Merge "Only create clip bound object when RenderNode is not quick rejected" am: b9c3e68a5d am: a8f5e69f86 am: 7562b2f78b

Original change: https://android-review.googlesource.com/c/platform/frameworks/base/+/2255675

Change-Id: Ic32262351d71b430f3f16f25f7d2075cc831c797
Signed-off-by: Automerger Merge Worker <android-build-automerger-merge-worker@system.gserviceaccount.com>
This commit is contained in:
Treehugger Robot
2022-11-02 08:39:53 +00:00
committed by Automerger Merge Worker

View File

@@ -229,10 +229,10 @@ void RenderNodeDrawable::drawContent(SkCanvas* canvas) const {
// TODO should we let the bound of the drawable do this for us?
const SkRect bounds = SkRect::MakeWH(properties.getWidth(), properties.getHeight());
bool quickRejected = properties.getClipToBounds() && canvas->quickReject(bounds);
auto clipBounds = canvas->getLocalClipBounds();
SkIRect srcBounds = SkIRect::MakeWH(bounds.width(), bounds.height());
SkIPoint offset = SkIPoint::Make(0.0f, 0.0f);
if (!quickRejected) {
auto clipBounds = canvas->getLocalClipBounds();
SkIRect srcBounds = SkIRect::MakeWH(bounds.width(), bounds.height());
SkIPoint offset = SkIPoint::Make(0.0f, 0.0f);
SkiaDisplayList* displayList = renderNode->getDisplayList().asSkiaDl();
const LayerProperties& layerProperties = properties.layerProperties();
// composing a hardware layer