Merge "Update system status chip animation length to 1.5s" into sc-dev am: 1090459a0e
Original change: https://googleplex-android-review.googlesource.com/c/platform/frameworks/base/+/14985634 Change-Id: I04c6e408041991befa8bcc8605eaf62d11f71291
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@@ -383,10 +383,18 @@ const val ANIMATING_OUT = 3
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const val SHOWING_PERSISTENT_DOT = 4
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private const val TAG = "SystemStatusAnimationScheduler"
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private const val DELAY: Long = 100
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private const val DISPLAY_LENGTH = 5000L
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private const val ENTRANCE_ANIM_LENGTH = 500L
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private const val CHIP_ANIM_LENGTH = 500L
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private const val DELAY = 0L
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/**
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* The total time spent animation should be 1500ms. The entrance animation is how much time
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* we give to the system to animate system elements out of the way. Total chip animation length
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* will be equivalent to 2*chip_anim_length + display_length
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*/
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private const val ENTRANCE_ANIM_LENGTH = 250L
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private const val CHIP_ANIM_LENGTH = 250L
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// 1s + entrance time + chip anim_length
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private const val DISPLAY_LENGTH = 1500L
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private const val MIN_UPTIME: Long = 5 * 1000
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private const val DEBUG = false
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