Merge "Update system status chip animation length to 1.5s" into sc-dev am: 1090459a0e

Original change: https://googleplex-android-review.googlesource.com/c/platform/frameworks/base/+/14985634

Change-Id: I04c6e408041991befa8bcc8605eaf62d11f71291
This commit is contained in:
TreeHugger Robot
2021-06-16 15:48:40 +00:00
committed by Automerger Merge Worker

View File

@@ -383,10 +383,18 @@ const val ANIMATING_OUT = 3
const val SHOWING_PERSISTENT_DOT = 4
private const val TAG = "SystemStatusAnimationScheduler"
private const val DELAY: Long = 100
private const val DISPLAY_LENGTH = 5000L
private const val ENTRANCE_ANIM_LENGTH = 500L
private const val CHIP_ANIM_LENGTH = 500L
private const val DELAY = 0L
/**
* The total time spent animation should be 1500ms. The entrance animation is how much time
* we give to the system to animate system elements out of the way. Total chip animation length
* will be equivalent to 2*chip_anim_length + display_length
*/
private const val ENTRANCE_ANIM_LENGTH = 250L
private const val CHIP_ANIM_LENGTH = 250L
// 1s + entrance time + chip anim_length
private const val DISPLAY_LENGTH = 1500L
private const val MIN_UPTIME: Long = 5 * 1000
private const val DEBUG = false