Update use of deprecated SkRuntimeEffect BuilderChild API

Change-Id: Ia9c4fe84b3bfdb09972958376f92289a458a4f32
This commit is contained in:
Brian Osman
2021-06-02 17:24:58 +00:00
parent e8d2979ef2
commit 2a1308f1cf

View File

@@ -295,7 +295,7 @@ static void RuntimeShader_updateShader(JNIEnv* env, jobject, jlong shaderBuilder
SkShader* shader = reinterpret_cast<SkShader*>(shaderHandle);
SkRuntimeShaderBuilder::BuilderChild child = builder->child(name.c_str());
if (child.fIndex == -1) {
if (child.fChild == nullptr) {
ThrowIAEFmt(env, "unable to find shader named %s", name.c_str());
return;
}