Merge "Don't clear a layerPool that is never initialized."

This commit is contained in:
TreeHugger Robot
2017-10-25 15:40:06 +00:00
committed by Android (Google) Code Review

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@@ -105,8 +105,8 @@ static void layerDestroyedVkContext(Layer* layer) {
}
void RenderState::onVkContextDestroyed() {
mLayerPool->clear();
std::for_each(mActiveLayers.begin(), mActiveLayers.end(), layerDestroyedVkContext);
destroyLayersInUpdater();
GpuMemoryTracker::onGpuContextDestroyed();
}