Merge "Update system status chip animation length to 1.5s" into sc-dev

This commit is contained in:
TreeHugger Robot
2021-06-16 15:39:08 +00:00
committed by Android (Google) Code Review

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@@ -383,10 +383,18 @@ const val ANIMATING_OUT = 3
const val SHOWING_PERSISTENT_DOT = 4
private const val TAG = "SystemStatusAnimationScheduler"
private const val DELAY: Long = 100
private const val DISPLAY_LENGTH = 5000L
private const val ENTRANCE_ANIM_LENGTH = 500L
private const val CHIP_ANIM_LENGTH = 500L
private const val DELAY = 0L
/**
* The total time spent animation should be 1500ms. The entrance animation is how much time
* we give to the system to animate system elements out of the way. Total chip animation length
* will be equivalent to 2*chip_anim_length + display_length
*/
private const val ENTRANCE_ANIM_LENGTH = 250L
private const val CHIP_ANIM_LENGTH = 250L
// 1s + entrance time + chip anim_length
private const val DISPLAY_LENGTH = 1500L
private const val MIN_UPTIME: Long = 5 * 1000
private const val DEBUG = false