Synchronize access to the main looper

Change-Id: I4b9375d07c4191393c04f8b40905e63742b3baad
This commit is contained in:
Diego Perez
2016-04-12 18:27:31 +01:00
parent 143a9333dc
commit 8d25697bf0

View File

@@ -537,7 +537,7 @@ public final class Bridge extends com.android.ide.common.rendering.api.Bridge {
* Note that while this can be called several time, the first call to {@link #cleanupThread()}
* will do the clean-up, and make the thread unable to do further scene actions.
*/
public static void prepareThread() {
public synchronized static void prepareThread() {
// we need to make sure the Looper has been initialized for this thread.
// this is required for View that creates Handler objects.
if (Looper.myLooper() == null) {
@@ -551,7 +551,7 @@ public final class Bridge extends com.android.ide.common.rendering.api.Bridge {
* Note that it doesn't matter how many times {@link #prepareThread()} was called, a single
* call to this will prevent the thread from doing further scene actions
*/
public static void cleanupThread() {
public synchronized static void cleanupThread() {
// clean up the looper
Looper_Accessor.cleanupThread();
}