Merge branch 'eclair' into eclair-release

This commit is contained in:
The Android Open Source Project
2009-10-26 08:41:20 -07:00
10 changed files with 313 additions and 192 deletions

View File

@@ -408,6 +408,17 @@ public class ContactHeaderWidget extends FrameLayout implements View.OnClickList
PHONE_LOOKUP_PROJECTION, null, null, null);
}
/**
* Method to force this widget to forget everything it knows about the contact.
* The widget isn't automatically updated or redrawn.
*
*/
public void wipeClean() {
setPhoto(null);
mContactUri = null;
mExcludeMimes = null;
}
private void startContactQuery(Uri contactUri) {
mQueryHandler.startQuery(TOKEN_CONTACT_INFO, null, contactUri, ContactQuery.COLUMNS,
null, null, null);

View File

@@ -144,6 +144,10 @@ android_glBufferData__IILjava_nio_Buffer_2I
if (data_buf) {
data = (GLvoid *)getPointer(_env, data_buf, &_array, &_remaining);
if (_remaining < size) {
_env->ThrowNew(IAEClass, "remaining() < size");
goto exit;
}
}
glBufferData(
(GLenum)target,
@@ -151,6 +155,8 @@ android_glBufferData__IILjava_nio_Buffer_2I
(GLvoid *)data,
(GLenum)usage
);
exit:
if (_array) {
releasePointer(_env, _array, data, JNI_FALSE);
}
@@ -165,12 +171,18 @@ android_glBufferSubData__IIILjava_nio_Buffer_2
GLvoid *data = (GLvoid *) 0;
data = (GLvoid *)getPointer(_env, data_buf, &_array, &_remaining);
if (_remaining < size) {
_env->ThrowNew(IAEClass, "remaining() < size");
goto exit;
}
glBufferSubData(
(GLenum)target,
(GLintptr)offset,
(GLsizeiptr)size,
(GLvoid *)data
);
exit:
if (_array) {
releasePointer(_env, _array, data, JNI_FALSE);
}

View File

@@ -3593,6 +3593,10 @@ android_glBufferData__IILjava_nio_Buffer_2I
if (data_buf) {
data = (GLvoid *)getPointer(_env, data_buf, &_array, &_remaining);
if (_remaining < size) {
_env->ThrowNew(IAEClass, "remaining() < size");
goto exit;
}
}
glBufferData(
(GLenum)target,
@@ -3600,6 +3604,8 @@ android_glBufferData__IILjava_nio_Buffer_2I
(GLvoid *)data,
(GLenum)usage
);
exit:
if (_array) {
releasePointer(_env, _array, data, JNI_FALSE);
}
@@ -3614,12 +3620,18 @@ android_glBufferSubData__IIILjava_nio_Buffer_2
GLvoid *data = (GLvoid *) 0;
data = (GLvoid *)getPointer(_env, data_buf, &_array, &_remaining);
if (_remaining < size) {
_env->ThrowNew(IAEClass, "remaining() < size");
goto exit;
}
glBufferSubData(
(GLenum)target,
(GLintptr)offset,
(GLsizeiptr)size,
(GLvoid *)data
);
exit:
if (_array) {
releasePointer(_env, _array, data, JNI_FALSE);
}

View File

@@ -130,91 +130,170 @@ status_t Layer::setBuffers( uint32_t w, uint32_t h,
return NO_ERROR;
}
status_t Layer::initializeEglImageLocked(
const sp<GraphicBuffer>& buffer, Texture* texture)
{
status_t err = NO_ERROR;
// we need to recreate the texture
EGLDisplay dpy(mFlinger->graphicPlane(0).getEGLDisplay());
// free the previous image
if (texture->image != EGL_NO_IMAGE_KHR) {
eglDestroyImageKHR(dpy, texture->image);
texture->image = EGL_NO_IMAGE_KHR;
}
// construct an EGL_NATIVE_BUFFER_ANDROID
android_native_buffer_t* clientBuf = buffer->getNativeBuffer();
// create the new EGLImageKHR
const EGLint attrs[] = {
EGL_IMAGE_PRESERVED_KHR, EGL_TRUE,
EGL_NONE, EGL_NONE
};
texture->image = eglCreateImageKHR(
dpy, EGL_NO_CONTEXT, EGL_NATIVE_BUFFER_ANDROID,
(EGLClientBuffer)clientBuf, attrs);
LOGE_IF(texture->image == EGL_NO_IMAGE_KHR,
"eglCreateImageKHR() failed. err=0x%4x",
eglGetError());
if (texture->image != EGL_NO_IMAGE_KHR) {
glBindTexture(GL_TEXTURE_2D, texture->name);
glEGLImageTargetTexture2DOES(GL_TEXTURE_2D,
(GLeglImageOES)texture->image);
GLint error = glGetError();
if (UNLIKELY(error != GL_NO_ERROR)) {
// this failed, for instance, because we don't support NPOT.
// FIXME: do something!
LOGE("layer=%p, glEGLImageTargetTexture2DOES(%p) "
"failed err=0x%04x",
this, texture->image, error);
mFlags &= ~DisplayHardware::DIRECT_TEXTURE;
err = INVALID_OPERATION;
} else {
// Everything went okay!
texture->NPOTAdjust = false;
texture->dirty = false;
texture->width = clientBuf->width;
texture->height = clientBuf->height;
}
} else {
err = INVALID_OPERATION;
}
return err;
}
void Layer::reloadTexture(const Region& dirty)
{
Mutex::Autolock _l(mLock);
sp<GraphicBuffer> buffer(getFrontBufferLocked());
if (LIKELY((mFlags & DisplayHardware::DIRECT_TEXTURE) &&
(buffer->usage & GRALLOC_USAGE_HW_TEXTURE))) {
int index = mFrontBufferIndex;
if (LIKELY(!mTextures[index].dirty)) {
glBindTexture(GL_TEXTURE_2D, mTextures[index].name);
int index = mFrontBufferIndex;
// create the new texture name if needed
if (UNLIKELY(mTextures[index].name == -1U)) {
mTextures[index].name = createTexture();
mTextures[index].width = 0;
mTextures[index].height = 0;
}
if (mFlags & DisplayHardware::DIRECT_TEXTURE) {
if (buffer->usage & GraphicBuffer::USAGE_HW_TEXTURE) {
if (mTextures[index].dirty) {
initializeEglImageLocked(buffer, &mTextures[index]);
}
} else {
// we need to recreate the texture
EGLDisplay dpy(mFlinger->graphicPlane(0).getEGLDisplay());
// create the new texture name if needed
if (UNLIKELY(mTextures[index].name == -1U)) {
mTextures[index].name = createTexture();
} else {
glBindTexture(GL_TEXTURE_2D, mTextures[index].name);
if (mHybridBuffer==0 || (mHybridBuffer->width != buffer->width ||
mHybridBuffer->height != buffer->height)) {
mHybridBuffer.clear();
mHybridBuffer = new GraphicBuffer(
buffer->width, buffer->height, buffer->format,
GraphicBuffer::USAGE_SW_WRITE_OFTEN |
GraphicBuffer::USAGE_HW_TEXTURE);
initializeEglImageLocked(
mHybridBuffer, &mTextures[0]);
}
// free the previous image
if (mTextures[index].image != EGL_NO_IMAGE_KHR) {
eglDestroyImageKHR(dpy, mTextures[index].image);
mTextures[index].image = EGL_NO_IMAGE_KHR;
}
// construct an EGL_NATIVE_BUFFER_ANDROID
android_native_buffer_t* clientBuf = buffer->getNativeBuffer();
// create the new EGLImageKHR
const EGLint attrs[] = {
EGL_IMAGE_PRESERVED_KHR, EGL_TRUE,
EGL_NONE, EGL_NONE
};
mTextures[index].image = eglCreateImageKHR(
dpy, EGL_NO_CONTEXT, EGL_NATIVE_BUFFER_ANDROID,
(EGLClientBuffer)clientBuf, attrs);
GGLSurface t;
status_t res = buffer->lock(&t, GRALLOC_USAGE_SW_READ_OFTEN);
LOGE_IF(res, "error %d (%s) locking buffer %p",
res, strerror(res), buffer.get());
if (res == NO_ERROR) {
Texture* const texture(&mTextures[0]);
LOGE_IF(mTextures[index].image == EGL_NO_IMAGE_KHR,
"eglCreateImageKHR() failed. err=0x%4x",
eglGetError());
if (mTextures[index].image != EGL_NO_IMAGE_KHR) {
glEGLImageTargetTexture2DOES(GL_TEXTURE_2D,
(GLeglImageOES)mTextures[index].image);
GLint error = glGetError();
if (UNLIKELY(error != GL_NO_ERROR)) {
// this failed, for instance, because we don't support
// NPOT.
// FIXME: do something!
LOGD("layer=%p, glEGLImageTargetTexture2DOES(%p) "
"failed err=0x%04x",
this, mTextures[index].image, error);
mFlags &= ~DisplayHardware::DIRECT_TEXTURE;
} else {
// Everything went okay!
mTextures[index].NPOTAdjust = false;
mTextures[index].dirty = false;
mTextures[index].width = clientBuf->width;
mTextures[index].height = clientBuf->height;
glBindTexture(GL_TEXTURE_2D, texture->name);
sp<GraphicBuffer> buf(mHybridBuffer);
void* vaddr;
res = buf->lock(GraphicBuffer::USAGE_SW_WRITE_OFTEN, &vaddr);
if (res == NO_ERROR) {
int bpp = 0;
switch (t.format) {
case GGL_PIXEL_FORMAT_RGB_565:
case GGL_PIXEL_FORMAT_RGBA_4444:
bpp = 2;
break;
case GGL_PIXEL_FORMAT_RGBA_8888:
case GGL_PIXEL_FORMAT_RGBX_8888:
bpp = 4;
break;
case GGL_PIXEL_FORMAT_YCbCr_422_SP:
case GGL_PIXEL_FORMAT_YCbCr_420_SP:
// just show the Y plane of YUV buffers
bpp = 1;
break;
default:
// oops, we don't handle this format!
LOGE("layer %p, texture=%d, using format %d, which is not "
"supported by the GL", this, texture->name, t.format);
}
if (bpp) {
const Rect bounds(dirty.getBounds());
size_t src_stride = t.stride;
size_t dst_stride = buf->stride;
if (src_stride == dst_stride &&
bounds.width() == t.width &&
bounds.height() == t.height)
{
memcpy(vaddr, t.data, t.height * t.stride * bpp);
} else {
GLubyte const * src = t.data +
(bounds.left + bounds.top * src_stride) * bpp;
GLubyte * dst = (GLubyte *)vaddr +
(bounds.left + bounds.top * dst_stride) * bpp;
const size_t length = bounds.width() * bpp;
size_t h = bounds.height();
src_stride *= bpp;
dst_stride *= bpp;
while (h--) {
memcpy(dst, src, length);
dst += dst_stride;
src += src_stride;
}
}
}
buf->unlock();
}
}
buffer->unlock();
}
}
} else {
for (size_t i=0 ; i<NUM_BUFFERS ; i++)
for (size_t i=0 ; i<NUM_BUFFERS ; i++) {
mTextures[i].image = EGL_NO_IMAGE_KHR;
}
GGLSurface t;
status_t res = buffer->lock(&t, GRALLOC_USAGE_SW_READ_OFTEN);
LOGE_IF(res, "error %d (%s) locking buffer %p",
res, strerror(res), buffer.get());
if (res == NO_ERROR) {
if (UNLIKELY(mTextures[0].name == -1U)) {
mTextures[0].name = createTexture();
mTextures[0].width = 0;
mTextures[0].height = 0;
}
loadTexture(&mTextures[0], dirty, t);
buffer->unlock();
}
}
}
void Layer::onDraw(const Region& clip) const
{
int index = mFrontBufferIndex;

View File

@@ -85,6 +85,8 @@ private:
}
void reloadTexture(const Region& dirty);
status_t initializeEglImageLocked(
const sp<GraphicBuffer>& buffer, Texture* texture);
uint32_t getEffectiveUsage(uint32_t usage) const;
@@ -118,6 +120,7 @@ private:
// protected by mLock
sp<GraphicBuffer> mBuffers[NUM_BUFFERS];
Texture mTextures[NUM_BUFFERS];
sp<GraphicBuffer> mHybridBuffer;
uint32_t mWidth;
uint32_t mHeight;

View File

@@ -507,7 +507,7 @@ void LayerBase::loadTexture(Texture* texture,
// uh?
return;
}
glBindTexture(GL_TEXTURE_2D, texture->name);
/*

View File

@@ -903,10 +903,11 @@ bool ToneGenerator::startTone(int toneType, int durationMs) {
if (mState == TONE_STOPPED) {
LOGV("Start waiting for previous tone to stop");
lStatus = mWaitCbkCond.waitRelative(mLock, seconds(1));
lStatus = mWaitCbkCond.waitRelative(mLock, seconds(3));
if (lStatus != NO_ERROR) {
LOGE("--- start wait for stop timed out, status %d", lStatus);
mState = TONE_IDLE;
mLock.unlock();
return lResult;
}
}
@@ -921,7 +922,7 @@ bool ToneGenerator::startTone(int toneType, int durationMs) {
mLock.lock();
if (mState == TONE_STARTING) {
LOGV("Wait for start callback");
lStatus = mWaitCbkCond.waitRelative(mLock, seconds(1));
lStatus = mWaitCbkCond.waitRelative(mLock, seconds(3));
if (lStatus != NO_ERROR) {
LOGE("--- Immediate start timed out, status %d", lStatus);
mState = TONE_IDLE;
@@ -934,7 +935,7 @@ bool ToneGenerator::startTone(int toneType, int durationMs) {
} else {
LOGV("Delayed start\n");
mState = TONE_RESTARTING;
lStatus = mWaitCbkCond.waitRelative(mLock, seconds(1));
lStatus = mWaitCbkCond.waitRelative(mLock, seconds(3));
if (lStatus == NO_ERROR) {
if (mState != TONE_IDLE) {
lResult = true;
@@ -973,7 +974,7 @@ void ToneGenerator::stopTone() {
if (mState == TONE_PLAYING || mState == TONE_STARTING || mState == TONE_RESTARTING) {
mState = TONE_STOPPING;
LOGV("waiting cond");
status_t lStatus = mWaitCbkCond.waitRelative(mLock, seconds(1));
status_t lStatus = mWaitCbkCond.waitRelative(mLock, seconds(3));
if (lStatus == NO_ERROR) {
LOGV("track stop complete, time %d", (unsigned int)(systemTime()/1000000));
} else {
@@ -1087,6 +1088,7 @@ void ToneGenerator::audioCallback(int event, void* user, void *info) {
lpToneGen->mLock.lock();
// Update pcm frame count and end time (current time at the end of this process)
lpToneGen->mTotalSmp += lReqSmp;

View File

@@ -1,61 +1,62 @@
glClipPlanef check eqn 4
glClipPlanex check eqn 4
glGetClipPlanefOES check eqn 4
glGetClipPlanexOES check eqn 4
glDeleteBuffers check buffers n
glDeleteTextures check textures n
glDrawElements check_AIOOBE indices count
glFog ifcheck params 1 pname GL_FOG_MODE,GL_FOG_DENSITY,GL_FOG_START,GL_FOG_END ifcheck params 4 pname GL_FOG_COLOR
glGenBuffers check buffers n
glGenTextures check textures n
glGetClipPlane check eqn 4
glGetIntegerv ifcheck params 1 pname GL_ALPHA_BITS,GL_ALPHA_TEST_FUNC,GL_ALPHA_TEST_REF,GL_BLEND_DST,GL_BLUE_BITS,GL_COLOR_ARRAY_BUFFER_BINDING,GL_COLOR_ARRAY_SIZE,GL_COLOR_ARRAY_STRIDE,GL_COLOR_ARRAY_TYPE,GL_CULL_FACE,GL_DEPTH_BITS,GL_DEPTH_CLEAR_VALUE,GL_DEPTH_FUNC,GL_DEPTH_WRITEMASK,GL_FOG_DENSITY,GL_FOG_END,GL_FOG_MODE,GL_FOG_START,GL_FRONT_FACE,GL_GREEN_BITS,GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES,GL_IMPLEMENTATION_COLOR_READ_TYPE_OES,GL_LIGHT_MODEL_COLOR_CONTROL,GL_LIGHT_MODEL_LOCAL_VIEWER,GL_LIGHT_MODEL_TWO_SIDE,GL_LINE_SMOOTH_HINT,GL_LINE_WIDTH,GL_LOGIC_OP_MODE,GL_MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES,GL_MATRIX_INDEX_ARRAY_SIZE_OES,GL_MATRIX_INDEX_ARRAY_STRIDE_OES,GL_MATRIX_INDEX_ARRAY_TYPE_OES,GL_MATRIX_MODE,GL_MAX_CLIP_PLANES,GL_MAX_ELEMENTS_INDICES,GL_MAX_ELEMENTS_VERTICES,GL_MAX_LIGHTS,GL_MAX_MODELVIEW_STACK_DEPTH,GL_MAX_PALETTE_MATRICES_OES,GL_MAX_PROJECTION_STACK_DEPTH,GL_MAX_TEXTURE_SIZE,GL_MAX_TEXTURE_STACK_DEPTH,GL_MAX_TEXTURE_UNITS,GL_MAX_VERTEX_UNITS_OES,GL_MODELVIEW_STACK_DEPTH,GL_NORMAL_ARRAY_BUFFER_BINDING,GL_NORMAL_ARRAY_STRIDE,GL_NORMAL_ARRAY_TYPE,GL_NUM_COMPRESSED_TEXTURE_FORMATS,GL_PACK_ALIGNMENT,GL_PERSPECTIVE_CORRECTION_HINT,GL_POINT_SIZE,GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES,GL_POINT_SIZE_ARRAY_STRIDE_OES,GL_POINT_SIZE_ARRAY_TYPE_OES,GL_POINT_SMOOTH_HINT,GL_POLYGON_OFFSET_FACTOR,GL_POLYGON_OFFSET_UNITS,GL_PROJECTION_STACK_DEPTH,GL_RED_BITS,GL_SHADE_MODEL,GL_STENCIL_BITS,GL_STENCIL_CLEAR_VALUE,GL_STENCIL_FAIL,GL_STENCIL_FUNC,GL_STENCIL_PASS_DEPTH_FAIL,GL_STENCIL_PASS_DEPTH_PASS,GL_STENCIL_REF,GL_STENCIL_VALUE_MASK,GL_STENCIL_WRITEMASK,GL_SUBPIXEL_BITS,GL_TEXTURE_BINDING_2D,GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING,GL_TEXTURE_COORD_ARRAY_SIZE,GL_TEXTURE_COORD_ARRAY_STRIDE,GL_TEXTURE_COORD_ARRAY_TYPE,GL_TEXTURE_STACK_DEPTH,GL_UNPACK_ALIGNMENT,GL_VERTEX_ARRAY_BUFFER_BINDING,GL_VERTEX_ARRAY_SIZE,GL_VERTEX_ARRAY_STRIDE,GL_VERTEX_ARRAY_TYPE,GL_WEIGHT_ARRAY_BUFFER_BINDING_OES,GL_WEIGHT_ARRAY_SIZE_OES,GL_WEIGHT_ARRAY_STRIDE_OES,GL_WEIGHT_ARRAY_TYPE_OES ifcheck params 2 pname GL_ALIASED_POINT_SIZE_RANGE,GL_ALIASED_LINE_WIDTH_RANGE,GL_DEPTH_RANGE,GL_MAX_VIEWPORT_DIMS,GL_SMOOTH_LINE_WIDTH_RANGE,GL_SMOOTH_POINT_SIZE_RANGE ifcheck params 4 pname GL_COLOR_CLEAR_VALUE,GL_COLOR_WRITEMASK,GL_FOG_COLOR,GL_LIGHT_MODEL_AMBIENT,GL_SCISSOR_BOX,GL_VIEWPORT ifcheck params 16 pname GL_MODELVIEW_MATRIX,GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES,GL_PROJECTION_MATRIX,GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES,GL_TEXTURE_MATRIX,GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES ifcheck params getNumCompressedTextureFormats() pname GL_COMPRESSED_TEXTURE_FORMATS
glGetLight ifcheck params 1 pname GL_SPOT_EXPONENT,GL_SPOT_CUTOFF,GL_CONSTANT_ATTENUATION,GL_LINEAR_ATTENUATION,GL_QUADRATIC_ATTENUATION ifcheck params 3 pname GL_SPOT_DIRECTION ifcheck params 4 pname GL_AMBIENT,GL_DIFFUSE,GL_SPECULAR,GL_EMISSION
glGetMaterial ifcheck params 1 pname GL_SHININESS ifcheck params 4 pname GL_AMBIENT,GL_DIFFUSE,GL_SPECULAR,GL_EMISSION,GL_AMBIENT_AND_DIFFUSE
glGetTexEnv ifcheck params 1 pname GL_TEXTURE_ENV_MODE,GL_COMBINE_RGB,GL_COMBINE_ALPHA ifcheck params 4 pname GL_TEXTURE_ENV_COLOR
glGetTexParameter check params 1
glLightModel ifcheck params 1 pname GL_LIGHT_MODEL_TWO_SIDE ifcheck params 4 pname GL_LIGHT_MODEL_AMBIENT
glLight ifcheck params 1 pname GL_SPOT_EXPONENT,GL_SPOT_CUTOFF,GL_CONSTANT_ATTENUATION,GL_LINEAR_ATTENUATION,GL_QUADRATIC_ATTENUATION ifcheck params 3 pname GL_SPOT_DIRECTION ifcheck params 4 pname GL_AMBIENT,GL_DIFFUSE,GL_SPECULAR,GL_EMISSION
glLoadMatrix check m 16
glMaterial ifcheck params 1 pname GL_SHININESS ifcheck params 4 pname GL_AMBIENT,GL_DIFFUSE,GL_SPECULAR,GL_EMISSION,GL_AMBIENT_AND_DIFFUSE
glMultMatrix check m 16
glPointParameter check params 1
glTexEnv ifcheck params 1 pname GL_TEXTURE_ENV_MODE,GL_COMBINE_RGB,GL_COMBINE_ALPHA ifcheck params 4 pname GL_TEXTURE_ENV_COLOR
glTexImage2D nullAllowed
glTexSubImage2D nullAllowed
glBufferData nullAllowed
glTexParameter check params 1
glQueryMatrixxOES check mantissa 16 check exponent 16 return -1
glDrawTexfvOES check coords 5
glDrawTexivOES check coords 5
glDrawTexsvOES check coords 5
glDrawTexxvOES check coords 5
glBindFramebufferOES unsupported
glBindRenderbufferOES unsupported
glBlendEquation unsupported
glBlendEquationSeparate unsupported
glBlendFuncSeparate unsupported
glCheckFramebufferStatusOES unsupported return 0
glCurrentPaletteMatrixOES unsupported
glDeleteFramebuffersOES unsupported
glDeleteRenderbuffersOES unsupported
glFramebufferRenderbufferOES unsupported
glFramebufferStorageOES unsupported
glFramebufferTexture2DOES unsupported
glGenFramebuffersOES unsupported
glGenRenderbuffersOES unsupported
glGenerateMipmapOES unsupported
glGetBufferParameter unsupported
glGetFramebufferAttachmentParameterivOES unsupported
glGetRenderbufferParameterivOES unsupported
glGetTexGen unsupported
glIsFramebufferOES unsupported return JNI_FALSE
glIsRenderbufferOES unsupported return JNI_FALSE
glLoadPaletteFromModelViewMatrixOES unsupported
glMatrixIndexPointerOES unsupported
glRenderbufferStorageOES unsupported return false
glTexGen unsupported
glTexGenf unsupported
glTexGeni unsupported
glTexGenx unsupported
glWeightPointerOES unsupported
glClipPlanef check eqn 4
glClipPlanex check eqn 4
glGetClipPlanefOES check eqn 4
glGetClipPlanexOES check eqn 4
glDeleteBuffers check buffers n
glDeleteTextures check textures n
glDrawElements check_AIOOBE indices count
glFog ifcheck params 1 pname GL_FOG_MODE,GL_FOG_DENSITY,GL_FOG_START,GL_FOG_END ifcheck params 4 pname GL_FOG_COLOR
glGenBuffers check buffers n
glGenTextures check textures n
glGetClipPlane check eqn 4
glGetIntegerv ifcheck params 1 pname GL_ALPHA_BITS,GL_ALPHA_TEST_FUNC,GL_ALPHA_TEST_REF,GL_BLEND_DST,GL_BLUE_BITS,GL_COLOR_ARRAY_BUFFER_BINDING,GL_COLOR_ARRAY_SIZE,GL_COLOR_ARRAY_STRIDE,GL_COLOR_ARRAY_TYPE,GL_CULL_FACE,GL_DEPTH_BITS,GL_DEPTH_CLEAR_VALUE,GL_DEPTH_FUNC,GL_DEPTH_WRITEMASK,GL_FOG_DENSITY,GL_FOG_END,GL_FOG_MODE,GL_FOG_START,GL_FRONT_FACE,GL_GREEN_BITS,GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES,GL_IMPLEMENTATION_COLOR_READ_TYPE_OES,GL_LIGHT_MODEL_COLOR_CONTROL,GL_LIGHT_MODEL_LOCAL_VIEWER,GL_LIGHT_MODEL_TWO_SIDE,GL_LINE_SMOOTH_HINT,GL_LINE_WIDTH,GL_LOGIC_OP_MODE,GL_MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES,GL_MATRIX_INDEX_ARRAY_SIZE_OES,GL_MATRIX_INDEX_ARRAY_STRIDE_OES,GL_MATRIX_INDEX_ARRAY_TYPE_OES,GL_MATRIX_MODE,GL_MAX_CLIP_PLANES,GL_MAX_ELEMENTS_INDICES,GL_MAX_ELEMENTS_VERTICES,GL_MAX_LIGHTS,GL_MAX_MODELVIEW_STACK_DEPTH,GL_MAX_PALETTE_MATRICES_OES,GL_MAX_PROJECTION_STACK_DEPTH,GL_MAX_TEXTURE_SIZE,GL_MAX_TEXTURE_STACK_DEPTH,GL_MAX_TEXTURE_UNITS,GL_MAX_VERTEX_UNITS_OES,GL_MODELVIEW_STACK_DEPTH,GL_NORMAL_ARRAY_BUFFER_BINDING,GL_NORMAL_ARRAY_STRIDE,GL_NORMAL_ARRAY_TYPE,GL_NUM_COMPRESSED_TEXTURE_FORMATS,GL_PACK_ALIGNMENT,GL_PERSPECTIVE_CORRECTION_HINT,GL_POINT_SIZE,GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES,GL_POINT_SIZE_ARRAY_STRIDE_OES,GL_POINT_SIZE_ARRAY_TYPE_OES,GL_POINT_SMOOTH_HINT,GL_POLYGON_OFFSET_FACTOR,GL_POLYGON_OFFSET_UNITS,GL_PROJECTION_STACK_DEPTH,GL_RED_BITS,GL_SHADE_MODEL,GL_STENCIL_BITS,GL_STENCIL_CLEAR_VALUE,GL_STENCIL_FAIL,GL_STENCIL_FUNC,GL_STENCIL_PASS_DEPTH_FAIL,GL_STENCIL_PASS_DEPTH_PASS,GL_STENCIL_REF,GL_STENCIL_VALUE_MASK,GL_STENCIL_WRITEMASK,GL_SUBPIXEL_BITS,GL_TEXTURE_BINDING_2D,GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING,GL_TEXTURE_COORD_ARRAY_SIZE,GL_TEXTURE_COORD_ARRAY_STRIDE,GL_TEXTURE_COORD_ARRAY_TYPE,GL_TEXTURE_STACK_DEPTH,GL_UNPACK_ALIGNMENT,GL_VERTEX_ARRAY_BUFFER_BINDING,GL_VERTEX_ARRAY_SIZE,GL_VERTEX_ARRAY_STRIDE,GL_VERTEX_ARRAY_TYPE,GL_WEIGHT_ARRAY_BUFFER_BINDING_OES,GL_WEIGHT_ARRAY_SIZE_OES,GL_WEIGHT_ARRAY_STRIDE_OES,GL_WEIGHT_ARRAY_TYPE_OES ifcheck params 2 pname GL_ALIASED_POINT_SIZE_RANGE,GL_ALIASED_LINE_WIDTH_RANGE,GL_DEPTH_RANGE,GL_MAX_VIEWPORT_DIMS,GL_SMOOTH_LINE_WIDTH_RANGE,GL_SMOOTH_POINT_SIZE_RANGE ifcheck params 4 pname GL_COLOR_CLEAR_VALUE,GL_COLOR_WRITEMASK,GL_FOG_COLOR,GL_LIGHT_MODEL_AMBIENT,GL_SCISSOR_BOX,GL_VIEWPORT ifcheck params 16 pname GL_MODELVIEW_MATRIX,GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES,GL_PROJECTION_MATRIX,GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES,GL_TEXTURE_MATRIX,GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES ifcheck params getNumCompressedTextureFormats() pname GL_COMPRESSED_TEXTURE_FORMATS
glGetLight ifcheck params 1 pname GL_SPOT_EXPONENT,GL_SPOT_CUTOFF,GL_CONSTANT_ATTENUATION,GL_LINEAR_ATTENUATION,GL_QUADRATIC_ATTENUATION ifcheck params 3 pname GL_SPOT_DIRECTION ifcheck params 4 pname GL_AMBIENT,GL_DIFFUSE,GL_SPECULAR,GL_EMISSION
glGetMaterial ifcheck params 1 pname GL_SHININESS ifcheck params 4 pname GL_AMBIENT,GL_DIFFUSE,GL_SPECULAR,GL_EMISSION,GL_AMBIENT_AND_DIFFUSE
glGetTexEnv ifcheck params 1 pname GL_TEXTURE_ENV_MODE,GL_COMBINE_RGB,GL_COMBINE_ALPHA ifcheck params 4 pname GL_TEXTURE_ENV_COLOR
glGetTexParameter check params 1
glLightModel ifcheck params 1 pname GL_LIGHT_MODEL_TWO_SIDE ifcheck params 4 pname GL_LIGHT_MODEL_AMBIENT
glLight ifcheck params 1 pname GL_SPOT_EXPONENT,GL_SPOT_CUTOFF,GL_CONSTANT_ATTENUATION,GL_LINEAR_ATTENUATION,GL_QUADRATIC_ATTENUATION ifcheck params 3 pname GL_SPOT_DIRECTION ifcheck params 4 pname GL_AMBIENT,GL_DIFFUSE,GL_SPECULAR,GL_EMISSION
glLoadMatrix check m 16
glMaterial ifcheck params 1 pname GL_SHININESS ifcheck params 4 pname GL_AMBIENT,GL_DIFFUSE,GL_SPECULAR,GL_EMISSION,GL_AMBIENT_AND_DIFFUSE
glMultMatrix check m 16
glPointParameter check params 1
glTexEnv ifcheck params 1 pname GL_TEXTURE_ENV_MODE,GL_COMBINE_RGB,GL_COMBINE_ALPHA ifcheck params 4 pname GL_TEXTURE_ENV_COLOR
glTexImage2D nullAllowed
glTexSubImage2D nullAllowed
glBufferData nullAllowed check data size
glBufferSubData check data size
glTexParameter check params 1
glQueryMatrixxOES check mantissa 16 check exponent 16 return -1
glDrawTexfvOES check coords 5
glDrawTexivOES check coords 5
glDrawTexsvOES check coords 5
glDrawTexxvOES check coords 5
glBindFramebufferOES unsupported
glBindRenderbufferOES unsupported
glBlendEquation unsupported
glBlendEquationSeparate unsupported
glBlendFuncSeparate unsupported
glCheckFramebufferStatusOES unsupported return 0
glCurrentPaletteMatrixOES unsupported
glDeleteFramebuffersOES unsupported
glDeleteRenderbuffersOES unsupported
glFramebufferRenderbufferOES unsupported
glFramebufferStorageOES unsupported
glFramebufferTexture2DOES unsupported
glGenFramebuffersOES unsupported
glGenRenderbuffersOES unsupported
glGenerateMipmapOES unsupported
glGetBufferParameter unsupported
glGetFramebufferAttachmentParameterivOES unsupported
glGetRenderbufferParameterivOES unsupported
glGetTexGen unsupported
glIsFramebufferOES unsupported return JNI_FALSE
glIsRenderbufferOES unsupported return JNI_FALSE
glLoadPaletteFromModelViewMatrixOES unsupported
glMatrixIndexPointerOES unsupported
glRenderbufferStorageOES unsupported return false
glTexGen unsupported
glTexGenf unsupported
glTexGeni unsupported
glTexGenx unsupported
glWeightPointerOES unsupported

View File

@@ -1,59 +1,60 @@
glClipPlanef check equation 4
glClipPlanex check equation 4
glDeleteBuffers check buffers n
glDeleteTextures check textures n
glDrawElements check_AIOOBE indices count
glFog ifcheck params 1 pname GL_FOG_MODE,GL_FOG_DENSITY,GL_FOG_START,GL_FOG_END ifcheck params 4 pname GL_FOG_COLOR
glGenBuffers check buffers n
glGenTextures check textures n
glGetClipPlane check eqn 4
glGetIntegerv ifcheck params 1 pname GL_ALPHA_BITS,GL_ALPHA_TEST_FUNC,GL_ALPHA_TEST_REF,GL_BLEND_DST,GL_BLUE_BITS,GL_COLOR_ARRAY_BUFFER_BINDING,GL_COLOR_ARRAY_SIZE,GL_COLOR_ARRAY_STRIDE,GL_COLOR_ARRAY_TYPE,GL_CULL_FACE,GL_DEPTH_BITS,GL_DEPTH_CLEAR_VALUE,GL_DEPTH_FUNC,GL_DEPTH_WRITEMASK,GL_FOG_DENSITY,GL_FOG_END,GL_FOG_MODE,GL_FOG_START,GL_FRONT_FACE,GL_GREEN_BITS,GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES,GL_IMPLEMENTATION_COLOR_READ_TYPE_OES,GL_LIGHT_MODEL_COLOR_CONTROL,GL_LIGHT_MODEL_LOCAL_VIEWER,GL_LIGHT_MODEL_TWO_SIDE,GL_LINE_SMOOTH_HINT,GL_LINE_WIDTH,GL_LOGIC_OP_MODE,GL_MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES,GL_MATRIX_INDEX_ARRAY_SIZE_OES,GL_MATRIX_INDEX_ARRAY_STRIDE_OES,GL_MATRIX_INDEX_ARRAY_TYPE_OES,GL_MATRIX_MODE,GL_MAX_CLIP_PLANES,GL_MAX_ELEMENTS_INDICES,GL_MAX_ELEMENTS_VERTICES,GL_MAX_LIGHTS,GL_MAX_MODELVIEW_STACK_DEPTH,GL_MAX_PALETTE_MATRICES_OES,GL_MAX_PROJECTION_STACK_DEPTH,GL_MAX_TEXTURE_SIZE,GL_MAX_TEXTURE_STACK_DEPTH,GL_MAX_TEXTURE_UNITS,GL_MAX_VERTEX_UNITS_OES,GL_MODELVIEW_STACK_DEPTH,GL_NORMAL_ARRAY_BUFFER_BINDING,GL_NORMAL_ARRAY_STRIDE,GL_NORMAL_ARRAY_TYPE,GL_NUM_COMPRESSED_TEXTURE_FORMATS,GL_PACK_ALIGNMENT,GL_PERSPECTIVE_CORRECTION_HINT,GL_POINT_SIZE,GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES,GL_POINT_SIZE_ARRAY_STRIDE_OES,GL_POINT_SIZE_ARRAY_TYPE_OES,GL_POINT_SMOOTH_HINT,GL_POLYGON_OFFSET_FACTOR,GL_POLYGON_OFFSET_UNITS,GL_PROJECTION_STACK_DEPTH,GL_RED_BITS,GL_SHADE_MODEL,GL_STENCIL_BITS,GL_STENCIL_CLEAR_VALUE,GL_STENCIL_FAIL,GL_STENCIL_FUNC,GL_STENCIL_PASS_DEPTH_FAIL,GL_STENCIL_PASS_DEPTH_PASS,GL_STENCIL_REF,GL_STENCIL_VALUE_MASK,GL_STENCIL_WRITEMASK,GL_SUBPIXEL_BITS,GL_TEXTURE_BINDING_2D,GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING,GL_TEXTURE_COORD_ARRAY_SIZE,GL_TEXTURE_COORD_ARRAY_STRIDE,GL_TEXTURE_COORD_ARRAY_TYPE,GL_TEXTURE_STACK_DEPTH,GL_UNPACK_ALIGNMENT,GL_VERTEX_ARRAY_BUFFER_BINDING,GL_VERTEX_ARRAY_SIZE,GL_VERTEX_ARRAY_STRIDE,GL_VERTEX_ARRAY_TYPE,GL_WEIGHT_ARRAY_BUFFER_BINDING_OES,GL_WEIGHT_ARRAY_SIZE_OES,GL_WEIGHT_ARRAY_STRIDE_OES,GL_WEIGHT_ARRAY_TYPE_OES ifcheck params 2 pname GL_ALIASED_POINT_SIZE_RANGE,GL_ALIASED_LINE_WIDTH_RANGE,GL_DEPTH_RANGE,GL_MAX_VIEWPORT_DIMS,GL_SMOOTH_LINE_WIDTH_RANGE,GL_SMOOTH_POINT_SIZE_RANGE ifcheck params 4 pname GL_COLOR_CLEAR_VALUE,GL_COLOR_WRITEMASK,GL_FOG_COLOR,GL_LIGHT_MODEL_AMBIENT,GL_SCISSOR_BOX,GL_VIEWPORT ifcheck params 16 pname GL_MODELVIEW_MATRIX,GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES,GL_PROJECTION_MATRIX,GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES,GL_TEXTURE_MATRIX,GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES ifcheck params getNumCompressedTextureFormats() pname GL_COMPRESSED_TEXTURE_FORMATS
glGetLight ifcheck params 1 pname GL_SPOT_EXPONENT,GL_SPOT_CUTOFF,GL_CONSTANT_ATTENUATION,GL_LINEAR_ATTENUATION,GL_QUADRATIC_ATTENUATION ifcheck params 3 pname GL_SPOT_DIRECTION ifcheck params 4 pname GL_AMBIENT,GL_DIFFUSE,GL_SPECULAR,GL_EMISSION
glGetMaterial ifcheck params 1 pname GL_SHININESS ifcheck params 4 pname GL_AMBIENT,GL_DIFFUSE,GL_SPECULAR,GL_EMISSION,GL_AMBIENT_AND_DIFFUSE
glGetTexEnv ifcheck params 1 pname GL_TEXTURE_ENV_MODE,GL_COMBINE_RGB,GL_COMBINE_ALPHA ifcheck params 4 pname GL_TEXTURE_ENV_COLOR
glGetTexParameter check params 1
glLightModel ifcheck params 1 pname GL_LIGHT_MODEL_TWO_SIDE ifcheck params 4 pname GL_LIGHT_MODEL_AMBIENT
glLight ifcheck params 1 pname GL_SPOT_EXPONENT,GL_SPOT_CUTOFF,GL_CONSTANT_ATTENUATION,GL_LINEAR_ATTENUATION,GL_QUADRATIC_ATTENUATION ifcheck params 3 pname GL_SPOT_DIRECTION ifcheck params 4 pname GL_AMBIENT,GL_DIFFUSE,GL_SPECULAR,GL_EMISSION
glLoadMatrix check m 16
glMaterial ifcheck params 1 pname GL_SHININESS ifcheck params 4 pname GL_AMBIENT,GL_DIFFUSE,GL_SPECULAR,GL_EMISSION,GL_AMBIENT_AND_DIFFUSE
glMultMatrix check m 16
glPointParameter check params 1
glTexEnv ifcheck params 1 pname GL_TEXTURE_ENV_MODE,GL_COMBINE_RGB,GL_COMBINE_ALPHA ifcheck params 4 pname GL_TEXTURE_ENV_COLOR
glTexImage2D nullAllowed
glTexSubImage2D nullAllowed
glBufferData nullAllowed
glTexParameter check params 1
glQueryMatrixxOES check mantissa 16 check exponent 16 return -1
glDrawTexfvOES check coords 5
glDrawTexivOES check coords 5
glDrawTexsvOES check coords 5
glDrawTexxvOES check coords 5
glBindFramebufferOES unsupported
glBindRenderbufferOES unsupported
glBlendEquation unsupported
glBlendEquationSeparate unsupported
glBlendFuncSeparate unsupported
glCheckFramebufferStatusOES unsupported return 0
glCurrentPaletteMatrixOES unsupported
glDeleteFramebuffersOES unsupported
glDeleteRenderbuffersOES unsupported
glFramebufferRenderbufferOES unsupported
glFramebufferStorageOES unsupported
glFramebufferTexture2DOES unsupported
glGenFramebuffersOES unsupported
glGenRenderbuffersOES unsupported
glGenerateMipmapOES unsupported
glGetBufferParameter unsupported
glGetFramebufferAttachmentParameterivOES unsupported
glGetRenderbufferParameterivOES unsupported
glGetTexGen unsupported
glIsFramebufferOES unsupported return JNI_FALSE
glIsRenderbufferOES unsupported return JNI_FALSE
glLoadPaletteFromModelViewMatrixOES unsupported
glMatrixIndexPointerOES unsupported
glRenderbufferStorageOES unsupported return false
glTexGen unsupported
glTexGenf unsupported
glTexGeni unsupported
glTexGenx unsupported
glWeightPointerOES unsupported
glClipPlanef check equation 4
glClipPlanex check equation 4
glDeleteBuffers check buffers n
glDeleteTextures check textures n
glDrawElements check_AIOOBE indices count
glFog ifcheck params 1 pname GL_FOG_MODE,GL_FOG_DENSITY,GL_FOG_START,GL_FOG_END ifcheck params 4 pname GL_FOG_COLOR
glGenBuffers check buffers n
glGenTextures check textures n
glGetClipPlane check eqn 4
glGetIntegerv ifcheck params 1 pname GL_ALPHA_BITS,GL_ALPHA_TEST_FUNC,GL_ALPHA_TEST_REF,GL_BLEND_DST,GL_BLUE_BITS,GL_COLOR_ARRAY_BUFFER_BINDING,GL_COLOR_ARRAY_SIZE,GL_COLOR_ARRAY_STRIDE,GL_COLOR_ARRAY_TYPE,GL_CULL_FACE,GL_DEPTH_BITS,GL_DEPTH_CLEAR_VALUE,GL_DEPTH_FUNC,GL_DEPTH_WRITEMASK,GL_FOG_DENSITY,GL_FOG_END,GL_FOG_MODE,GL_FOG_START,GL_FRONT_FACE,GL_GREEN_BITS,GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES,GL_IMPLEMENTATION_COLOR_READ_TYPE_OES,GL_LIGHT_MODEL_COLOR_CONTROL,GL_LIGHT_MODEL_LOCAL_VIEWER,GL_LIGHT_MODEL_TWO_SIDE,GL_LINE_SMOOTH_HINT,GL_LINE_WIDTH,GL_LOGIC_OP_MODE,GL_MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES,GL_MATRIX_INDEX_ARRAY_SIZE_OES,GL_MATRIX_INDEX_ARRAY_STRIDE_OES,GL_MATRIX_INDEX_ARRAY_TYPE_OES,GL_MATRIX_MODE,GL_MAX_CLIP_PLANES,GL_MAX_ELEMENTS_INDICES,GL_MAX_ELEMENTS_VERTICES,GL_MAX_LIGHTS,GL_MAX_MODELVIEW_STACK_DEPTH,GL_MAX_PALETTE_MATRICES_OES,GL_MAX_PROJECTION_STACK_DEPTH,GL_MAX_TEXTURE_SIZE,GL_MAX_TEXTURE_STACK_DEPTH,GL_MAX_TEXTURE_UNITS,GL_MAX_VERTEX_UNITS_OES,GL_MODELVIEW_STACK_DEPTH,GL_NORMAL_ARRAY_BUFFER_BINDING,GL_NORMAL_ARRAY_STRIDE,GL_NORMAL_ARRAY_TYPE,GL_NUM_COMPRESSED_TEXTURE_FORMATS,GL_PACK_ALIGNMENT,GL_PERSPECTIVE_CORRECTION_HINT,GL_POINT_SIZE,GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES,GL_POINT_SIZE_ARRAY_STRIDE_OES,GL_POINT_SIZE_ARRAY_TYPE_OES,GL_POINT_SMOOTH_HINT,GL_POLYGON_OFFSET_FACTOR,GL_POLYGON_OFFSET_UNITS,GL_PROJECTION_STACK_DEPTH,GL_RED_BITS,GL_SHADE_MODEL,GL_STENCIL_BITS,GL_STENCIL_CLEAR_VALUE,GL_STENCIL_FAIL,GL_STENCIL_FUNC,GL_STENCIL_PASS_DEPTH_FAIL,GL_STENCIL_PASS_DEPTH_PASS,GL_STENCIL_REF,GL_STENCIL_VALUE_MASK,GL_STENCIL_WRITEMASK,GL_SUBPIXEL_BITS,GL_TEXTURE_BINDING_2D,GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING,GL_TEXTURE_COORD_ARRAY_SIZE,GL_TEXTURE_COORD_ARRAY_STRIDE,GL_TEXTURE_COORD_ARRAY_TYPE,GL_TEXTURE_STACK_DEPTH,GL_UNPACK_ALIGNMENT,GL_VERTEX_ARRAY_BUFFER_BINDING,GL_VERTEX_ARRAY_SIZE,GL_VERTEX_ARRAY_STRIDE,GL_VERTEX_ARRAY_TYPE,GL_WEIGHT_ARRAY_BUFFER_BINDING_OES,GL_WEIGHT_ARRAY_SIZE_OES,GL_WEIGHT_ARRAY_STRIDE_OES,GL_WEIGHT_ARRAY_TYPE_OES ifcheck params 2 pname GL_ALIASED_POINT_SIZE_RANGE,GL_ALIASED_LINE_WIDTH_RANGE,GL_DEPTH_RANGE,GL_MAX_VIEWPORT_DIMS,GL_SMOOTH_LINE_WIDTH_RANGE,GL_SMOOTH_POINT_SIZE_RANGE ifcheck params 4 pname GL_COLOR_CLEAR_VALUE,GL_COLOR_WRITEMASK,GL_FOG_COLOR,GL_LIGHT_MODEL_AMBIENT,GL_SCISSOR_BOX,GL_VIEWPORT ifcheck params 16 pname GL_MODELVIEW_MATRIX,GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES,GL_PROJECTION_MATRIX,GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES,GL_TEXTURE_MATRIX,GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES ifcheck params getNumCompressedTextureFormats() pname GL_COMPRESSED_TEXTURE_FORMATS
glGetLight ifcheck params 1 pname GL_SPOT_EXPONENT,GL_SPOT_CUTOFF,GL_CONSTANT_ATTENUATION,GL_LINEAR_ATTENUATION,GL_QUADRATIC_ATTENUATION ifcheck params 3 pname GL_SPOT_DIRECTION ifcheck params 4 pname GL_AMBIENT,GL_DIFFUSE,GL_SPECULAR,GL_EMISSION
glGetMaterial ifcheck params 1 pname GL_SHININESS ifcheck params 4 pname GL_AMBIENT,GL_DIFFUSE,GL_SPECULAR,GL_EMISSION,GL_AMBIENT_AND_DIFFUSE
glGetTexEnv ifcheck params 1 pname GL_TEXTURE_ENV_MODE,GL_COMBINE_RGB,GL_COMBINE_ALPHA ifcheck params 4 pname GL_TEXTURE_ENV_COLOR
glGetTexParameter check params 1
glLightModel ifcheck params 1 pname GL_LIGHT_MODEL_TWO_SIDE ifcheck params 4 pname GL_LIGHT_MODEL_AMBIENT
glLight ifcheck params 1 pname GL_SPOT_EXPONENT,GL_SPOT_CUTOFF,GL_CONSTANT_ATTENUATION,GL_LINEAR_ATTENUATION,GL_QUADRATIC_ATTENUATION ifcheck params 3 pname GL_SPOT_DIRECTION ifcheck params 4 pname GL_AMBIENT,GL_DIFFUSE,GL_SPECULAR,GL_EMISSION
glLoadMatrix check m 16
glMaterial ifcheck params 1 pname GL_SHININESS ifcheck params 4 pname GL_AMBIENT,GL_DIFFUSE,GL_SPECULAR,GL_EMISSION,GL_AMBIENT_AND_DIFFUSE
glMultMatrix check m 16
glPointParameter check params 1
glTexEnv ifcheck params 1 pname GL_TEXTURE_ENV_MODE,GL_COMBINE_RGB,GL_COMBINE_ALPHA ifcheck params 4 pname GL_TEXTURE_ENV_COLOR
glTexImage2D nullAllowed
glTexSubImage2D nullAllowed
glBufferData nullAllowed check data size
glBufferSubData check data size
glTexParameter check params 1
glQueryMatrixxOES check mantissa 16 check exponent 16 return -1
glDrawTexfvOES check coords 5
glDrawTexivOES check coords 5
glDrawTexsvOES check coords 5
glDrawTexxvOES check coords 5
glBindFramebufferOES unsupported
glBindRenderbufferOES unsupported
glBlendEquation unsupported
glBlendEquationSeparate unsupported
glBlendFuncSeparate unsupported
glCheckFramebufferStatusOES unsupported return 0
glCurrentPaletteMatrixOES unsupported
glDeleteFramebuffersOES unsupported
glDeleteRenderbuffersOES unsupported
glFramebufferRenderbufferOES unsupported
glFramebufferStorageOES unsupported
glFramebufferTexture2DOES unsupported
glGenFramebuffersOES unsupported
glGenRenderbuffersOES unsupported
glGenerateMipmapOES unsupported
glGetBufferParameter unsupported
glGetFramebufferAttachmentParameterivOES unsupported
glGetRenderbufferParameterivOES unsupported
glGetTexGen unsupported
glIsFramebufferOES unsupported return JNI_FALSE
glIsRenderbufferOES unsupported return JNI_FALSE
glLoadPaletteFromModelViewMatrixOES unsupported
glMatrixIndexPointerOES unsupported
glRenderbufferStorageOES unsupported return false
glTexGen unsupported
glTexGenf unsupported
glTexGeni unsupported
glTexGenx unsupported
glWeightPointerOES unsupported

View File

@@ -893,7 +893,7 @@ public class JniCodeEmitter {
") getDirectBufferPointer(_env, " +
cname + "_buf);");
String iii = " ";
out.println(iii + indent + "if ( ! " + cname + " ) {");
out.println(iii + indent + "if ( ! " + cname + " ) {");
out.println(iii + iii + indent + "return;");
out.println(iii + indent + "}");
} else {
@@ -907,13 +907,13 @@ public class JniCodeEmitter {
");");
}
emitNativeBoundsChecks(cfunc, cname, out, true,
emitExceptionCheck,
offset, remaining, nullAllowed ? " " : " ");
if (nullAllowed) {
out.println(indent + "}");
}
emitNativeBoundsChecks(cfunc, cname, out, true,
emitExceptionCheck,
offset, remaining, " ");
}
}
}