Merge "Update use of deprecated SkRuntimeEffect BuilderChild API"

This commit is contained in:
TreeHugger Robot
2021-09-09 02:55:49 +00:00
committed by Android (Google) Code Review

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@@ -295,7 +295,7 @@ static void RuntimeShader_updateShader(JNIEnv* env, jobject, jlong shaderBuilder
SkShader* shader = reinterpret_cast<SkShader*>(shaderHandle);
SkRuntimeShaderBuilder::BuilderChild child = builder->child(name.c_str());
if (child.fIndex == -1) {
if (child.fChild == nullptr) {
ThrowIAEFmt(env, "unable to find shader named %s", name.c_str());
return;
}