hold internal animation related data.
* Therefore, in order to replicate the animation behavior, we need to get data out of
* PropertyValuesHolder.
* @hide
*/
public void getPropertyValues(PropertyValues values) {
init();
values.propertyName = mPropertyName;
values.type = mValueType;
values.startValue = mKeyframes.getValue(0);
if (values.startValue instanceof PathParser.PathData) {
// PathData evaluator returns the same mutable PathData object when query fraction,
// so we have to make a copy here.
values.startValue = new PathParser.PathData((PathParser.PathData) values.startValue);
}
values.endValue = mKeyframes.getValue(1);
if (values.endValue instanceof PathParser.PathData) {
// PathData evaluator returns the same mutable PathData object when query fraction,
// so we have to make a copy here.
values.endValue = new PathParser.PathData((PathParser.PathData) values.endValue);
}
// TODO: We need a better way to get data out of keyframes.
if (mKeyframes instanceof PathKeyframes.FloatKeyframesBase
|| mKeyframes instanceof PathKeyframes.IntKeyframesBase) {
// property values will animate based on external data source (e.g. Path)
values.dataSource = new PropertyValues.DataSource() {
@Override
public Object getValueAtFraction(float fraction) {
return mKeyframes.getValue(fraction);
}
};
} else {
values.dataSource = null;
}
}
@Override
public String toString() {
return mPropertyName + ": " + mKeyframes.toString();
@@ -1601,6 +1639,24 @@ public class PropertyValuesHolder implements Cloneable {
}
};
/**
* @hide
*/
public static class PropertyValues {
public String propertyName;
public Class type;
public Object startValue;
public Object endValue;
public DataSource dataSource = null;
public interface DataSource {
Object getValueAtFraction(float fraction);
}
public String toString() {
return ("property name: " + propertyName + ", type: " + type + ", startValue: "
+ startValue.toString() + ", endValue: " + endValue.toString());
}
}
native static private long nGetIntMethod(Class targetClass, String methodName);
native static private long nGetFloatMethod(Class targetClass, String methodName);
native static private long nGetMultipleIntMethod(Class targetClass, String methodName,

View File

@@ -104,6 +104,7 @@ public class PathParser {
}
super.finalize();
}
}
/**

View File

@@ -22,6 +22,7 @@ import android.graphics.Matrix;
import android.graphics.Outline;
import android.graphics.Paint;
import android.graphics.Rect;
import android.graphics.drawable.AnimatedVectorDrawable;
/**
* <p>A display list records a series of graphics related operations and can replay
@@ -771,6 +772,14 @@ public class RenderNode {
mOwningView.mAttachInfo.mViewRootImpl.registerAnimatingRenderNode(this);
}
public void addAnimator(AnimatedVectorDrawable.VectorDrawableAnimator animatorSet) {
if (mOwningView == null || mOwningView.mAttachInfo == null) {
throw new IllegalStateException("Cannot start this animator on a detached view!");
}
nAddAnimator(mNativeRenderNode, animatorSet.getAnimatorNativePtr());
mOwningView.mAttachInfo.mViewRootImpl.registerAnimatingRenderNode(this);
}
public void endAllAnimators() {
nEndAllAnimators(mNativeRenderNode);
}

View File

@@ -0,0 +1,47 @@
/*
* Copyright (C) 2016 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package android.view;
import android.animation.TimeInterpolator;
import com.android.internal.view.animation.FallbackLUTInterpolator;
import com.android.internal.view.animation.NativeInterpolatorFactory;
import com.android.internal.view.animation.NativeInterpolatorFactoryHelper;
/**
* This is a helper class to get access to methods and fields needed for RenderNodeAnimatorSet
* that are internal or package private to android.view package.
*
* @hide
*/
public class RenderNodeAnimatorSetHelper {
public static RenderNode getTarget(DisplayListCanvas recordingCanvas) {
return recordingCanvas.mNode;
}
public static long createNativeInterpolator(TimeInterpolator interpolator, long
duration) {
if (interpolator == null) {
// create LinearInterpolator
return NativeInterpolatorFactoryHelper.createLinearInterpolator();
} else if (RenderNodeAnimator.isNativeInterpolator(interpolator)) {
return ((NativeInterpolatorFactory)interpolator).createNativeInterpolator();
} else {
return FallbackLUTInterpolator.createNativeInterpolator(interpolator, duration);
}
}
}

View File

@@ -51,6 +51,7 @@ LOCAL_SRC_FILES:= \
android_database_SQLiteConnection.cpp \
android_database_SQLiteGlobal.cpp \
android_database_SQLiteDebug.cpp \
android_graphics_drawable_AnimatedVectorDrawable.cpp \
android_graphics_drawable_VectorDrawable.cpp \
android_view_DisplayEventReceiver.cpp \
android_view_DisplayListCanvas.cpp \

View File

@@ -131,6 +131,7 @@ extern int register_android_graphics_Rasterizer(JNIEnv* env);
extern int register_android_graphics_Region(JNIEnv* env);
extern int register_android_graphics_SurfaceTexture(JNIEnv* env);
extern int register_android_graphics_Xfermode(JNIEnv* env);
extern int register_android_graphics_drawable_AnimatedVectorDrawable(JNIEnv* env);
extern int register_android_graphics_drawable_VectorDrawable(JNIEnv* env);
extern int register_android_graphics_pdf_PdfDocument(JNIEnv* env);
extern int register_android_graphics_pdf_PdfEditor(JNIEnv* env);
@@ -1321,6 +1322,7 @@ static const RegJNIRec gRegJNI[] = {
REG_JNI(register_android_graphics_Typeface),
REG_JNI(register_android_graphics_Xfermode),
REG_JNI(register_android_graphics_YuvImage),
REG_JNI(register_android_graphics_drawable_AnimatedVectorDrawable),
REG_JNI(register_android_graphics_drawable_VectorDrawable),
REG_JNI(register_android_graphics_pdf_PdfDocument),
REG_JNI(register_android_graphics_pdf_PdfEditor),

View File

@@ -0,0 +1,194 @@
/*
* Copyright (C) 2016 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#define LOG_TAG "OpenGLRenderer"
#include "jni.h"
#include "GraphicsJNI.h"
#include "core_jni_helpers.h"
#include "log/log.h"
#include "Animator.h"
#include "Interpolator.h"
#include "PropertyValuesAnimatorSet.h"
#include "PropertyValuesHolder.h"
#include "VectorDrawable.h"
namespace android {
using namespace uirenderer;
using namespace VectorDrawable;
static struct {
jclass clazz;
jmethodID callOnFinished;
} gVectorDrawableAnimatorClassInfo;
static JNIEnv* getEnv(JavaVM* vm) {
JNIEnv* env;
if (vm->GetEnv(reinterpret_cast<void**>(&env), JNI_VERSION_1_6) != JNI_OK) {
return 0;
}
return env;
}
static AnimationListener* createAnimationListener(JNIEnv* env, jobject finishListener) {
class AnimationListenerBridge : public AnimationListener {
public:
AnimationListenerBridge(JNIEnv* env, jobject finishListener) {
mFinishListener = env->NewGlobalRef(finishListener);
env->GetJavaVM(&mJvm);
}
virtual ~AnimationListenerBridge() {
if (mFinishListener) {
onAnimationFinished(NULL);
}
}
virtual void onAnimationFinished(BaseRenderNodeAnimator*) {
LOG_ALWAYS_FATAL_IF(!mFinishListener, "Finished listener twice?");
JNIEnv* env = getEnv(mJvm);
env->CallStaticVoidMethod(
gVectorDrawableAnimatorClassInfo.clazz,
gVectorDrawableAnimatorClassInfo.callOnFinished,
mFinishListener);
releaseJavaObject();
}
private:
void releaseJavaObject() {
JNIEnv* env = getEnv(mJvm);
env->DeleteGlobalRef(mFinishListener);
mFinishListener = NULL;
}
JavaVM* mJvm;
jobject mFinishListener;
};
return new AnimationListenerBridge(env, finishListener);
}
static void addAnimator(JNIEnv*, jobject, jlong animatorSetPtr, jlong propertyHolderPtr,
jlong interpolatorPtr, jlong startDelay, jlong duration, jint repeatCount) {
PropertyValuesAnimatorSet* set = reinterpret_cast<PropertyValuesAnimatorSet*>(animatorSetPtr);
PropertyValuesHolder* holder = reinterpret_cast<PropertyValuesHolder*>(propertyHolderPtr);
Interpolator* interpolator = reinterpret_cast<Interpolator*>(interpolatorPtr);
set->addPropertyAnimator(holder, interpolator, startDelay, duration, repeatCount);
}
static jlong createAnimatorSet(JNIEnv*, jobject) {
PropertyValuesAnimatorSet* animatorSet = new PropertyValuesAnimatorSet();
return reinterpret_cast<jlong>(animatorSet);
}
static jlong createGroupPropertyHolder(JNIEnv*, jobject, jlong nativePtr, jint propertyId,
jfloat startValue, jfloat endValue) {
VectorDrawable::Group* group = reinterpret_cast<VectorDrawable::Group*>(nativePtr);
GroupPropertyValuesHolder* newHolder = new GroupPropertyValuesHolder(group, propertyId,
startValue, endValue);
return reinterpret_cast<jlong>(newHolder);
}
static jlong createPathDataPropertyHolder(JNIEnv*, jobject, jlong nativePtr, jlong startValuePtr,
jlong endValuePtr) {
VectorDrawable::Path* path = reinterpret_cast<VectorDrawable::Path*>(nativePtr);
PathData* startData = reinterpret_cast<PathData*>(startValuePtr);
PathData* endData = reinterpret_cast<PathData*>(endValuePtr);
PathDataPropertyValuesHolder* newHolder = new PathDataPropertyValuesHolder(path,
startData, endData);
return reinterpret_cast<jlong>(newHolder);
}
static jlong createPathColorPropertyHolder(JNIEnv*, jobject, jlong nativePtr, jint propertyId,
int startValue, jint endValue) {
VectorDrawable::FullPath* fullPath = reinterpret_cast<VectorDrawable::FullPath*>(nativePtr);
FullPathColorPropertyValuesHolder* newHolder = new FullPathColorPropertyValuesHolder(fullPath,
propertyId, startValue, endValue);
return reinterpret_cast<jlong>(newHolder);
}
static jlong createPathPropertyHolder(JNIEnv*, jobject, jlong nativePtr, jint propertyId,
float startValue, jfloat endValue) {
VectorDrawable::FullPath* fullPath = reinterpret_cast<VectorDrawable::FullPath*>(nativePtr);
FullPathPropertyValuesHolder* newHolder = new FullPathPropertyValuesHolder(fullPath,
propertyId, startValue, endValue);
return reinterpret_cast<jlong>(newHolder);
}
static jlong createRootAlphaPropertyHolder(JNIEnv*, jobject, jlong nativePtr, jfloat startValue,
float endValue) {
VectorDrawable::Tree* tree = reinterpret_cast<VectorDrawable::Tree*>(nativePtr);
RootAlphaPropertyValuesHolder* newHolder = new RootAlphaPropertyValuesHolder(tree,
startValue, endValue);
return reinterpret_cast<jlong>(newHolder);
}
static void setPropertyHolderData(JNIEnv* env, jobject, jlong propertyHolderPtr,
jfloatArray srcData, jint length) {
jfloat* propertyData = env->GetFloatArrayElements(srcData, nullptr);
PropertyValuesHolder* holder = reinterpret_cast<PropertyValuesHolder*>(propertyHolderPtr);
holder->setPropertyDataSource(propertyData, length);
env->ReleaseFloatArrayElements(srcData, propertyData, JNI_ABORT);
}
static void start(JNIEnv* env, jobject, jlong animatorSetPtr, jobject finishListener) {
PropertyValuesAnimatorSet* set = reinterpret_cast<PropertyValuesAnimatorSet*>(animatorSetPtr);
// TODO: keep a ref count in finish listener
AnimationListener* listener = createAnimationListener(env, finishListener);
set->start(listener);
}
static void reverse(JNIEnv* env, jobject, jlong animatorSetPtr, jobject finishListener) {
// TODO: implement reverse
}
static void end(JNIEnv*, jobject, jlong animatorSetPtr) {
PropertyValuesAnimatorSet* set = reinterpret_cast<PropertyValuesAnimatorSet*>(animatorSetPtr);
set->end();
}
static void reset(JNIEnv*, jobject, jlong animatorSetPtr) {
PropertyValuesAnimatorSet* set = reinterpret_cast<PropertyValuesAnimatorSet*>(animatorSetPtr);
set->reset();
}
static const JNINativeMethod gMethods[] = {
{"nCreateAnimatorSet", "()J", (void*)createAnimatorSet},
{"nAddAnimator", "(JJJJJI)V", (void*)addAnimator},
{"nCreateGroupPropertyHolder", "!(JIFF)J", (void*)createGroupPropertyHolder},
{"nCreatePathDataPropertyHolder", "!(JJJ)J", (void*)createPathDataPropertyHolder},
{"nCreatePathColorPropertyHolder", "!(JIII)J", (void*)createPathColorPropertyHolder},
{"nCreatePathPropertyHolder", "!(JIFF)J", (void*)createPathPropertyHolder},
{"nCreateRootAlphaPropertyHolder", "!(JFF)J", (void*)createRootAlphaPropertyHolder},
{"nSetPropertyHolderData", "(J[FI)V", (void*)setPropertyHolderData},
{"nStart", "(JLandroid/graphics/drawable/AnimatedVectorDrawable$VectorDrawableAnimator;)V", (void*)start},
{"nReverse", "(JLandroid/graphics/drawable/AnimatedVectorDrawable$VectorDrawableAnimator;)V", (void*)reverse},
{"nEnd", "!(J)V", (void*)end},
{"nReset", "!(J)V", (void*)reset},
};
const char* const kClassPathName = "android/graphics/drawable/AnimatedVectorDrawable$VectorDrawableAnimator";
int register_android_graphics_drawable_AnimatedVectorDrawable(JNIEnv* env) {
gVectorDrawableAnimatorClassInfo.clazz = FindClassOrDie(env, kClassPathName);
gVectorDrawableAnimatorClassInfo.clazz = MakeGlobalRefOrDie(env,
gVectorDrawableAnimatorClassInfo.clazz);
gVectorDrawableAnimatorClassInfo.callOnFinished = GetStaticMethodIDOrDie(
env, gVectorDrawableAnimatorClassInfo.clazz, "callOnFinished",
"(Landroid/graphics/drawable/AnimatedVectorDrawable$VectorDrawableAnimator;)V");
return RegisterMethodsOrDie(env, "android/graphics/drawable/AnimatedVectorDrawable",
gMethods, NELEM(gMethods));
}
}; // namespace android

View File

@@ -32,11 +32,6 @@ static jlong createTree(JNIEnv*, jobject, jlong groupPtr) {
return reinterpret_cast<jlong>(tree);
}
static void deleteTree(JNIEnv*, jobject, jlong treePtr) {
VectorDrawable::Tree* tree = reinterpret_cast<VectorDrawable::Tree*>(treePtr);
delete tree;
}
static void setTreeViewportSize(JNIEnv*, jobject, jlong treePtr,
jfloat viewportWidth, jfloat viewportHeight) {
VectorDrawable::Tree* tree = reinterpret_cast<VectorDrawable::Tree*>(treePtr);
@@ -333,7 +328,6 @@ static void setTrimPathOffset(JNIEnv*, jobject, jlong fullPathPtr, jfloat trimPa
static const JNINativeMethod gMethods[] = {
{"nCreateRenderer", "!(J)J", (void*)createTree},
{"nDestroyRenderer", "!(J)V", (void*)deleteTree},
{"nSetRendererViewportSize", "!(JFF)V", (void*)setTreeViewportSize},
{"nSetRootAlpha", "!(JF)Z", (void*)setRootAlpha},
{"nGetRootAlpha", "!(J)F", (void*)getRootAlpha},

View File

@@ -19,6 +19,10 @@ import android.animation.AnimatorInflater;
import android.animation.AnimatorListenerAdapter;
import android.animation.AnimatorSet;
import android.animation.Animator.AnimatorListener;
import android.animation.PropertyValuesHolder;
import android.animation.TimeInterpolator;
import android.animation.ValueAnimator;
import android.animation.ObjectAnimator;
import android.annotation.NonNull;
import android.annotation.Nullable;
import android.content.res.ColorStateList;
@@ -34,14 +38,23 @@ import android.graphics.Rect;
import android.util.ArrayMap;
import android.util.AttributeSet;
import android.util.Log;
import android.util.LongArray;
import android.util.PathParser;
import android.util.TimeUtils;
import android.view.Choreographer;
import android.view.DisplayListCanvas;
import android.view.RenderNode;
import android.view.RenderNodeAnimatorSetHelper;
import android.view.View;
import com.android.internal.R;
import com.android.internal.util.VirtualRefBasePtr;
import org.xmlpull.v1.XmlPullParser;
import org.xmlpull.v1.XmlPullParserException;
import java.io.IOException;
import java.lang.ref.WeakReference;
import java.util.ArrayList;
/**
@@ -138,7 +151,7 @@ public class AnimatedVectorDrawable extends Drawable implements Animatable2 {
private static final boolean DBG_ANIMATION_VECTOR_DRAWABLE = false;
/** Local, mutable animator set. */
private final AnimatorSet mAnimatorSet = new AnimatorSet();
private final VectorDrawableAnimator mAnimatorSet = new VectorDrawableAnimator();
/**
* The resources against which this drawable was created. Used to attempt
@@ -200,6 +213,9 @@ public class AnimatedVectorDrawable extends Drawable implements Animatable2 {
@Override
public void draw(Canvas canvas) {
if (canvas.isHardwareAccelerated()) {
mAnimatorSet.recordLastSeenTarget((DisplayListCanvas) canvas);
}
mAnimatedVectorState.mVectorDrawable.draw(canvas);
if (isStarted()) {
invalidateSelf();
@@ -582,9 +598,8 @@ public class AnimatedVectorDrawable extends Drawable implements Animatable2 {
* Resets the AnimatedVectorDrawable to the start state as specified in the animators.
*/
public void reset() {
// TODO: Use reverse or seek to implement reset, when AnimatorSet supports them.
start();
mAnimatorSet.cancel();
mAnimatorSet.reset();
invalidateSelf();
}
@Override
@@ -603,8 +618,12 @@ public class AnimatedVectorDrawable extends Drawable implements Animatable2 {
@NonNull
private void ensureAnimatorSet() {
if (!mHasAnimatorSet) {
mAnimatedVectorState.prepareLocalAnimators(mAnimatorSet, mRes);
// TODO: Skip the AnimatorSet creation and init the VectorDrawableAnimator directly
// with a list of LocalAnimators.
AnimatorSet set = new AnimatorSet();
mAnimatedVectorState.prepareLocalAnimators(set, mRes);
mHasAnimatorSet = true;
mAnimatorSet.initWithAnimatorSet(set);
mRes = null;
}
}
@@ -694,13 +713,13 @@ public class AnimatedVectorDrawable extends Drawable implements Animatable2 {
}
};
}
mAnimatorSet.addListener(mAnimatorListener);
mAnimatorSet.setListener(mAnimatorListener);
}
// A helper function to clean up the animator listener in the mAnimatorSet.
private void removeAnimatorSetListener() {
if (mAnimatorListener != null) {
mAnimatorSet.removeListener(mAnimatorListener);
mAnimatorSet.removeListener();
mAnimatorListener = null;
}
}
@@ -730,4 +749,406 @@ public class AnimatedVectorDrawable extends Drawable implements Animatable2 {
mAnimationCallbacks.clear();
}
}
/**
* @hide
*/
public static class VectorDrawableAnimator {
private AnimatorListener mListener = null;
private final LongArray mStartDelays = new LongArray();
private PropertyValuesHolder.PropertyValues mTmpValues =
new PropertyValuesHolder.PropertyValues();
private long mSetPtr = 0;
private boolean mContainsSequentialAnimators = false;
private boolean mStarted = false;
private boolean mInitialized = false;
private boolean mAnimationPending = false;
private boolean mIsReversible = false;
// TODO: Consider using NativeAllocationRegistery to track native allocation
private final VirtualRefBasePtr mSetRefBasePtr;
private WeakReference<RenderNode> mTarget = null;
private WeakReference<RenderNode> mLastSeenTarget = null;
VectorDrawableAnimator() {
mSetPtr = nCreateAnimatorSet();
// Increment ref count on native AnimatorSet, so it doesn't get released before Java
// side is done using it.
mSetRefBasePtr = new VirtualRefBasePtr(mSetPtr);
}
private void initWithAnimatorSet(AnimatorSet set) {
if (mInitialized) {
// Already initialized
throw new UnsupportedOperationException("VectorDrawableAnimator cannot be " +
"re-initialized");
}
parseAnimatorSet(set, 0);
mInitialized = true;
// Check reversible.
if (mContainsSequentialAnimators) {
mIsReversible = false;
} else {
// Check if there's any start delay set on child
for (int i = 0; i < mStartDelays.size(); i++) {
if (mStartDelays.get(i) > 0) {
mIsReversible = false;
return;
}
}
}
mIsReversible = true;
}
private void parseAnimatorSet(AnimatorSet set, long startTime) {
ArrayList<Animator> animators = set.getChildAnimations();
boolean playTogether = set.shouldPlayTogether();
// Convert AnimatorSet to VectorDrawableAnimator
for (int i = 0; i < animators.size(); i++) {
Animator animator = animators.get(i);
// Here we only support ObjectAnimator
if (animator instanceof AnimatorSet) {
parseAnimatorSet((AnimatorSet) animator, startTime);
} else if (animator instanceof ObjectAnimator) {
createRTAnimator((ObjectAnimator) animator, startTime);
} // ignore ValueAnimators and others because they don't directly modify VD
// therefore will be useless to AVD.
if (!playTogether) {
// Assume not play together means play sequentially
startTime += animator.getTotalDuration();
mContainsSequentialAnimators = true;
}
}
}
// TODO: This method reads animation data from already parsed Animators. We need to move
// this step further up the chain in the parser to avoid the detour.
private void createRTAnimator(ObjectAnimator animator, long startTime) {
PropertyValuesHolder[] values = animator.getValues();
Object target = animator.getTarget();
if (target instanceof VectorDrawable.VGroup) {
createRTAnimatorForGroup(values, animator, (VectorDrawable.VGroup) target,
startTime);
} else if (target instanceof VectorDrawable.VPath) {
for (int i = 0; i < values.length; i++) {
values[i].getPropertyValues(mTmpValues);
if (mTmpValues.endValue instanceof PathParser.PathData &&
mTmpValues.propertyName.equals("pathData")) {
createRTAnimatorForPath(animator, (VectorDrawable.VPath) target,
startTime);
} else if (target instanceof VectorDrawable.VFullPath) {
createRTAnimatorForFullPath(animator, (VectorDrawable.VFullPath) target,
startTime);
} else {
throw new IllegalArgumentException("ClipPath only supports PathData " +
"property");
}
}
} else if (target instanceof VectorDrawable.VectorDrawableState) {
createRTAnimatorForRootGroup(values, animator,
(VectorDrawable.VectorDrawableState) target, startTime);
} else {
// Should never get here
throw new UnsupportedOperationException("Target should be either VGroup, VPath, " +
"or ConstantState, " + target.getClass() + " is not supported");
}
}
private void createRTAnimatorForGroup(PropertyValuesHolder[] values,
ObjectAnimator animator, VectorDrawable.VGroup target,
long startTime) {
long nativePtr = target.getNativePtr();
int propertyId;
for (int i = 0; i < values.length; i++) {
// TODO: We need to support the rare case in AVD where no start value is provided
values[i].getPropertyValues(mTmpValues);
propertyId = VectorDrawable.VGroup.getPropertyIndex(mTmpValues.propertyName);
if (mTmpValues.type != Float.class && mTmpValues.type != float.class) {
if (DBG_ANIMATION_VECTOR_DRAWABLE) {
Log.e(LOGTAG, "Unsupported type: " +
mTmpValues.type + ". Only float value is supported for Groups.");
}
continue;
}
if (propertyId < 0) {
if (DBG_ANIMATION_VECTOR_DRAWABLE) {
Log.e(LOGTAG, "Unsupported property: " +
mTmpValues.propertyName + " for Vector Drawable Group");
}
continue;
}
long propertyPtr = nCreateGroupPropertyHolder(nativePtr, propertyId,
(Float) mTmpValues.startValue, (Float) mTmpValues.endValue);
if (mTmpValues.dataSource != null) {
float[] dataPoints = createDataPoints(mTmpValues.dataSource, animator
.getDuration());
nSetPropertyHolderData(propertyPtr, dataPoints, dataPoints.length);
}
createNativeChildAnimator(propertyPtr, startTime, animator);
}
}
private void createRTAnimatorForPath( ObjectAnimator animator, VectorDrawable.VPath target,
long startTime) {
long nativePtr = target.getNativePtr();
long startPathDataPtr = ((PathParser.PathData) mTmpValues.startValue)
.getNativePtr();
long endPathDataPtr = ((PathParser.PathData) mTmpValues.endValue)
.getNativePtr();
long propertyPtr = nCreatePathDataPropertyHolder(nativePtr, startPathDataPtr,
endPathDataPtr);
createNativeChildAnimator(propertyPtr, startTime, animator);
}
private void createRTAnimatorForFullPath(ObjectAnimator animator,
VectorDrawable.VFullPath target, long startTime) {
int propertyId = target.getPropertyIndex(mTmpValues.propertyName);
long propertyPtr;
long nativePtr = target.getNativePtr();
if (mTmpValues.type == Float.class || mTmpValues.type == float.class) {
if (propertyId < 0) {
throw new IllegalArgumentException("Property: " + mTmpValues
.propertyName + " is not supported for FullPath");
}
propertyPtr = nCreatePathPropertyHolder(nativePtr, propertyId,
(Float) mTmpValues.startValue, (Float) mTmpValues.endValue);
} else if (mTmpValues.type == Integer.class || mTmpValues.type == int.class) {
propertyPtr = nCreatePathColorPropertyHolder(nativePtr, propertyId,
(Integer) mTmpValues.startValue, (Integer) mTmpValues.endValue);
} else {
throw new UnsupportedOperationException("Unsupported type: " +
mTmpValues.type + ". Only float, int or PathData value is " +
"supported for Paths.");
}
if (mTmpValues.dataSource != null) {
float[] dataPoints = createDataPoints(mTmpValues.dataSource, animator
.getDuration());
nSetPropertyHolderData(propertyPtr, dataPoints, dataPoints.length);
}
createNativeChildAnimator(propertyPtr, startTime, animator);
}
private void createRTAnimatorForRootGroup(PropertyValuesHolder[] values,
ObjectAnimator animator, VectorDrawable.VectorDrawableState target,
long startTime) {
long nativePtr = target.getNativeRenderer();
if (!animator.getPropertyName().equals("alpha")) {
throw new UnsupportedOperationException("Only alpha is supported for root " +
"group");
}
Float startValue = null;
Float endValue = null;
for (int i = 0; i < values.length; i++) {
values[i].getPropertyValues(mTmpValues);
if (mTmpValues.propertyName.equals("alpha")) {
startValue = (Float) mTmpValues.startValue;
endValue = (Float) mTmpValues.endValue;
break;
}
}
if (startValue == null && endValue == null) {
throw new UnsupportedOperationException("No alpha values are specified");
}
long propertyPtr = nCreateRootAlphaPropertyHolder(nativePtr, startValue, endValue);
createNativeChildAnimator(propertyPtr, startTime, animator);
}
// These are the data points that define the value of the animating properties.
// e.g. translateX and translateY can animate along a Path, at any fraction in [0, 1]
// a point on the path corresponds to the values of translateX and translateY.
// TODO: (Optimization) We should pass the path down in native and chop it into segments
// in native.
private static float[] createDataPoints(
PropertyValuesHolder.PropertyValues.DataSource dataSource, long duration) {
long frameIntervalNanos = Choreographer.getInstance().getFrameIntervalNanos();
int animIntervalMs = (int) (frameIntervalNanos / TimeUtils.NANOS_PER_MS);
int numAnimFrames = (int) Math.ceil(((double) duration) / animIntervalMs);
float values[] = new float[numAnimFrames];
float lastFrame = numAnimFrames - 1;
for (int i = 0; i < numAnimFrames; i++) {
float fraction = i / lastFrame;
values[i] = (Float) dataSource.getValueAtFraction(fraction);
}
return values;
}
private void createNativeChildAnimator(long propertyPtr, long extraDelay,
ObjectAnimator animator) {
long duration = animator.getDuration();
int repeatCount = animator.getRepeatCount();
long startDelay = extraDelay + animator.getStartDelay();
TimeInterpolator interpolator = animator.getInterpolator();
long nativeInterpolator =
RenderNodeAnimatorSetHelper.createNativeInterpolator(interpolator, duration);
startDelay *= ValueAnimator.getDurationScale();
duration *= ValueAnimator.getDurationScale();
mStartDelays.add(startDelay);
nAddAnimator(mSetPtr, propertyPtr, nativeInterpolator, startDelay, duration,
repeatCount);
}
/**
* Holds a weak reference to the target that was last seen (through the DisplayListCanvas
* in the last draw call), so that when animator set needs to start, we can add the animator
* to the last seen RenderNode target and start right away.
*/
protected void recordLastSeenTarget(DisplayListCanvas canvas) {
if (mAnimationPending) {
mLastSeenTarget = new WeakReference<RenderNode>(
RenderNodeAnimatorSetHelper.getTarget(canvas));
if (DBG_ANIMATION_VECTOR_DRAWABLE) {
Log.d(LOGTAG, "Target is set in the next frame");
}
mAnimationPending = false;
start();
} else {
mLastSeenTarget = new WeakReference<RenderNode>(
RenderNodeAnimatorSetHelper.getTarget(canvas));
}
}
private boolean setTarget(RenderNode node) {
if (mTarget != null && mTarget.get() != null) {
// TODO: Maybe we want to support target change.
throw new IllegalStateException("Target already set!");
}
node.addAnimator(this);
mTarget = new WeakReference<RenderNode>(node);
return true;
}
private boolean useLastSeenTarget() {
if (mLastSeenTarget != null && mLastSeenTarget.get() != null) {
setTarget(mLastSeenTarget.get());
return true;
}
return false;
}
public void start() {
if (!mInitialized) {
return;
}
if (mStarted) {
return;
}
if (!useLastSeenTarget()) {
mAnimationPending = true;
return;
}
if (DBG_ANIMATION_VECTOR_DRAWABLE) {
Log.d(LOGTAG, "Target is set. Starting VDAnimatorSet from java");
}
nStart(mSetPtr, this);
if (mListener != null) {
mListener.onAnimationStart(null);
}
mStarted = true;
}
public void end() {
if (mInitialized && mStarted) {
nEnd(mSetPtr);
onAnimationEnd();
}
}
void reset() {
if (!mInitialized) {
return;
}
// TODO: Need to implement reset.
Log.w(LOGTAG, "Reset is yet to be implemented");
nReset(mSetPtr);
}
// Current (imperfect) Java AnimatorSet cannot be reversed when the set contains sequential
// animators or when the animator set has a start delay
void reverse() {
if (!mIsReversible) {
return;
}
// TODO: Need to support reverse (non-public API)
Log.w(LOGTAG, "Reverse is yet to be implemented");
nReverse(mSetPtr, this);
}
public long getAnimatorNativePtr() {
return mSetPtr;
}
boolean canReverse() {
return mIsReversible;
}
boolean isStarted() {
return mStarted;
}
boolean isRunning() {
if (!mInitialized) {
return false;
}
return mStarted;
}
void setListener(AnimatorListener listener) {
mListener = listener;
}
void removeListener() {
mListener = null;
}
private void onAnimationEnd() {
mStarted = false;
if (mListener != null) {
mListener.onAnimationEnd(null);
}
mTarget = null;
}
// onFinished: should be called from native
private static void callOnFinished(VectorDrawableAnimator set) {
if (DBG_ANIMATION_VECTOR_DRAWABLE) {
Log.d(LOGTAG, "on finished called from native");
}
set.onAnimationEnd();
}
}
private static native long nCreateAnimatorSet();
private static native void nAddAnimator(long setPtr, long propertyValuesHolder,
long nativeInterpolator, long startDelay, long duration, int repeatCount);
private static native long nCreateGroupPropertyHolder(long nativePtr, int propertyId,
float startValue, float endValue);
private static native long nCreatePathDataPropertyHolder(long nativePtr, long startValuePtr,
long endValuePtr);
private static native long nCreatePathColorPropertyHolder(long nativePtr, int propertyId,
int startValue, int endValue);
private static native long nCreatePathPropertyHolder(long nativePtr, int propertyId,
float startValue, float endValue);
private static native long nCreateRootAlphaPropertyHolder(long nativePtr, float startValue,
float endValue);
private static native void nSetPropertyHolderData(long nativePtr, float[] data, int length);
private static native void nStart(long animatorSetPtr, VectorDrawableAnimator set);
private static native void nReverse(long animatorSetPtr, VectorDrawableAnimator set);
private static native void nEnd(long animatorSetPtr);
private static native void nReset(long animatorSetPtr);
}

View File

@@ -39,6 +39,7 @@ import android.util.PathParser;
import android.util.Xml;
import com.android.internal.R;
import com.android.internal.util.VirtualRefBasePtr;
import org.xmlpull.v1.XmlPullParser;
import org.xmlpull.v1.XmlPullParserException;
@@ -47,6 +48,7 @@ import java.io.IOException;
import java.nio.ByteBuffer;
import java.nio.ByteOrder;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.Stack;
/**
@@ -522,13 +524,13 @@ public class VectorDrawable extends Drawable {
public void inflate(@NonNull Resources r, @NonNull XmlPullParser parser,
@NonNull AttributeSet attrs, @Nullable Theme theme)
throws XmlPullParserException, IOException {
if (mVectorState.mRootGroup != null || mVectorState.mNativeRendererPtr != 0) {
if (mVectorState.mRootGroup != null || mVectorState.mNativeRendererRefBase != null) {
// This VD has been used to display other VD resource content, clean up.
mVectorState.mRootGroup = new VGroup();
if (mVectorState.mNativeRendererPtr != 0) {
nDestroyRenderer(mVectorState.mNativeRendererPtr);
if (mVectorState.mNativeRendererRefBase != null) {
mVectorState.mNativeRendererRefBase.release();
}
mVectorState.mNativeRendererPtr = nCreateRenderer(mVectorState.mRootGroup.mNativePtr);
mVectorState.createNativeRenderer(mVectorState.mRootGroup.mNativePtr);
}
final VectorDrawableState state = mVectorState;
state.setDensity(Drawable.resolveDensity(r, 0));
@@ -707,7 +709,7 @@ public class VectorDrawable extends Drawable {
return mVectorState.mAutoMirrored;
}
private static class VectorDrawableState extends ConstantState {
static class VectorDrawableState extends ConstantState {
// Variables below need to be copied (deep copy if applicable) for mutation.
int[] mThemeAttrs;
int mChangingConfigurations;
@@ -722,7 +724,7 @@ public class VectorDrawable extends Drawable {
Insets mOpticalInsets = Insets.NONE;
String mRootName = null;
VGroup mRootGroup;
long mNativeRendererPtr;
VirtualRefBasePtr mNativeRendererRefBase = null;
int mDensity = DisplayMetrics.DENSITY_DEFAULT;
final ArrayMap<String, Object> mVGTargetsMap = new ArrayMap<>();
@@ -743,7 +745,7 @@ public class VectorDrawable extends Drawable {
mTintMode = copy.mTintMode;
mAutoMirrored = copy.mAutoMirrored;
mRootGroup = new VGroup(copy.mRootGroup, mVGTargetsMap);
mNativeRendererPtr = nCreateRenderer(mRootGroup.mNativePtr);
createNativeRenderer(mRootGroup.mNativePtr);
mBaseWidth = copy.mBaseWidth;
mBaseHeight = copy.mBaseHeight;
@@ -758,18 +760,15 @@ public class VectorDrawable extends Drawable {
}
}
@Override
public void finalize() throws Throwable {
if (mNativeRendererPtr != 0) {
nDestroyRenderer(mNativeRendererPtr);
mNativeRendererPtr = 0;
}
super.finalize();
private void createNativeRenderer(long rootGroupPtr) {
mNativeRendererRefBase = new VirtualRefBasePtr(nCreateRenderer(rootGroupPtr));
}
long getNativeRenderer() {
return mNativeRendererPtr;
if (mNativeRendererRefBase == null) {
return 0;
}
return mNativeRendererRefBase.get();
}
public boolean canReuseCache() {
@@ -808,7 +807,7 @@ public class VectorDrawable extends Drawable {
public VectorDrawableState() {
mRootGroup = new VGroup();
mNativeRendererPtr = nCreateRenderer(mRootGroup.mNativePtr);
createNativeRenderer(mRootGroup.mNativePtr);
}
@Override
@@ -872,16 +871,16 @@ public class VectorDrawable extends Drawable {
* has changed.
*/
public boolean setAlpha(float alpha) {
return nSetRootAlpha(mNativeRendererPtr, alpha);
return nSetRootAlpha(mNativeRendererRefBase.get(), alpha);
}
@SuppressWarnings("unused")
public float getAlpha() {
return nGetRootAlpha(mNativeRendererPtr);
return nGetRootAlpha(mNativeRendererRefBase.get());
}
}
private static class VGroup implements VObject {
static class VGroup implements VObject {
private static final int ROTATE_INDEX = 0;
private static final int PIVOT_X_INDEX = 1;
private static final int PIVOT_Y_INDEX = 2;
@@ -891,6 +890,28 @@ public class VectorDrawable extends Drawable {
private static final int TRANSLATE_Y_INDEX = 6;
private static final int TRANSFORM_PROPERTY_COUNT = 7;
private static final HashMap<String, Integer> sPropertyMap =
new HashMap<String, Integer>() {
{
put("translateX", TRANSLATE_X_INDEX);
put("translateY", TRANSLATE_Y_INDEX);
put("scaleX", SCALE_X_INDEX);
put("scaleY", SCALE_Y_INDEX);
put("pivotX", PIVOT_X_INDEX);
put("pivotY", PIVOT_Y_INDEX);
put("rotation", ROTATE_INDEX);
}
};
static int getPropertyIndex(String propertyName) {
if (sPropertyMap.containsKey(propertyName)) {
return sPropertyMap.get(propertyName);
} else {
// property not found
return -1;
}
}
// Temp array to store transform values obtained from native.
private float[] mTransform;
/////////////////////////////////////////////////////
@@ -1149,7 +1170,7 @@ public class VectorDrawable extends Drawable {
/**
* Common Path information for clip path and normal path.
*/
private static abstract class VPath implements VObject {
static abstract class VPath implements VObject {
protected PathParser.PathData mPathData = null;
String mPathName;
@@ -1260,7 +1281,7 @@ public class VectorDrawable extends Drawable {
/**
* Normal path, which contains all the fill / paint information.
*/
private static class VFullPath extends VPath {
static class VFullPath extends VPath {
private static final int STROKE_WIDTH_INDEX = 0;
private static final int STROKE_COLOR_INDEX = 1;
private static final int STROKE_ALPHA_INDEX = 2;
@@ -1274,6 +1295,20 @@ public class VectorDrawable extends Drawable {
private static final int STROKE_MITER_LIMIT_INDEX = 10;
private static final int TOTAL_PROPERTY_COUNT = 11;
private final static HashMap<String, Integer> sPropertyMap
= new HashMap<String, Integer> () {
{
put("strokeWidth", STROKE_WIDTH_INDEX);
put("strokeColor", STROKE_COLOR_INDEX);
put("strokeAlpha", STROKE_ALPHA_INDEX);
put("fillColor", FILL_COLOR_INDEX);
put("fillAlpha", FILL_ALPHA_INDEX);
put("trimPathStart", TRIM_PATH_START_INDEX);
put("trimPathEnd", TRIM_PATH_END_INDEX);
put("trimPathOffset", TRIM_PATH_OFFSET_INDEX);
}
};
// Temp array to store property data obtained from native getter.
private byte[] mPropertyData;
/////////////////////////////////////////////////////
@@ -1297,6 +1332,14 @@ public class VectorDrawable extends Drawable {
mFillColors = copy.mFillColors;
}
int getPropertyIndex(String propertyName) {
if (!sPropertyMap.containsKey(propertyName)) {
return -1;
} else {
return sPropertyMap.get(propertyName);
}
}
@Override
public boolean onStateChange(int[] stateSet) {
boolean changed = false;
@@ -1595,7 +1638,6 @@ public class VectorDrawable extends Drawable {
}
private static native long nCreateRenderer(long rootGroupPtr);
private static native void nDestroyRenderer(long rendererPtr);
private static native void nSetRendererViewportSize(long rendererPtr, float viewportWidth,
float viewportHeight);
private static native boolean nSetRootAlpha(long rendererPtr, float alpha);

View File

@@ -78,6 +78,8 @@ hwui_src_files := \
Program.cpp \
ProgramCache.cpp \
Properties.cpp \
PropertyValuesHolder.cpp \
PropertyValuesAnimatorSet.cpp \
RenderBufferCache.cpp \
RenderNode.cpp \
RenderProperties.cpp \

View File

@@ -90,6 +90,9 @@ void BaseRenderNodeAnimator::pushStaging(AnimationContext& context) {
doSetStartValue(getValue(mTarget));
}
if (mStagingPlayState > mPlayState) {
if (mStagingPlayState == PlayState::Restarted) {
mStagingPlayState = PlayState::Running;
}
mPlayState = mStagingPlayState;
// Oh boy, we're starting! Man the battle stations!
if (mPlayState == PlayState::Running) {
@@ -131,6 +134,11 @@ bool BaseRenderNodeAnimator::animate(AnimationContext& context) {
return true;
}
// This should be set before setValue() so animators can query this time when setValue
// is called.
nsecs_t currentFrameTime = context.frameTimeMs();
onPlayTimeChanged(currentFrameTime - mStartTime);
// If BaseRenderNodeAnimator is handling the delay (not typical), then
// because the staging properties reflect the final value, we always need
// to call setValue even if the animation isn't yet running or is still
@@ -141,8 +149,9 @@ bool BaseRenderNodeAnimator::animate(AnimationContext& context) {
}
float fraction = 1.0f;
if (mPlayState == PlayState::Running && mDuration > 0) {
fraction = (float)(context.frameTimeMs() - mStartTime) / mDuration;
fraction = (float)(currentFrameTime - mStartTime) / mDuration;
}
if (fraction >= 1.0f) {
fraction = 1.0f;

View File

@@ -59,7 +59,13 @@ public:
mMayRunAsync = mayRunAsync;
}
bool mayRunAsync() { return mMayRunAsync; }
ANDROID_API void start() { mStagingPlayState = PlayState::Running; onStagingPlayStateChanged(); }
ANDROID_API void start() {
if (mStagingPlayState == PlayState::NotStarted) {
mStagingPlayState = PlayState::Running;
} else {
mStagingPlayState = PlayState::Restarted;
}
onStagingPlayStateChanged(); }
ANDROID_API void end() { mStagingPlayState = PlayState::Finished; onStagingPlayStateChanged(); }
void attach(RenderNode* target);
@@ -77,10 +83,27 @@ public:
void forceEndNow(AnimationContext& context);
protected:
// PlayState is used by mStagingPlayState and mPlayState to track the state initiated from UI
// thread and Render Thread animation state, respectively.
// From the UI thread, mStagingPlayState transition looks like
// NotStarted -> Running -> Finished
// ^ |
// | |
// Restarted <------
// Note: For mStagingState, the Finished state (optional) is only set when the animation is
// terminated by user.
//
// On Render Thread, mPlayState transition:
// NotStart -> Running -> Finished
// ^ |
// | |
// -------------
enum class PlayState {
NotStarted,
Running,
Finished,
Restarted,
};
BaseRenderNodeAnimator(float finalValue);
@@ -93,6 +116,7 @@ protected:
void callOnFinishedListener(AnimationContext& context);
virtual void onStagingPlayStateChanged() {}
virtual void onPlayTimeChanged(nsecs_t playTime) {}
RenderNode* mTarget;

View File

@@ -43,6 +43,13 @@ typedef uint32_t Flags;
} // namespace SaveFlags
namespace uirenderer {
namespace VectorDrawable {
class Tree;
};
};
typedef uirenderer::VectorDrawable::Tree VectorDrawableRoot;
class ANDROID_API Canvas {
public:
virtual ~Canvas() {};
@@ -185,6 +192,11 @@ public:
*/
virtual bool drawTextAbsolutePos() const = 0;
/**
* Draws a VectorDrawable onto the canvas.
*/
virtual void drawVectorDrawable(VectorDrawableRoot* tree);
protected:
void drawTextDecorations(float x, float y, float length, const SkPaint& paint);
};

View File

@@ -16,11 +16,12 @@
#include "DisplayListCanvas.h"
#include "ResourceCache.h"
#include "DeferredDisplayList.h"
#include "DeferredLayerUpdater.h"
#include "DisplayListOp.h"
#include "ResourceCache.h"
#include "RenderNode.h"
#include "VectorDrawable.h"
#include "utils/PaintUtils.h"
#include <SkCamera.h>
@@ -412,6 +413,16 @@ void DisplayListCanvas::drawPoints(const float* points, int count, const SkPaint
addDrawOp(new (alloc()) DrawPointsOp(points, count, refPaint(&paint)));
}
void DisplayListCanvas::drawVectorDrawable(VectorDrawableRoot* tree) {
mDisplayList->ref(tree);
const SkBitmap& bitmap = tree->getBitmapUpdateIfDirty();
SkPaint* paint = tree->getPaint();
const SkRect bounds = tree->getBounds();
addDrawOp(new (alloc()) DrawBitmapRectOp(refBitmap(bitmap),
0, 0, bitmap.width(), bitmap.height(),
bounds.left(), bounds.top(), bounds.right(), bounds.bottom(), refPaint(paint)));
}
void DisplayListCanvas::drawTextOnPath(const uint16_t* glyphs, int count,
const SkPath& path, float hOffset, float vOffset, const SkPaint& paint) {
if (!glyphs || count <= 0) return;

View File

@@ -209,6 +209,8 @@ public:
float dstLeft, float dstTop, float dstRight, float dstBottom,
const SkPaint* paint) override;
virtual void drawVectorDrawable(VectorDrawableRoot* tree) override;
// Text
virtual void drawText(const uint16_t* glyphs, const float* positions, int count,
const SkPaint& paint, float x, float y, float boundsLeft, float boundsTop,
@@ -217,7 +219,6 @@ public:
float hOffset, float vOffset, const SkPaint& paint) override;
virtual bool drawTextAbsolutePos() const override { return false; }
private:
CanvasState mState;

View File

@@ -19,6 +19,7 @@
#include "Canvas.h"
#include "LayerUpdateQueue.h"
#include "RenderNode.h"
#include "VectorDrawable.h"
#include "renderstate/OffscreenBufferPool.h"
#include "utils/FatVector.h"
#include "utils/PaintUtils.h"
@@ -534,6 +535,18 @@ void FrameBuilder::deferBitmapRectOp(const BitmapRectOp& op) {
currentLayer().deferUnmergeableOp(mAllocator, bakedState, OpBatchType::Bitmap);
}
void FrameBuilder::deferVectorDrawableOp(const VectorDrawableOp& op) {
const SkBitmap& bitmap = op.vectorDrawable->getBitmapUpdateIfDirty();
SkPaint* paint = op.vectorDrawable->getPaint();
const BitmapRectOp* resolvedOp = new (mAllocator) BitmapRectOp(op.unmappedBounds,
op.localMatrix,
op.localClip,
paint,
&bitmap,
Rect(bitmap.width(), bitmap.height()));
deferBitmapRectOp(*resolvedOp);
}
void FrameBuilder::deferCirclePropsOp(const CirclePropsOp& op) {
// allocate a temporary oval op (with mAllocator, so it persists until render), so the
// renderer doesn't have to handle the RoundRectPropsOp type, and so state baking is simple.

View File

@@ -0,0 +1,129 @@
/*
* Copyright (C) 2016 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "PropertyValuesAnimatorSet.h"
#include "RenderNode.h"
namespace android {
namespace uirenderer {
void PropertyValuesAnimatorSet::addPropertyAnimator(PropertyValuesHolder* propertyValuesHolder,
Interpolator* interpolator, nsecs_t startDelay,
nsecs_t duration, int repeatCount) {
PropertyAnimator* animator = new PropertyAnimator(propertyValuesHolder,
interpolator, startDelay, duration, repeatCount);
mAnimators.emplace_back(animator);
setListener(new PropertyAnimatorSetListener(this));
}
PropertyValuesAnimatorSet::PropertyValuesAnimatorSet()
: BaseRenderNodeAnimator(1.0f) {
setStartValue(0);
mLastFraction = 0.0f;
setInterpolator(new LinearInterpolator());
}
void PropertyValuesAnimatorSet::onFinished(BaseRenderNodeAnimator* animator) {
if (mOneShotListener.get()) {
mOneShotListener->onAnimationFinished(animator);
mOneShotListener = nullptr;
}
}
float PropertyValuesAnimatorSet::getValue(RenderNode* target) const {
return mLastFraction;
}
void PropertyValuesAnimatorSet::setValue(RenderNode* target, float value) {
mLastFraction = value;
}
void PropertyValuesAnimatorSet::onPlayTimeChanged(nsecs_t playTime) {
for (size_t i = 0; i < mAnimators.size(); i++) {
mAnimators[i]->setCurrentPlayTime(playTime);
}
}
void PropertyValuesAnimatorSet::reset() {
// TODO: implement reset through adding a play state because we need to support reset() even
// during an animation run.
}
void PropertyValuesAnimatorSet::start(AnimationListener* listener) {
init();
mOneShotListener = listener;
BaseRenderNodeAnimator::start();
}
void PropertyValuesAnimatorSet::reverse(AnimationListener* listener) {
// TODO: implement reverse
}
void PropertyValuesAnimatorSet::init() {
if (mInitialized) {
return;
}
nsecs_t maxDuration = 0;
for (size_t i = 0; i < mAnimators.size(); i++) {
if (maxDuration < mAnimators[i]->getTotalDuration()) {
maxDuration = mAnimators[i]->getTotalDuration();
}
}
mDuration = maxDuration;
mInitialized = true;
}
uint32_t PropertyValuesAnimatorSet::dirtyMask() {
return RenderNode::DISPLAY_LIST;
}
PropertyAnimator::PropertyAnimator(PropertyValuesHolder* holder, Interpolator* interpolator,
nsecs_t startDelay, nsecs_t duration, int repeatCount)
: mPropertyValuesHolder(holder), mInterpolator(interpolator), mStartDelay(startDelay),
mDuration(duration) {
if (repeatCount < 0) {
mRepeatCount = UINT32_MAX;
} else {
mRepeatCount = repeatCount;
}
mTotalDuration = ((nsecs_t) mRepeatCount + 1) * mDuration + mStartDelay;
}
void PropertyAnimator::setCurrentPlayTime(nsecs_t playTime) {
if (playTime >= mStartDelay && playTime < mTotalDuration) {
nsecs_t currentIterationPlayTime = (playTime - mStartDelay) % mDuration;
mLatestFraction = currentIterationPlayTime / (float) mDuration;
} else if (mLatestFraction < 1.0f && playTime >= mTotalDuration) {
mLatestFraction = 1.0f;
} else {
return;
}
setFraction(mLatestFraction);
}
void PropertyAnimator::setFraction(float fraction) {
float interpolatedFraction = mInterpolator->interpolate(mLatestFraction);
mPropertyValuesHolder->setFraction(interpolatedFraction);
}
void PropertyAnimatorSetListener::onAnimationFinished(BaseRenderNodeAnimator* animator) {
mSet->onFinished(animator);
}
}
}

View File

@@ -0,0 +1,85 @@
/*
* Copyright (C) 2016 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#pragma once
#include "Animator.h"
#include "PropertyValuesHolder.h"
#include "Interpolator.h"
namespace android {
namespace uirenderer {
class PropertyAnimator {
public:
PropertyAnimator(PropertyValuesHolder* holder, Interpolator* interpolator, nsecs_t startDelay,
nsecs_t duration, int repeatCount);
void setCurrentPlayTime(nsecs_t playTime);
nsecs_t getTotalDuration() {
return mTotalDuration;
}
void setFraction(float fraction);
private:
std::unique_ptr<PropertyValuesHolder> mPropertyValuesHolder;
std::unique_ptr<Interpolator> mInterpolator;
nsecs_t mStartDelay;
nsecs_t mDuration;
uint32_t mRepeatCount;
nsecs_t mTotalDuration;
float mLatestFraction = 0.0f;
};
class ANDROID_API PropertyValuesAnimatorSet : public BaseRenderNodeAnimator {
public:
friend class PropertyAnimatorSetListener;
PropertyValuesAnimatorSet();
void start(AnimationListener* listener);
void reverse(AnimationListener* listener);
void reset();
void addPropertyAnimator(PropertyValuesHolder* propertyValuesHolder,
Interpolator* interpolators, int64_t startDelays,
nsecs_t durations, int repeatCount);
virtual uint32_t dirtyMask();
protected:
virtual float getValue(RenderNode* target) const override;
virtual void setValue(RenderNode* target, float value) override;
virtual void onPlayTimeChanged(nsecs_t playTime) override;
private:
void init();
void onFinished(BaseRenderNodeAnimator* animator);
// Listener set from outside
sp<AnimationListener> mOneShotListener;
std::vector< std::unique_ptr<PropertyAnimator> > mAnimators;
float mLastFraction = 0.0f;
bool mInitialized = false;
};
class PropertyAnimatorSetListener : public AnimationListener {
public:
PropertyAnimatorSetListener(PropertyValuesAnimatorSet* set) : mSet(set) {}
virtual void onAnimationFinished(BaseRenderNodeAnimator* animator) override;
private:
PropertyValuesAnimatorSet* mSet;
};
} // namespace uirenderer
} // namespace android

View File

@@ -0,0 +1,99 @@
/*
* Copyright (C) 2016 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "PropertyValuesHolder.h"
#include "utils/VectorDrawableUtils.h"
#include <utils/Log.h>
namespace android {
namespace uirenderer {
using namespace VectorDrawable;
float PropertyValuesHolder::getValueFromData(float fraction) {
if (mDataSource.size() == 0) {
LOG_ALWAYS_FATAL("No data source is defined");
return 0;
}
if (fraction <= 0.0f) {
return mDataSource.front();
}
if (fraction >= 1.0f) {
return mDataSource.back();
}
fraction *= mDataSource.size() - 1;
int lowIndex = floor(fraction);
fraction -= lowIndex;
float value = mDataSource[lowIndex] * (1.0f - fraction)
+ mDataSource[lowIndex + 1] * fraction;
return value;
}
void GroupPropertyValuesHolder::setFraction(float fraction) {
float animatedValue;
if (mDataSource.size() > 0) {
animatedValue = getValueFromData(fraction);
} else {
animatedValue = mStartValue * (1 - fraction) + mEndValue * fraction;
}
mGroup->setPropertyValue(mPropertyId, animatedValue);
}
inline U8CPU lerp(U8CPU fromValue, U8CPU toValue, float fraction) {
return (U8CPU) (fromValue * (1 - fraction) + toValue * fraction);
}
// TODO: Add a test for this
SkColor FullPathColorPropertyValuesHolder::interpolateColors(SkColor fromColor, SkColor toColor,
float fraction) {
U8CPU alpha = lerp(SkColorGetA(fromColor), SkColorGetA(toColor), fraction);
U8CPU red = lerp(SkColorGetR(fromColor), SkColorGetR(toColor), fraction);
U8CPU green = lerp(SkColorGetG(fromColor), SkColorGetG(toColor), fraction);
U8CPU blue = lerp(SkColorGetB(fromColor), SkColorGetB(toColor), fraction);
return SkColorSetARGB(alpha, red, green, blue);
}
void FullPathColorPropertyValuesHolder::setFraction(float fraction) {
SkColor animatedValue = interpolateColors(mStartValue, mEndValue, fraction);
mFullPath->setColorPropertyValue(mPropertyId, animatedValue);
}
void FullPathPropertyValuesHolder::setFraction(float fraction) {
float animatedValue;
if (mDataSource.size() > 0) {
animatedValue = getValueFromData(fraction);
} else {
animatedValue = mStartValue * (1 - fraction) + mEndValue * fraction;
}
mFullPath->setPropertyValue(mPropertyId, animatedValue);
}
void PathDataPropertyValuesHolder::setFraction(float fraction) {
VectorDrawableUtils::interpolatePaths(&mPathData, mStartValue, mEndValue, fraction);
mPath->setPathData(mPathData);
}
void RootAlphaPropertyValuesHolder::setFraction(float fraction) {
float animatedValue = mStartValue * (1 - fraction) + mEndValue * fraction;
mTree->setRootAlpha(animatedValue);
}
} // namepace uirenderer
} // namespace android

View File

@@ -0,0 +1,121 @@
/*
* Copyright (C) 2016 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#pragma once
#include "VectorDrawable.h"
#include <SkColor.h>
namespace android {
namespace uirenderer {
/**
* PropertyValues holder contains data needed to change a property of a Vector Drawable object.
* When a fraction in [0f, 1f] is provided, the holder will calculate an interpolated value based
* on its start and end value, and set the new value on the VectorDrawble's corresponding property.
*/
class ANDROID_API PropertyValuesHolder {
public:
virtual void setFraction(float fraction) = 0;
void setPropertyDataSource(float* dataSource, int length) {
mDataSource.insert(mDataSource.begin(), dataSource, dataSource + length);
}
float getValueFromData(float fraction);
virtual ~PropertyValuesHolder() {}
protected:
std::vector<float> mDataSource;
};
class ANDROID_API GroupPropertyValuesHolder : public PropertyValuesHolder {
public:
GroupPropertyValuesHolder(VectorDrawable::Group* ptr, int propertyId, float startValue,
float endValue)
: mGroup(ptr)
, mPropertyId(propertyId)
, mStartValue(startValue)
, mEndValue(endValue){
}
void setFraction(float fraction) override;
private:
VectorDrawable::Group* mGroup;
int mPropertyId;
float mStartValue;
float mEndValue;
};
class ANDROID_API FullPathColorPropertyValuesHolder : public PropertyValuesHolder {
public:
FullPathColorPropertyValuesHolder(VectorDrawable::FullPath* ptr, int propertyId, int32_t startValue,
int32_t endValue)
: mFullPath(ptr)
, mPropertyId(propertyId)
, mStartValue(startValue)
, mEndValue(endValue) {};
void setFraction(float fraction) override;
static SkColor interpolateColors(SkColor fromColor, SkColor toColor, float fraction);
private:
VectorDrawable::FullPath* mFullPath;
int mPropertyId;
int32_t mStartValue;
int32_t mEndValue;
};
class ANDROID_API FullPathPropertyValuesHolder : public PropertyValuesHolder {
public:
FullPathPropertyValuesHolder(VectorDrawable::FullPath* ptr, int propertyId, float startValue,
float endValue)
: mFullPath(ptr)
, mPropertyId(propertyId)
, mStartValue(startValue)
, mEndValue(endValue) {};
void setFraction(float fraction) override;
private:
VectorDrawable::FullPath* mFullPath;
int mPropertyId;
float mStartValue;
float mEndValue;
};
class ANDROID_API PathDataPropertyValuesHolder : public PropertyValuesHolder {
public:
PathDataPropertyValuesHolder(VectorDrawable::Path* ptr, PathData* startValue,
PathData* endValue)
: mPath(ptr)
, mStartValue(*startValue)
, mEndValue(*endValue) {};
void setFraction(float fraction) override;
private:
VectorDrawable::Path* mPath;
PathData mPathData;
PathData mStartValue;
PathData mEndValue;
};
class ANDROID_API RootAlphaPropertyValuesHolder : public PropertyValuesHolder {
public:
RootAlphaPropertyValuesHolder(VectorDrawable::Tree* tree, float startValue, float endValue)
: mTree(tree)
, mStartValue(startValue)
, mEndValue(endValue) {}
void setFraction(float fraction) override;
private:
VectorDrawable::Tree* mTree;
float mStartValue;
float mEndValue;
};
}
}

View File

@@ -17,6 +17,7 @@
#ifndef ANDROID_HWUI_RECORDED_OP_H
#define ANDROID_HWUI_RECORDED_OP_H
#include "RecordedOp.h"
#include "font/FontUtil.h"
#include "Matrix.h"
#include "Rect.h"
@@ -38,6 +39,10 @@ class OffscreenBuffer;
class RenderNode;
struct Vertex;
namespace VectorDrawable {
class Tree;
}
/**
* Authoritative op list, used for generating the op ID enum, ID based LUTS, and
* the functions to which they dispatch. Parameter macros are executed for each op,
@@ -74,6 +79,7 @@ struct Vertex;
PRE_RENDER_OP_FN(EndLayerOp) \
PRE_RENDER_OP_FN(BeginUnclippedLayerOp) \
PRE_RENDER_OP_FN(EndUnclippedLayerOp) \
PRE_RENDER_OP_FN(VectorDrawableOp) \
\
RENDER_ONLY_OP_FN(ShadowOp) \
RENDER_ONLY_OP_FN(LayerOp) \
@@ -324,6 +330,13 @@ struct RoundRectPropsOp : RecordedOp {
const float* ry;
};
struct VectorDrawableOp : RecordedOp {
VectorDrawableOp(VectorDrawable::Tree* tree, BASE_PARAMS_PAINTLESS)
: SUPER_PAINTLESS(VectorDrawableOp)
, vectorDrawable(tree) {}
VectorDrawable::Tree* vectorDrawable;
};
/**
* Real-time, dynamic-lit shadow.
*

View File

@@ -19,6 +19,7 @@
#include "DeferredLayerUpdater.h"
#include "RecordedOp.h"
#include "RenderNode.h"
#include "VectorDrawable.h"
namespace android {
namespace uirenderer {
@@ -395,7 +396,6 @@ void RecordingCanvas::drawCircle(
&x->value, &y->value, &radius->value));
}
void RecordingCanvas::drawOval(float left, float top, float right, float bottom, const SkPaint& paint) {
addOp(new (alloc()) OvalOp(
Rect(left, top, right, bottom),
@@ -422,6 +422,15 @@ void RecordingCanvas::drawPath(const SkPath& path, const SkPaint& paint) {
refPaint(&paint), refPath(&path)));
}
void RecordingCanvas::drawVectorDrawable(VectorDrawableRoot* tree) {
mDisplayList->ref(tree);
addOp(new (alloc()) VectorDrawableOp(
tree,
Rect(tree->getBounds()),
*(mState.currentSnapshot()->transform),
getRecordedClip()));
}
// Bitmap-based
void RecordingCanvas::drawBitmap(const SkBitmap& bitmap, float left, float top, const SkPaint* paint) {
save(SaveFlags::Matrix);

View File

@@ -178,6 +178,8 @@ public:
const uint16_t* indices, int indexCount, const SkPaint& paint) override
{ /* RecordingCanvas does not support drawVertices(); ignore */ }
virtual void drawVectorDrawable(VectorDrawableRoot* tree) override;
// Bitmap-based
virtual void drawBitmap(const SkBitmap& bitmap, float left, float top, const SkPaint* paint) override;
virtual void drawBitmap(const SkBitmap& bitmap, const SkMatrix& matrix,

View File

@@ -27,6 +27,8 @@
#include <SkTLazy.h>
#include <SkTemplates.h>
#include "VectorDrawable.h"
#include <memory>
namespace android {
@@ -136,6 +138,7 @@ public:
float hOffset, float vOffset, const SkPaint& paint) override;
virtual bool drawTextAbsolutePos() const override { return true; }
virtual void drawVectorDrawable(VectorDrawableRoot* vectorDrawable) override;
private:
struct SaveRec {
@@ -713,6 +716,14 @@ void SkiaCanvas::drawNinePatch(const SkBitmap& bitmap, const Res_png_9patch& chu
NinePatch::Draw(mCanvas, bounds, bitmap, chunk, paint, nullptr);
}
void SkiaCanvas::drawVectorDrawable(VectorDrawableRoot* vectorDrawable) {
const SkBitmap& bitmap = vectorDrawable->getBitmapUpdateIfDirty();
SkRect bounds = vectorDrawable->getBounds();
drawBitmap(bitmap, 0, 0, bitmap.width(), bitmap.height(),
bounds.fLeft, bounds.fTop, bounds.fRight, bounds.fBottom,
vectorDrawable->getPaint());
}
// ----------------------------------------------------------------------------
// Canvas draw operations: Text
// ----------------------------------------------------------------------------

View File

@@ -138,18 +138,7 @@ void Path::setPath(const char* pathStr, size_t strLength) {
}
FullPath::FullPath(const FullPath& path) : Path(path) {
mStrokeWidth = path.mStrokeWidth;
mStrokeColor = path.mStrokeColor;
mStrokeAlpha = path.mStrokeAlpha;
mFillColor = path.mFillColor;
mFillAlpha = path.mFillAlpha;
mTrimPathStart = path.mTrimPathStart;
mTrimPathEnd = path.mTrimPathEnd;
mTrimPathOffset = path.mTrimPathOffset;
mStrokeMiterLimit = path.mStrokeMiterLimit;
mStrokeLineCap = path.mStrokeLineCap;
mStrokeLineJoin = path.mStrokeLineJoin;
mProperties = path.mProperties;
SkRefCnt_SafeAssign(mStrokeGradient, path.mStrokeGradient);
SkRefCnt_SafeAssign(mFillGradient, path.mFillGradient);
}
@@ -159,7 +148,7 @@ const SkPath& FullPath::getUpdatedPath() {
return mTrimmedSkPath;
}
Path::getUpdatedPath();
if (mTrimPathStart != 0.0f || mTrimPathEnd != 1.0f) {
if (mProperties.trimPathStart != 0.0f || mProperties.trimPathEnd != 1.0f) {
applyTrim();
return mTrimmedSkPath;
} else {
@@ -170,14 +159,14 @@ const SkPath& FullPath::getUpdatedPath() {
void FullPath::updateProperties(float strokeWidth, SkColor strokeColor, float strokeAlpha,
SkColor fillColor, float fillAlpha, float trimPathStart, float trimPathEnd,
float trimPathOffset, float strokeMiterLimit, int strokeLineCap, int strokeLineJoin) {
mStrokeWidth = strokeWidth;
mStrokeColor = strokeColor;
mStrokeAlpha = strokeAlpha;
mFillColor = fillColor;
mFillAlpha = fillAlpha;
mStrokeMiterLimit = strokeMiterLimit;
mStrokeLineCap = SkPaint::Cap(strokeLineCap);
mStrokeLineJoin = SkPaint::Join(strokeLineJoin);
mProperties.strokeWidth = strokeWidth;
mProperties.strokeColor = strokeColor;
mProperties.strokeAlpha = strokeAlpha;
mProperties.fillColor = fillColor;
mProperties.fillAlpha = fillAlpha;
mProperties.strokeMiterLimit = strokeMiterLimit;
mProperties.strokeLineCap = strokeLineCap;
mProperties.strokeLineJoin = strokeLineJoin;
// If any trim property changes, mark trim dirty and update the trim path
setTrimPathStart(trimPathStart);
@@ -195,12 +184,12 @@ void FullPath::drawPath(SkCanvas* outCanvas, const SkPath& renderPath, float str
// Draw path's fill, if fill color or gradient is valid
bool needsFill = false;
if (mFillGradient != nullptr) {
mPaint.setColor(applyAlpha(SK_ColorBLACK, mFillAlpha));
mPaint.setColor(applyAlpha(SK_ColorBLACK, mProperties.fillAlpha));
SkShader* newShader = mFillGradient->newWithLocalMatrix(matrix);
mPaint.setShader(newShader);
needsFill = true;
} else if (mFillColor != SK_ColorTRANSPARENT) {
mPaint.setColor(applyAlpha(mFillColor, mFillAlpha));
} else if (mProperties.fillColor != SK_ColorTRANSPARENT) {
mPaint.setColor(applyAlpha(mProperties.fillColor, mProperties.fillAlpha));
needsFill = true;
}
@@ -213,21 +202,21 @@ void FullPath::drawPath(SkCanvas* outCanvas, const SkPath& renderPath, float str
// Draw path's stroke, if stroke color or gradient is valid
bool needsStroke = false;
if (mStrokeGradient != nullptr) {
mPaint.setColor(applyAlpha(SK_ColorBLACK, mStrokeAlpha));
mPaint.setColor(applyAlpha(SK_ColorBLACK, mProperties.strokeAlpha));
SkShader* newShader = mStrokeGradient->newWithLocalMatrix(matrix);
mPaint.setShader(newShader);
needsStroke = true;
} else if (mStrokeColor != SK_ColorTRANSPARENT) {
mPaint.setColor(applyAlpha(mStrokeColor, mStrokeAlpha));
} else if (mProperties.strokeColor != SK_ColorTRANSPARENT) {
mPaint.setColor(applyAlpha(mProperties.strokeColor, mProperties.strokeAlpha));
needsStroke = true;
}
if (needsStroke) {
mPaint.setStyle(SkPaint::Style::kStroke_Style);
mPaint.setAntiAlias(true);
mPaint.setStrokeJoin(mStrokeLineJoin);
mPaint.setStrokeCap(mStrokeLineCap);
mPaint.setStrokeMiter(mStrokeMiterLimit);
mPaint.setStrokeWidth(mStrokeWidth * strokeScale);
mPaint.setStrokeJoin(SkPaint::Join(mProperties.strokeLineJoin));
mPaint.setStrokeCap(SkPaint::Cap(mProperties.strokeLineCap));
mPaint.setStrokeMiter(mProperties.strokeMiterLimit);
mPaint.setStrokeWidth(mProperties.strokeWidth * strokeScale);
outCanvas->drawPath(renderPath, mPaint);
}
}
@@ -236,14 +225,14 @@ void FullPath::drawPath(SkCanvas* outCanvas, const SkPath& renderPath, float str
* Applies trimming to the specified path.
*/
void FullPath::applyTrim() {
if (mTrimPathStart == 0.0f && mTrimPathEnd == 1.0f) {
if (mProperties.trimPathStart == 0.0f && mProperties.trimPathEnd == 1.0f) {
// No trimming necessary.
return;
}
SkPathMeasure measure(mSkPath, false);
float len = SkScalarToFloat(measure.getLength());
float start = len * fmod((mTrimPathStart + mTrimPathOffset), 1.0f);
float end = len * fmod((mTrimPathEnd + mTrimPathOffset), 1.0f);
float start = len * fmod((mProperties.trimPathStart + mProperties.trimPathOffset), 1.0f);
float end = len * fmod((mProperties.trimPathEnd + mProperties.trimPathOffset), 1.0f);
mTrimmedSkPath.reset();
if (start > end) {
@@ -255,76 +244,69 @@ void FullPath::applyTrim() {
mTrimDirty = false;
}
inline int putData(int8_t* outBytes, int startIndex, float value) {
int size = sizeof(float);
memcpy(&outBytes[startIndex], &value, size);
return size;
}
inline int putData(int8_t* outBytes, int startIndex, int value) {
int size = sizeof(int);
memcpy(&outBytes[startIndex], &value, size);
return size;
}
struct FullPathProperties {
// TODO: Consider storing full path properties in this struct instead of the fields.
float strokeWidth;
SkColor strokeColor;
float strokeAlpha;
SkColor fillColor;
float fillAlpha;
float trimPathStart;
float trimPathEnd;
float trimPathOffset;
int32_t strokeLineCap;
int32_t strokeLineJoin;
float strokeMiterLimit;
};
REQUIRE_COMPATIBLE_LAYOUT(FullPathProperties);
REQUIRE_COMPATIBLE_LAYOUT(FullPath::Properties);
static_assert(sizeof(float) == sizeof(int32_t), "float is not the same size as int32_t");
static_assert(sizeof(SkColor) == sizeof(int32_t), "SkColor is not the same size as int32_t");
bool FullPath::getProperties(int8_t* outProperties, int length) {
int propertyDataSize = sizeof(FullPathProperties);
int propertyDataSize = sizeof(Properties);
if (length != propertyDataSize) {
LOG_ALWAYS_FATAL("Properties needs exactly %d bytes, a byte array of size %d is provided",
propertyDataSize, length);
return false;
}
// TODO: consider replacing the property fields with a FullPathProperties struct.
FullPathProperties properties;
properties.strokeWidth = mStrokeWidth;
properties.strokeColor = mStrokeColor;
properties.strokeAlpha = mStrokeAlpha;
properties.fillColor = mFillColor;
properties.fillAlpha = mFillAlpha;
properties.trimPathStart = mTrimPathStart;
properties.trimPathEnd = mTrimPathEnd;
properties.trimPathOffset = mTrimPathOffset;
properties.strokeLineCap = mStrokeLineCap;
properties.strokeLineJoin = mStrokeLineJoin;
properties.strokeMiterLimit = mStrokeMiterLimit;
memcpy(outProperties, &properties, length);
Properties* out = reinterpret_cast<Properties*>(outProperties);
*out = mProperties;
return true;
}
void FullPath::setColorPropertyValue(int propertyId, int32_t value) {
Property currentProperty = static_cast<Property>(propertyId);
if (currentProperty == Property::StrokeColor) {
mProperties.strokeColor = value;
} else if (currentProperty == Property::FillColor) {
mProperties.fillColor = value;
} else {
LOG_ALWAYS_FATAL("Error setting color property on FullPath: No valid property with id: %d",
propertyId);
}
}
void FullPath::setPropertyValue(int propertyId, float value) {
Property property = static_cast<Property>(propertyId);
switch (property) {
case Property::StrokeWidth:
setStrokeWidth(value);
break;
case Property::StrokeAlpha:
setStrokeAlpha(value);
break;
case Property::FillAlpha:
setFillAlpha(value);
break;
case Property::TrimPathStart:
setTrimPathStart(value);
break;
case Property::TrimPathEnd:
setTrimPathEnd(value);
break;
case Property::TrimPathOffset:
setTrimPathOffset(value);
break;
default:
LOG_ALWAYS_FATAL("Invalid property id: %d for animation", propertyId);
break;
}
}
void ClipPath::drawPath(SkCanvas* outCanvas, const SkPath& renderPath,
float strokeScale, const SkMatrix& matrix){
outCanvas->clipPath(renderPath, SkRegion::kIntersect_Op);
}
Group::Group(const Group& group) : Node(group) {
mRotate = group.mRotate;
mPivotX = group.mPivotX;
mPivotY = group.mPivotY;
mScaleX = group.mScaleX;
mScaleY = group.mScaleY;
mTranslateX = group.mTranslateX;
mTranslateY = group.mTranslateY;
mProperties = group.mProperties;
}
void Group::draw(SkCanvas* outCanvas, const SkMatrix& currentMatrix, float scaleX,
@@ -371,10 +353,11 @@ void Group::getLocalMatrix(SkMatrix* outMatrix) {
outMatrix->reset();
// TODO: use rotate(mRotate, mPivotX, mPivotY) and scale with pivot point, instead of
// translating to pivot for rotating and scaling, then translating back.
outMatrix->postTranslate(-mPivotX, -mPivotY);
outMatrix->postScale(mScaleX, mScaleY);
outMatrix->postRotate(mRotate, 0, 0);
outMatrix->postTranslate(mTranslateX + mPivotX, mTranslateY + mPivotY);
outMatrix->postTranslate(-mProperties.pivotX, -mProperties.pivotY);
outMatrix->postScale(mProperties.scaleX, mProperties.scaleY);
outMatrix->postRotate(mProperties.rotate, 0, 0);
outMatrix->postTranslate(mProperties.translateX + mProperties.pivotX,
mProperties.translateY + mProperties.pivotY);
}
void Group::addChild(Node* child) {
@@ -388,38 +371,68 @@ bool Group::getProperties(float* outProperties, int length) {
propertyCount, length);
return false;
}
for (int i = 0; i < propertyCount; i++) {
Property currentProperty = static_cast<Property>(i);
switch (currentProperty) {
case Property::Rotate_Property:
outProperties[i] = mRotate;
break;
case Property::PivotX_Property:
outProperties[i] = mPivotX;
break;
case Property::PivotY_Property:
outProperties[i] = mPivotY;
break;
case Property::ScaleX_Property:
outProperties[i] = mScaleX;
break;
case Property::ScaleY_Property:
outProperties[i] = mScaleY;
break;
case Property::TranslateX_Property:
outProperties[i] = mTranslateX;
break;
case Property::TranslateY_Property:
outProperties[i] = mTranslateY;
break;
default:
LOG_ALWAYS_FATAL("Invalid input index: %d", i);
return false;
}
}
Properties* out = reinterpret_cast<Properties*>(outProperties);
*out = mProperties;
return true;
}
// TODO: Consider animating the properties as float pointers
float Group::getPropertyValue(int propertyId) const {
Property currentProperty = static_cast<Property>(propertyId);
switch (currentProperty) {
case Property::Rotate:
return mProperties.rotate;
case Property::PivotX:
return mProperties.pivotX;
case Property::PivotY:
return mProperties.pivotY;
case Property::ScaleX:
return mProperties.scaleX;
case Property::ScaleY:
return mProperties.scaleY;
case Property::TranslateX:
return mProperties.translateX;
case Property::TranslateY:
return mProperties.translateY;
default:
LOG_ALWAYS_FATAL("Invalid property index: %d", propertyId);
return 0;
}
}
void Group::setPropertyValue(int propertyId, float value) {
Property currentProperty = static_cast<Property>(propertyId);
switch (currentProperty) {
case Property::Rotate:
mProperties.rotate = value;
break;
case Property::PivotX:
mProperties.pivotX = value;
break;
case Property::PivotY:
mProperties.pivotY = value;
break;
case Property::ScaleX:
mProperties.scaleX = value;
break;
case Property::ScaleY:
mProperties.scaleY = value;
break;
case Property::TranslateX:
mProperties.translateX = value;
break;
case Property::TranslateY:
mProperties.translateY = value;
break;
default:
LOG_ALWAYS_FATAL("Invalid property index: %d", propertyId);
}
}
bool Group::isValidProperty(int propertyId) {
return propertyId >= 0 && propertyId < static_cast<int>(Property::Count);
}
void Tree::draw(Canvas* outCanvas, SkColorFilter* colorFilter,
const SkRect& bounds, bool needsMirroring, bool canReuseCache) {
// The imageView can scale the canvas in different ways, in order to
@@ -445,7 +458,9 @@ void Tree::draw(Canvas* outCanvas, SkColorFilter* colorFilter,
return;
}
int saveCount = outCanvas->save(SaveFlags::MatrixClip);
mPaint.setColorFilter(colorFilter);
int saveCount = outCanvas->save(SkCanvas::SaveFlags::kMatrixClip_SaveFlag);
outCanvas->translate(mBounds.fLeft, mBounds.fTop);
// Handle RTL mirroring.
@@ -458,43 +473,33 @@ void Tree::draw(Canvas* outCanvas, SkColorFilter* colorFilter,
// And we use this bound for the destination rect for the drawBitmap, so
// we offset to (0, 0);
mBounds.offsetTo(0, 0);
createCachedBitmapIfNeeded(scaledWidth, scaledHeight);
if (!mAllowCaching) {
updateCachedBitmap(scaledWidth, scaledHeight);
} else {
if (!canReuseCache || mCacheDirty) {
updateCachedBitmap(scaledWidth, scaledHeight);
}
}
drawCachedBitmapWithRootAlpha(outCanvas, colorFilter, mBounds);
outCanvas->drawVectorDrawable(this);
outCanvas->restoreToCount(saveCount);
}
void Tree::drawCachedBitmapWithRootAlpha(Canvas* outCanvas, SkColorFilter* filter,
const SkRect& originalBounds) {
SkPaint* Tree::getPaint() {
SkPaint* paint;
if (mRootAlpha == 1.0f && filter == NULL) {
if (mRootAlpha == 1.0f && mPaint.getColorFilter() == NULL) {
paint = NULL;
} else {
mPaint.setFilterQuality(kLow_SkFilterQuality);
mPaint.setAlpha(mRootAlpha * 255);
mPaint.setColorFilter(filter);
paint = &mPaint;
}
outCanvas->drawBitmap(mCachedBitmap, 0, 0, mCachedBitmap.width(), mCachedBitmap.height(),
originalBounds.fLeft, originalBounds.fTop, originalBounds.fRight,
originalBounds.fBottom, paint);
return paint;
}
void Tree::updateCachedBitmap(int width, int height) {
const SkBitmap& Tree::getBitmapUpdateIfDirty() {
mCachedBitmap.eraseColor(SK_ColorTRANSPARENT);
SkCanvas outCanvas(mCachedBitmap);
float scaleX = width / mViewportWidth;
float scaleY = height / mViewportHeight;
float scaleX = (float) mCachedBitmap.width() / mViewportWidth;
float scaleY = (float) mCachedBitmap.height() / mViewportHeight;
mRootNode->draw(&outCanvas, SkMatrix::I(), scaleX, scaleY);
mCacheDirty = false;
return mCachedBitmap;
}
void Tree::createCachedBitmapIfNeeded(int width, int height) {

View File

@@ -18,6 +18,7 @@
#define ANDROID_HWUI_VPATH_H
#include "Canvas.h"
#include <SkBitmap.h>
#include <SkColor.h>
#include <SkCanvas.h>
@@ -104,6 +105,21 @@ protected:
class ANDROID_API FullPath: public Path {
public:
struct Properties {
float strokeWidth = 0;
SkColor strokeColor = SK_ColorTRANSPARENT;
float strokeAlpha = 1;
SkColor fillColor = SK_ColorTRANSPARENT;
float fillAlpha = 1;
float trimPathStart = 0;
float trimPathEnd = 1;
float trimPathOffset = 0;
int32_t strokeLineCap = SkPaint::Cap::kButt_Cap;
int32_t strokeLineJoin = SkPaint::Join::kMiter_Join;
float strokeMiterLimit = 4;
};
FullPath(const FullPath& path); // for cloning
FullPath(const char* path, size_t strLength) : Path(path, strLength) {}
FullPath() : Path() {}
@@ -118,55 +134,58 @@ public:
float strokeAlpha, SkColor fillColor, float fillAlpha,
float trimPathStart, float trimPathEnd, float trimPathOffset,
float strokeMiterLimit, int strokeLineCap, int strokeLineJoin);
// TODO: Cleanup: Remove the setter and getters below, and their counterparts in java and JNI
float getStrokeWidth() {
return mStrokeWidth;
return mProperties.strokeWidth;
}
void setStrokeWidth(float strokeWidth) {
mStrokeWidth = strokeWidth;
mProperties.strokeWidth = strokeWidth;
}
SkColor getStrokeColor() {
return mStrokeColor;
return mProperties.strokeColor;
}
void setStrokeColor(SkColor strokeColor) {
mStrokeColor = strokeColor;
mProperties.strokeColor = strokeColor;
}
float getStrokeAlpha() {
return mStrokeAlpha;
return mProperties.strokeAlpha;
}
void setStrokeAlpha(float strokeAlpha) {
mStrokeAlpha = strokeAlpha;
mProperties.strokeAlpha = strokeAlpha;
}
SkColor getFillColor() {
return mFillColor;
return mProperties.fillColor;
}
void setFillColor(SkColor fillColor) {
mFillColor = fillColor;
mProperties.fillColor = fillColor;
}
float getFillAlpha() {
return mFillAlpha;
return mProperties.fillAlpha;
}
void setFillAlpha(float fillAlpha) {
mFillAlpha = fillAlpha;
mProperties.fillAlpha = fillAlpha;
}
float getTrimPathStart() {
return mTrimPathStart;
return mProperties.trimPathStart;
}
void setTrimPathStart(float trimPathStart) {
VD_SET_PROP_WITH_FLAG(mTrimPathStart, trimPathStart, mTrimDirty);
VD_SET_PROP_WITH_FLAG(mProperties.trimPathStart, trimPathStart, mTrimDirty);
}
float getTrimPathEnd() {
return mTrimPathEnd;
return mProperties.trimPathEnd;
}
void setTrimPathEnd(float trimPathEnd) {
VD_SET_PROP_WITH_FLAG(mTrimPathEnd, trimPathEnd, mTrimDirty);
VD_SET_PROP_WITH_FLAG(mProperties.trimPathEnd, trimPathEnd, mTrimDirty);
}
float getTrimPathOffset() {
return mTrimPathOffset;
return mProperties.trimPathOffset;
}
void setTrimPathOffset(float trimPathOffset) {
VD_SET_PROP_WITH_FLAG(mTrimPathOffset, trimPathOffset, mTrimDirty);
VD_SET_PROP_WITH_FLAG(mProperties.trimPathOffset, trimPathOffset, mTrimDirty);
}
bool getProperties(int8_t* outProperties, int length);
void setColorPropertyValue(int propertyId, int32_t value);
void setPropertyValue(int propertyId, float value);
void setFillGradient(SkShader* fillGradient) {
SkRefCnt_SafeAssign(mFillGradient, fillGradient);
@@ -182,24 +201,28 @@ protected:
float strokeScale, const SkMatrix& matrix) override;
private:
enum class Property {
StrokeWidth = 0,
StrokeColor,
StrokeAlpha,
FillColor,
FillAlpha,
TrimPathStart,
TrimPathEnd,
TrimPathOffset,
StrokeLineCap,
StrokeLineJoin,
StrokeMiterLimit,
Count,
};
// Applies trimming to the specified path.
void applyTrim();
float mStrokeWidth = 0;
SkColor mStrokeColor = SK_ColorTRANSPARENT;
float mStrokeAlpha = 1;
SkColor mFillColor = SK_ColorTRANSPARENT;
SkShader* mStrokeGradient = nullptr;
SkShader* mFillGradient = nullptr;
float mFillAlpha = 1;
float mTrimPathStart = 0;
float mTrimPathEnd = 1;
float mTrimPathOffset = 0;
Properties mProperties;
bool mTrimDirty = true;
SkPaint::Cap mStrokeLineCap = SkPaint::Cap::kButt_Cap;
SkPaint::Join mStrokeLineJoin = SkPaint::Join::kMiter_Join;
float mStrokeMiterLimit = 4;
SkPath mTrimmedSkPath;
SkPaint mPaint;
SkShader* mStrokeGradient = nullptr;
SkShader* mFillGradient = nullptr;
};
class ANDROID_API ClipPath: public Path {
@@ -216,49 +239,58 @@ protected:
class ANDROID_API Group: public Node {
public:
struct Properties {
float rotate = 0;
float pivotX = 0;
float pivotY = 0;
float scaleX = 1;
float scaleY = 1;
float translateX = 0;
float translateY = 0;
};
Group(const Group& group);
Group() {}
float getRotation() {
return mRotate;
return mProperties.rotate;
}
void setRotation(float rotation) {
mRotate = rotation;
mProperties.rotate = rotation;
}
float getPivotX() {
return mPivotX;
return mProperties.pivotX;
}
void setPivotX(float pivotX) {
mPivotX = pivotX;
mProperties.pivotX = pivotX;
}
float getPivotY() {
return mPivotY;
return mProperties.pivotY;
}
void setPivotY(float pivotY) {
mPivotY = pivotY;
mProperties.pivotY = pivotY;
}
float getScaleX() {
return mScaleX;
return mProperties.scaleX;
}
void setScaleX(float scaleX) {
mScaleX = scaleX;
mProperties.scaleX = scaleX;
}
float getScaleY() {
return mScaleY;
return mProperties.scaleY;
}
void setScaleY(float scaleY) {
mScaleY = scaleY;
mProperties.scaleY = scaleY;
}
float getTranslateX() {
return mTranslateX;
return mProperties.translateX;
}
void setTranslateX(float translateX) {
mTranslateX = translateX;
mProperties.translateX = translateX;
}
float getTranslateY() {
return mTranslateY;
return mProperties.translateY;
}
void setTranslateY(float translateY) {
mTranslateY = translateY;
mProperties.translateY = translateY;
}
virtual void draw(SkCanvas* outCanvas, const SkMatrix& currentMatrix,
float scaleX, float scaleY) override;
@@ -268,38 +300,33 @@ public:
void addChild(Node* child);
void dump() override;
bool getProperties(float* outProperties, int length);
float getPropertyValue(int propertyId) const;
void setPropertyValue(int propertyId, float value);
static bool isValidProperty(int propertyId);
private:
enum class Property {
Rotate_Property = 0,
PivotX_Property,
PivotY_Property,
ScaleX_Property,
ScaleY_Property,
TranslateX_Property,
TranslateY_Property,
Rotate = 0,
PivotX,
PivotY,
ScaleX,
ScaleY,
TranslateX,
TranslateY,
// Count of the properties, must be at the end.
Count,
};
float mRotate = 0;
float mPivotX = 0;
float mPivotY = 0;
float mScaleX = 1;
float mScaleY = 1;
float mTranslateX = 0;
float mTranslateY = 0;
std::vector<Node*> mChildren;
Properties mProperties;
};
class ANDROID_API Tree {
class ANDROID_API Tree : public VirtualLightRefBase {
public:
Tree(Group* rootNode) : mRootNode(rootNode) {}
void draw(Canvas* outCanvas, SkColorFilter* colorFilter,
const SkRect& bounds, bool needsMirroring, bool canReuseCache);
void drawCachedBitmapWithRootAlpha(Canvas* outCanvas, SkColorFilter* filter,
const SkRect& originalBounds);
void updateCachedBitmap(int width, int height);
const SkBitmap& getBitmapUpdateIfDirty();
void createCachedBitmapIfNeeded(int width, int height);
bool canReuseBitmap(int width, int height);
void setAllowCaching(bool allowCaching) {
@@ -316,6 +343,10 @@ public:
mViewportWidth = viewportWidth;
mViewportHeight = viewportHeight;
}
SkPaint* getPaint();
const SkRect& getBounds() const {
return mBounds;
}
private:
// Cap the bitmap size, such that it won't hurt the performance too much