Merge branch 'eclair' into eclair-release
This commit is contained in:
@@ -408,6 +408,17 @@ public class ContactHeaderWidget extends FrameLayout implements View.OnClickList
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PHONE_LOOKUP_PROJECTION, null, null, null);
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}
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/**
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* Method to force this widget to forget everything it knows about the contact.
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* The widget isn't automatically updated or redrawn.
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*
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*/
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public void wipeClean() {
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setPhoto(null);
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mContactUri = null;
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mExcludeMimes = null;
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}
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private void startContactQuery(Uri contactUri) {
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mQueryHandler.startQuery(TOKEN_CONTACT_INFO, null, contactUri, ContactQuery.COLUMNS,
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null, null, null);
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@@ -144,6 +144,10 @@ android_glBufferData__IILjava_nio_Buffer_2I
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if (data_buf) {
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data = (GLvoid *)getPointer(_env, data_buf, &_array, &_remaining);
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if (_remaining < size) {
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_env->ThrowNew(IAEClass, "remaining() < size");
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goto exit;
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}
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}
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glBufferData(
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(GLenum)target,
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@@ -151,6 +155,8 @@ android_glBufferData__IILjava_nio_Buffer_2I
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(GLvoid *)data,
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(GLenum)usage
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);
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exit:
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if (_array) {
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releasePointer(_env, _array, data, JNI_FALSE);
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}
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@@ -165,12 +171,18 @@ android_glBufferSubData__IIILjava_nio_Buffer_2
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GLvoid *data = (GLvoid *) 0;
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data = (GLvoid *)getPointer(_env, data_buf, &_array, &_remaining);
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if (_remaining < size) {
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_env->ThrowNew(IAEClass, "remaining() < size");
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goto exit;
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}
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glBufferSubData(
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(GLenum)target,
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(GLintptr)offset,
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(GLsizeiptr)size,
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(GLvoid *)data
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);
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exit:
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if (_array) {
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releasePointer(_env, _array, data, JNI_FALSE);
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}
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@@ -3593,6 +3593,10 @@ android_glBufferData__IILjava_nio_Buffer_2I
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if (data_buf) {
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data = (GLvoid *)getPointer(_env, data_buf, &_array, &_remaining);
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if (_remaining < size) {
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_env->ThrowNew(IAEClass, "remaining() < size");
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goto exit;
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}
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}
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glBufferData(
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(GLenum)target,
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@@ -3600,6 +3604,8 @@ android_glBufferData__IILjava_nio_Buffer_2I
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(GLvoid *)data,
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(GLenum)usage
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);
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exit:
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if (_array) {
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releasePointer(_env, _array, data, JNI_FALSE);
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}
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@@ -3614,12 +3620,18 @@ android_glBufferSubData__IIILjava_nio_Buffer_2
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GLvoid *data = (GLvoid *) 0;
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data = (GLvoid *)getPointer(_env, data_buf, &_array, &_remaining);
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if (_remaining < size) {
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_env->ThrowNew(IAEClass, "remaining() < size");
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goto exit;
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}
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glBufferSubData(
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(GLenum)target,
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(GLintptr)offset,
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(GLsizeiptr)size,
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(GLvoid *)data
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);
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exit:
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if (_array) {
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releasePointer(_env, _array, data, JNI_FALSE);
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}
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@@ -130,91 +130,170 @@ status_t Layer::setBuffers( uint32_t w, uint32_t h,
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return NO_ERROR;
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}
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status_t Layer::initializeEglImageLocked(
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const sp<GraphicBuffer>& buffer, Texture* texture)
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{
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status_t err = NO_ERROR;
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// we need to recreate the texture
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EGLDisplay dpy(mFlinger->graphicPlane(0).getEGLDisplay());
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// free the previous image
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if (texture->image != EGL_NO_IMAGE_KHR) {
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eglDestroyImageKHR(dpy, texture->image);
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texture->image = EGL_NO_IMAGE_KHR;
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}
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// construct an EGL_NATIVE_BUFFER_ANDROID
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android_native_buffer_t* clientBuf = buffer->getNativeBuffer();
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|
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// create the new EGLImageKHR
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const EGLint attrs[] = {
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EGL_IMAGE_PRESERVED_KHR, EGL_TRUE,
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EGL_NONE, EGL_NONE
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};
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||||
texture->image = eglCreateImageKHR(
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dpy, EGL_NO_CONTEXT, EGL_NATIVE_BUFFER_ANDROID,
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(EGLClientBuffer)clientBuf, attrs);
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LOGE_IF(texture->image == EGL_NO_IMAGE_KHR,
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"eglCreateImageKHR() failed. err=0x%4x",
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eglGetError());
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||||
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||||
if (texture->image != EGL_NO_IMAGE_KHR) {
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glBindTexture(GL_TEXTURE_2D, texture->name);
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glEGLImageTargetTexture2DOES(GL_TEXTURE_2D,
|
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(GLeglImageOES)texture->image);
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GLint error = glGetError();
|
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if (UNLIKELY(error != GL_NO_ERROR)) {
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// this failed, for instance, because we don't support NPOT.
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// FIXME: do something!
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LOGE("layer=%p, glEGLImageTargetTexture2DOES(%p) "
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"failed err=0x%04x",
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this, texture->image, error);
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mFlags &= ~DisplayHardware::DIRECT_TEXTURE;
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||||
err = INVALID_OPERATION;
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||||
} else {
|
||||
// Everything went okay!
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texture->NPOTAdjust = false;
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texture->dirty = false;
|
||||
texture->width = clientBuf->width;
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||||
texture->height = clientBuf->height;
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||||
}
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} else {
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err = INVALID_OPERATION;
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}
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return err;
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}
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||||
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void Layer::reloadTexture(const Region& dirty)
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||||
{
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||||
Mutex::Autolock _l(mLock);
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||||
sp<GraphicBuffer> buffer(getFrontBufferLocked());
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||||
if (LIKELY((mFlags & DisplayHardware::DIRECT_TEXTURE) &&
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||||
(buffer->usage & GRALLOC_USAGE_HW_TEXTURE))) {
|
||||
int index = mFrontBufferIndex;
|
||||
if (LIKELY(!mTextures[index].dirty)) {
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||||
glBindTexture(GL_TEXTURE_2D, mTextures[index].name);
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int index = mFrontBufferIndex;
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// create the new texture name if needed
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if (UNLIKELY(mTextures[index].name == -1U)) {
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mTextures[index].name = createTexture();
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||||
mTextures[index].width = 0;
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mTextures[index].height = 0;
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||||
}
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||||
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||||
if (mFlags & DisplayHardware::DIRECT_TEXTURE) {
|
||||
if (buffer->usage & GraphicBuffer::USAGE_HW_TEXTURE) {
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if (mTextures[index].dirty) {
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initializeEglImageLocked(buffer, &mTextures[index]);
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}
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} else {
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// we need to recreate the texture
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EGLDisplay dpy(mFlinger->graphicPlane(0).getEGLDisplay());
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// create the new texture name if needed
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if (UNLIKELY(mTextures[index].name == -1U)) {
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mTextures[index].name = createTexture();
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} else {
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glBindTexture(GL_TEXTURE_2D, mTextures[index].name);
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if (mHybridBuffer==0 || (mHybridBuffer->width != buffer->width ||
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mHybridBuffer->height != buffer->height)) {
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||||
mHybridBuffer.clear();
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||||
mHybridBuffer = new GraphicBuffer(
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buffer->width, buffer->height, buffer->format,
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||||
GraphicBuffer::USAGE_SW_WRITE_OFTEN |
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||||
GraphicBuffer::USAGE_HW_TEXTURE);
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||||
initializeEglImageLocked(
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mHybridBuffer, &mTextures[0]);
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||||
}
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||||
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||||
// free the previous image
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||||
if (mTextures[index].image != EGL_NO_IMAGE_KHR) {
|
||||
eglDestroyImageKHR(dpy, mTextures[index].image);
|
||||
mTextures[index].image = EGL_NO_IMAGE_KHR;
|
||||
}
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||||
|
||||
// construct an EGL_NATIVE_BUFFER_ANDROID
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||||
android_native_buffer_t* clientBuf = buffer->getNativeBuffer();
|
||||
|
||||
// create the new EGLImageKHR
|
||||
const EGLint attrs[] = {
|
||||
EGL_IMAGE_PRESERVED_KHR, EGL_TRUE,
|
||||
EGL_NONE, EGL_NONE
|
||||
};
|
||||
mTextures[index].image = eglCreateImageKHR(
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||||
dpy, EGL_NO_CONTEXT, EGL_NATIVE_BUFFER_ANDROID,
|
||||
(EGLClientBuffer)clientBuf, attrs);
|
||||
GGLSurface t;
|
||||
status_t res = buffer->lock(&t, GRALLOC_USAGE_SW_READ_OFTEN);
|
||||
LOGE_IF(res, "error %d (%s) locking buffer %p",
|
||||
res, strerror(res), buffer.get());
|
||||
if (res == NO_ERROR) {
|
||||
Texture* const texture(&mTextures[0]);
|
||||
|
||||
LOGE_IF(mTextures[index].image == EGL_NO_IMAGE_KHR,
|
||||
"eglCreateImageKHR() failed. err=0x%4x",
|
||||
eglGetError());
|
||||
|
||||
if (mTextures[index].image != EGL_NO_IMAGE_KHR) {
|
||||
glEGLImageTargetTexture2DOES(GL_TEXTURE_2D,
|
||||
(GLeglImageOES)mTextures[index].image);
|
||||
GLint error = glGetError();
|
||||
if (UNLIKELY(error != GL_NO_ERROR)) {
|
||||
// this failed, for instance, because we don't support
|
||||
// NPOT.
|
||||
// FIXME: do something!
|
||||
LOGD("layer=%p, glEGLImageTargetTexture2DOES(%p) "
|
||||
"failed err=0x%04x",
|
||||
this, mTextures[index].image, error);
|
||||
mFlags &= ~DisplayHardware::DIRECT_TEXTURE;
|
||||
} else {
|
||||
// Everything went okay!
|
||||
mTextures[index].NPOTAdjust = false;
|
||||
mTextures[index].dirty = false;
|
||||
mTextures[index].width = clientBuf->width;
|
||||
mTextures[index].height = clientBuf->height;
|
||||
glBindTexture(GL_TEXTURE_2D, texture->name);
|
||||
|
||||
sp<GraphicBuffer> buf(mHybridBuffer);
|
||||
void* vaddr;
|
||||
res = buf->lock(GraphicBuffer::USAGE_SW_WRITE_OFTEN, &vaddr);
|
||||
if (res == NO_ERROR) {
|
||||
int bpp = 0;
|
||||
switch (t.format) {
|
||||
case GGL_PIXEL_FORMAT_RGB_565:
|
||||
case GGL_PIXEL_FORMAT_RGBA_4444:
|
||||
bpp = 2;
|
||||
break;
|
||||
case GGL_PIXEL_FORMAT_RGBA_8888:
|
||||
case GGL_PIXEL_FORMAT_RGBX_8888:
|
||||
bpp = 4;
|
||||
break;
|
||||
case GGL_PIXEL_FORMAT_YCbCr_422_SP:
|
||||
case GGL_PIXEL_FORMAT_YCbCr_420_SP:
|
||||
// just show the Y plane of YUV buffers
|
||||
bpp = 1;
|
||||
break;
|
||||
default:
|
||||
// oops, we don't handle this format!
|
||||
LOGE("layer %p, texture=%d, using format %d, which is not "
|
||||
"supported by the GL", this, texture->name, t.format);
|
||||
}
|
||||
if (bpp) {
|
||||
const Rect bounds(dirty.getBounds());
|
||||
size_t src_stride = t.stride;
|
||||
size_t dst_stride = buf->stride;
|
||||
if (src_stride == dst_stride &&
|
||||
bounds.width() == t.width &&
|
||||
bounds.height() == t.height)
|
||||
{
|
||||
memcpy(vaddr, t.data, t.height * t.stride * bpp);
|
||||
} else {
|
||||
GLubyte const * src = t.data +
|
||||
(bounds.left + bounds.top * src_stride) * bpp;
|
||||
GLubyte * dst = (GLubyte *)vaddr +
|
||||
(bounds.left + bounds.top * dst_stride) * bpp;
|
||||
const size_t length = bounds.width() * bpp;
|
||||
size_t h = bounds.height();
|
||||
src_stride *= bpp;
|
||||
dst_stride *= bpp;
|
||||
while (h--) {
|
||||
memcpy(dst, src, length);
|
||||
dst += dst_stride;
|
||||
src += src_stride;
|
||||
}
|
||||
}
|
||||
}
|
||||
buf->unlock();
|
||||
}
|
||||
}
|
||||
buffer->unlock();
|
||||
}
|
||||
}
|
||||
} else {
|
||||
for (size_t i=0 ; i<NUM_BUFFERS ; i++)
|
||||
for (size_t i=0 ; i<NUM_BUFFERS ; i++) {
|
||||
mTextures[i].image = EGL_NO_IMAGE_KHR;
|
||||
|
||||
}
|
||||
GGLSurface t;
|
||||
status_t res = buffer->lock(&t, GRALLOC_USAGE_SW_READ_OFTEN);
|
||||
LOGE_IF(res, "error %d (%s) locking buffer %p",
|
||||
res, strerror(res), buffer.get());
|
||||
|
||||
if (res == NO_ERROR) {
|
||||
if (UNLIKELY(mTextures[0].name == -1U)) {
|
||||
mTextures[0].name = createTexture();
|
||||
mTextures[0].width = 0;
|
||||
mTextures[0].height = 0;
|
||||
}
|
||||
loadTexture(&mTextures[0], dirty, t);
|
||||
buffer->unlock();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
void Layer::onDraw(const Region& clip) const
|
||||
{
|
||||
int index = mFrontBufferIndex;
|
||||
|
||||
@@ -85,6 +85,8 @@ private:
|
||||
}
|
||||
|
||||
void reloadTexture(const Region& dirty);
|
||||
status_t initializeEglImageLocked(
|
||||
const sp<GraphicBuffer>& buffer, Texture* texture);
|
||||
|
||||
uint32_t getEffectiveUsage(uint32_t usage) const;
|
||||
|
||||
@@ -118,6 +120,7 @@ private:
|
||||
// protected by mLock
|
||||
sp<GraphicBuffer> mBuffers[NUM_BUFFERS];
|
||||
Texture mTextures[NUM_BUFFERS];
|
||||
sp<GraphicBuffer> mHybridBuffer;
|
||||
uint32_t mWidth;
|
||||
uint32_t mHeight;
|
||||
|
||||
|
||||
@@ -507,7 +507,7 @@ void LayerBase::loadTexture(Texture* texture,
|
||||
// uh?
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
glBindTexture(GL_TEXTURE_2D, texture->name);
|
||||
|
||||
/*
|
||||
|
||||
@@ -903,10 +903,11 @@ bool ToneGenerator::startTone(int toneType, int durationMs) {
|
||||
|
||||
if (mState == TONE_STOPPED) {
|
||||
LOGV("Start waiting for previous tone to stop");
|
||||
lStatus = mWaitCbkCond.waitRelative(mLock, seconds(1));
|
||||
lStatus = mWaitCbkCond.waitRelative(mLock, seconds(3));
|
||||
if (lStatus != NO_ERROR) {
|
||||
LOGE("--- start wait for stop timed out, status %d", lStatus);
|
||||
mState = TONE_IDLE;
|
||||
mLock.unlock();
|
||||
return lResult;
|
||||
}
|
||||
}
|
||||
@@ -921,7 +922,7 @@ bool ToneGenerator::startTone(int toneType, int durationMs) {
|
||||
mLock.lock();
|
||||
if (mState == TONE_STARTING) {
|
||||
LOGV("Wait for start callback");
|
||||
lStatus = mWaitCbkCond.waitRelative(mLock, seconds(1));
|
||||
lStatus = mWaitCbkCond.waitRelative(mLock, seconds(3));
|
||||
if (lStatus != NO_ERROR) {
|
||||
LOGE("--- Immediate start timed out, status %d", lStatus);
|
||||
mState = TONE_IDLE;
|
||||
@@ -934,7 +935,7 @@ bool ToneGenerator::startTone(int toneType, int durationMs) {
|
||||
} else {
|
||||
LOGV("Delayed start\n");
|
||||
mState = TONE_RESTARTING;
|
||||
lStatus = mWaitCbkCond.waitRelative(mLock, seconds(1));
|
||||
lStatus = mWaitCbkCond.waitRelative(mLock, seconds(3));
|
||||
if (lStatus == NO_ERROR) {
|
||||
if (mState != TONE_IDLE) {
|
||||
lResult = true;
|
||||
@@ -973,7 +974,7 @@ void ToneGenerator::stopTone() {
|
||||
if (mState == TONE_PLAYING || mState == TONE_STARTING || mState == TONE_RESTARTING) {
|
||||
mState = TONE_STOPPING;
|
||||
LOGV("waiting cond");
|
||||
status_t lStatus = mWaitCbkCond.waitRelative(mLock, seconds(1));
|
||||
status_t lStatus = mWaitCbkCond.waitRelative(mLock, seconds(3));
|
||||
if (lStatus == NO_ERROR) {
|
||||
LOGV("track stop complete, time %d", (unsigned int)(systemTime()/1000000));
|
||||
} else {
|
||||
@@ -1087,6 +1088,7 @@ void ToneGenerator::audioCallback(int event, void* user, void *info) {
|
||||
|
||||
lpToneGen->mLock.lock();
|
||||
|
||||
|
||||
// Update pcm frame count and end time (current time at the end of this process)
|
||||
lpToneGen->mTotalSmp += lReqSmp;
|
||||
|
||||
|
||||
@@ -1,61 +1,62 @@
|
||||
glClipPlanef check eqn 4
|
||||
glClipPlanex check eqn 4
|
||||
glGetClipPlanefOES check eqn 4
|
||||
glGetClipPlanexOES check eqn 4
|
||||
glDeleteBuffers check buffers n
|
||||
glDeleteTextures check textures n
|
||||
glDrawElements check_AIOOBE indices count
|
||||
glFog ifcheck params 1 pname GL_FOG_MODE,GL_FOG_DENSITY,GL_FOG_START,GL_FOG_END ifcheck params 4 pname GL_FOG_COLOR
|
||||
glGenBuffers check buffers n
|
||||
glGenTextures check textures n
|
||||
glGetClipPlane check eqn 4
|
||||
glGetIntegerv ifcheck params 1 pname GL_ALPHA_BITS,GL_ALPHA_TEST_FUNC,GL_ALPHA_TEST_REF,GL_BLEND_DST,GL_BLUE_BITS,GL_COLOR_ARRAY_BUFFER_BINDING,GL_COLOR_ARRAY_SIZE,GL_COLOR_ARRAY_STRIDE,GL_COLOR_ARRAY_TYPE,GL_CULL_FACE,GL_DEPTH_BITS,GL_DEPTH_CLEAR_VALUE,GL_DEPTH_FUNC,GL_DEPTH_WRITEMASK,GL_FOG_DENSITY,GL_FOG_END,GL_FOG_MODE,GL_FOG_START,GL_FRONT_FACE,GL_GREEN_BITS,GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES,GL_IMPLEMENTATION_COLOR_READ_TYPE_OES,GL_LIGHT_MODEL_COLOR_CONTROL,GL_LIGHT_MODEL_LOCAL_VIEWER,GL_LIGHT_MODEL_TWO_SIDE,GL_LINE_SMOOTH_HINT,GL_LINE_WIDTH,GL_LOGIC_OP_MODE,GL_MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES,GL_MATRIX_INDEX_ARRAY_SIZE_OES,GL_MATRIX_INDEX_ARRAY_STRIDE_OES,GL_MATRIX_INDEX_ARRAY_TYPE_OES,GL_MATRIX_MODE,GL_MAX_CLIP_PLANES,GL_MAX_ELEMENTS_INDICES,GL_MAX_ELEMENTS_VERTICES,GL_MAX_LIGHTS,GL_MAX_MODELVIEW_STACK_DEPTH,GL_MAX_PALETTE_MATRICES_OES,GL_MAX_PROJECTION_STACK_DEPTH,GL_MAX_TEXTURE_SIZE,GL_MAX_TEXTURE_STACK_DEPTH,GL_MAX_TEXTURE_UNITS,GL_MAX_VERTEX_UNITS_OES,GL_MODELVIEW_STACK_DEPTH,GL_NORMAL_ARRAY_BUFFER_BINDING,GL_NORMAL_ARRAY_STRIDE,GL_NORMAL_ARRAY_TYPE,GL_NUM_COMPRESSED_TEXTURE_FORMATS,GL_PACK_ALIGNMENT,GL_PERSPECTIVE_CORRECTION_HINT,GL_POINT_SIZE,GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES,GL_POINT_SIZE_ARRAY_STRIDE_OES,GL_POINT_SIZE_ARRAY_TYPE_OES,GL_POINT_SMOOTH_HINT,GL_POLYGON_OFFSET_FACTOR,GL_POLYGON_OFFSET_UNITS,GL_PROJECTION_STACK_DEPTH,GL_RED_BITS,GL_SHADE_MODEL,GL_STENCIL_BITS,GL_STENCIL_CLEAR_VALUE,GL_STENCIL_FAIL,GL_STENCIL_FUNC,GL_STENCIL_PASS_DEPTH_FAIL,GL_STENCIL_PASS_DEPTH_PASS,GL_STENCIL_REF,GL_STENCIL_VALUE_MASK,GL_STENCIL_WRITEMASK,GL_SUBPIXEL_BITS,GL_TEXTURE_BINDING_2D,GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING,GL_TEXTURE_COORD_ARRAY_SIZE,GL_TEXTURE_COORD_ARRAY_STRIDE,GL_TEXTURE_COORD_ARRAY_TYPE,GL_TEXTURE_STACK_DEPTH,GL_UNPACK_ALIGNMENT,GL_VERTEX_ARRAY_BUFFER_BINDING,GL_VERTEX_ARRAY_SIZE,GL_VERTEX_ARRAY_STRIDE,GL_VERTEX_ARRAY_TYPE,GL_WEIGHT_ARRAY_BUFFER_BINDING_OES,GL_WEIGHT_ARRAY_SIZE_OES,GL_WEIGHT_ARRAY_STRIDE_OES,GL_WEIGHT_ARRAY_TYPE_OES ifcheck params 2 pname GL_ALIASED_POINT_SIZE_RANGE,GL_ALIASED_LINE_WIDTH_RANGE,GL_DEPTH_RANGE,GL_MAX_VIEWPORT_DIMS,GL_SMOOTH_LINE_WIDTH_RANGE,GL_SMOOTH_POINT_SIZE_RANGE ifcheck params 4 pname GL_COLOR_CLEAR_VALUE,GL_COLOR_WRITEMASK,GL_FOG_COLOR,GL_LIGHT_MODEL_AMBIENT,GL_SCISSOR_BOX,GL_VIEWPORT ifcheck params 16 pname GL_MODELVIEW_MATRIX,GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES,GL_PROJECTION_MATRIX,GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES,GL_TEXTURE_MATRIX,GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES ifcheck params getNumCompressedTextureFormats() pname GL_COMPRESSED_TEXTURE_FORMATS
|
||||
glGetLight ifcheck params 1 pname GL_SPOT_EXPONENT,GL_SPOT_CUTOFF,GL_CONSTANT_ATTENUATION,GL_LINEAR_ATTENUATION,GL_QUADRATIC_ATTENUATION ifcheck params 3 pname GL_SPOT_DIRECTION ifcheck params 4 pname GL_AMBIENT,GL_DIFFUSE,GL_SPECULAR,GL_EMISSION
|
||||
glGetMaterial ifcheck params 1 pname GL_SHININESS ifcheck params 4 pname GL_AMBIENT,GL_DIFFUSE,GL_SPECULAR,GL_EMISSION,GL_AMBIENT_AND_DIFFUSE
|
||||
glGetTexEnv ifcheck params 1 pname GL_TEXTURE_ENV_MODE,GL_COMBINE_RGB,GL_COMBINE_ALPHA ifcheck params 4 pname GL_TEXTURE_ENV_COLOR
|
||||
glGetTexParameter check params 1
|
||||
glLightModel ifcheck params 1 pname GL_LIGHT_MODEL_TWO_SIDE ifcheck params 4 pname GL_LIGHT_MODEL_AMBIENT
|
||||
glLight ifcheck params 1 pname GL_SPOT_EXPONENT,GL_SPOT_CUTOFF,GL_CONSTANT_ATTENUATION,GL_LINEAR_ATTENUATION,GL_QUADRATIC_ATTENUATION ifcheck params 3 pname GL_SPOT_DIRECTION ifcheck params 4 pname GL_AMBIENT,GL_DIFFUSE,GL_SPECULAR,GL_EMISSION
|
||||
glLoadMatrix check m 16
|
||||
glMaterial ifcheck params 1 pname GL_SHININESS ifcheck params 4 pname GL_AMBIENT,GL_DIFFUSE,GL_SPECULAR,GL_EMISSION,GL_AMBIENT_AND_DIFFUSE
|
||||
glMultMatrix check m 16
|
||||
glPointParameter check params 1
|
||||
glTexEnv ifcheck params 1 pname GL_TEXTURE_ENV_MODE,GL_COMBINE_RGB,GL_COMBINE_ALPHA ifcheck params 4 pname GL_TEXTURE_ENV_COLOR
|
||||
glTexImage2D nullAllowed
|
||||
glTexSubImage2D nullAllowed
|
||||
glBufferData nullAllowed
|
||||
glTexParameter check params 1
|
||||
glQueryMatrixxOES check mantissa 16 check exponent 16 return -1
|
||||
glDrawTexfvOES check coords 5
|
||||
glDrawTexivOES check coords 5
|
||||
glDrawTexsvOES check coords 5
|
||||
glDrawTexxvOES check coords 5
|
||||
glBindFramebufferOES unsupported
|
||||
glBindRenderbufferOES unsupported
|
||||
glBlendEquation unsupported
|
||||
glBlendEquationSeparate unsupported
|
||||
glBlendFuncSeparate unsupported
|
||||
glCheckFramebufferStatusOES unsupported return 0
|
||||
glCurrentPaletteMatrixOES unsupported
|
||||
glDeleteFramebuffersOES unsupported
|
||||
glDeleteRenderbuffersOES unsupported
|
||||
glFramebufferRenderbufferOES unsupported
|
||||
glFramebufferStorageOES unsupported
|
||||
glFramebufferTexture2DOES unsupported
|
||||
glGenFramebuffersOES unsupported
|
||||
glGenRenderbuffersOES unsupported
|
||||
glGenerateMipmapOES unsupported
|
||||
glGetBufferParameter unsupported
|
||||
glGetFramebufferAttachmentParameterivOES unsupported
|
||||
glGetRenderbufferParameterivOES unsupported
|
||||
glGetTexGen unsupported
|
||||
glIsFramebufferOES unsupported return JNI_FALSE
|
||||
glIsRenderbufferOES unsupported return JNI_FALSE
|
||||
glLoadPaletteFromModelViewMatrixOES unsupported
|
||||
glMatrixIndexPointerOES unsupported
|
||||
glRenderbufferStorageOES unsupported return false
|
||||
glTexGen unsupported
|
||||
glTexGenf unsupported
|
||||
glTexGeni unsupported
|
||||
glTexGenx unsupported
|
||||
glWeightPointerOES unsupported
|
||||
glClipPlanef check eqn 4
|
||||
glClipPlanex check eqn 4
|
||||
glGetClipPlanefOES check eqn 4
|
||||
glGetClipPlanexOES check eqn 4
|
||||
glDeleteBuffers check buffers n
|
||||
glDeleteTextures check textures n
|
||||
glDrawElements check_AIOOBE indices count
|
||||
glFog ifcheck params 1 pname GL_FOG_MODE,GL_FOG_DENSITY,GL_FOG_START,GL_FOG_END ifcheck params 4 pname GL_FOG_COLOR
|
||||
glGenBuffers check buffers n
|
||||
glGenTextures check textures n
|
||||
glGetClipPlane check eqn 4
|
||||
glGetIntegerv ifcheck params 1 pname GL_ALPHA_BITS,GL_ALPHA_TEST_FUNC,GL_ALPHA_TEST_REF,GL_BLEND_DST,GL_BLUE_BITS,GL_COLOR_ARRAY_BUFFER_BINDING,GL_COLOR_ARRAY_SIZE,GL_COLOR_ARRAY_STRIDE,GL_COLOR_ARRAY_TYPE,GL_CULL_FACE,GL_DEPTH_BITS,GL_DEPTH_CLEAR_VALUE,GL_DEPTH_FUNC,GL_DEPTH_WRITEMASK,GL_FOG_DENSITY,GL_FOG_END,GL_FOG_MODE,GL_FOG_START,GL_FRONT_FACE,GL_GREEN_BITS,GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES,GL_IMPLEMENTATION_COLOR_READ_TYPE_OES,GL_LIGHT_MODEL_COLOR_CONTROL,GL_LIGHT_MODEL_LOCAL_VIEWER,GL_LIGHT_MODEL_TWO_SIDE,GL_LINE_SMOOTH_HINT,GL_LINE_WIDTH,GL_LOGIC_OP_MODE,GL_MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES,GL_MATRIX_INDEX_ARRAY_SIZE_OES,GL_MATRIX_INDEX_ARRAY_STRIDE_OES,GL_MATRIX_INDEX_ARRAY_TYPE_OES,GL_MATRIX_MODE,GL_MAX_CLIP_PLANES,GL_MAX_ELEMENTS_INDICES,GL_MAX_ELEMENTS_VERTICES,GL_MAX_LIGHTS,GL_MAX_MODELVIEW_STACK_DEPTH,GL_MAX_PALETTE_MATRICES_OES,GL_MAX_PROJECTION_STACK_DEPTH,GL_MAX_TEXTURE_SIZE,GL_MAX_TEXTURE_STACK_DEPTH,GL_MAX_TEXTURE_UNITS,GL_MAX_VERTEX_UNITS_OES,GL_MODELVIEW_STACK_DEPTH,GL_NORMAL_ARRAY_BUFFER_BINDING,GL_NORMAL_ARRAY_STRIDE,GL_NORMAL_ARRAY_TYPE,GL_NUM_COMPRESSED_TEXTURE_FORMATS,GL_PACK_ALIGNMENT,GL_PERSPECTIVE_CORRECTION_HINT,GL_POINT_SIZE,GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES,GL_POINT_SIZE_ARRAY_STRIDE_OES,GL_POINT_SIZE_ARRAY_TYPE_OES,GL_POINT_SMOOTH_HINT,GL_POLYGON_OFFSET_FACTOR,GL_POLYGON_OFFSET_UNITS,GL_PROJECTION_STACK_DEPTH,GL_RED_BITS,GL_SHADE_MODEL,GL_STENCIL_BITS,GL_STENCIL_CLEAR_VALUE,GL_STENCIL_FAIL,GL_STENCIL_FUNC,GL_STENCIL_PASS_DEPTH_FAIL,GL_STENCIL_PASS_DEPTH_PASS,GL_STENCIL_REF,GL_STENCIL_VALUE_MASK,GL_STENCIL_WRITEMASK,GL_SUBPIXEL_BITS,GL_TEXTURE_BINDING_2D,GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING,GL_TEXTURE_COORD_ARRAY_SIZE,GL_TEXTURE_COORD_ARRAY_STRIDE,GL_TEXTURE_COORD_ARRAY_TYPE,GL_TEXTURE_STACK_DEPTH,GL_UNPACK_ALIGNMENT,GL_VERTEX_ARRAY_BUFFER_BINDING,GL_VERTEX_ARRAY_SIZE,GL_VERTEX_ARRAY_STRIDE,GL_VERTEX_ARRAY_TYPE,GL_WEIGHT_ARRAY_BUFFER_BINDING_OES,GL_WEIGHT_ARRAY_SIZE_OES,GL_WEIGHT_ARRAY_STRIDE_OES,GL_WEIGHT_ARRAY_TYPE_OES ifcheck params 2 pname GL_ALIASED_POINT_SIZE_RANGE,GL_ALIASED_LINE_WIDTH_RANGE,GL_DEPTH_RANGE,GL_MAX_VIEWPORT_DIMS,GL_SMOOTH_LINE_WIDTH_RANGE,GL_SMOOTH_POINT_SIZE_RANGE ifcheck params 4 pname GL_COLOR_CLEAR_VALUE,GL_COLOR_WRITEMASK,GL_FOG_COLOR,GL_LIGHT_MODEL_AMBIENT,GL_SCISSOR_BOX,GL_VIEWPORT ifcheck params 16 pname GL_MODELVIEW_MATRIX,GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES,GL_PROJECTION_MATRIX,GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES,GL_TEXTURE_MATRIX,GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES ifcheck params getNumCompressedTextureFormats() pname GL_COMPRESSED_TEXTURE_FORMATS
|
||||
glGetLight ifcheck params 1 pname GL_SPOT_EXPONENT,GL_SPOT_CUTOFF,GL_CONSTANT_ATTENUATION,GL_LINEAR_ATTENUATION,GL_QUADRATIC_ATTENUATION ifcheck params 3 pname GL_SPOT_DIRECTION ifcheck params 4 pname GL_AMBIENT,GL_DIFFUSE,GL_SPECULAR,GL_EMISSION
|
||||
glGetMaterial ifcheck params 1 pname GL_SHININESS ifcheck params 4 pname GL_AMBIENT,GL_DIFFUSE,GL_SPECULAR,GL_EMISSION,GL_AMBIENT_AND_DIFFUSE
|
||||
glGetTexEnv ifcheck params 1 pname GL_TEXTURE_ENV_MODE,GL_COMBINE_RGB,GL_COMBINE_ALPHA ifcheck params 4 pname GL_TEXTURE_ENV_COLOR
|
||||
glGetTexParameter check params 1
|
||||
glLightModel ifcheck params 1 pname GL_LIGHT_MODEL_TWO_SIDE ifcheck params 4 pname GL_LIGHT_MODEL_AMBIENT
|
||||
glLight ifcheck params 1 pname GL_SPOT_EXPONENT,GL_SPOT_CUTOFF,GL_CONSTANT_ATTENUATION,GL_LINEAR_ATTENUATION,GL_QUADRATIC_ATTENUATION ifcheck params 3 pname GL_SPOT_DIRECTION ifcheck params 4 pname GL_AMBIENT,GL_DIFFUSE,GL_SPECULAR,GL_EMISSION
|
||||
glLoadMatrix check m 16
|
||||
glMaterial ifcheck params 1 pname GL_SHININESS ifcheck params 4 pname GL_AMBIENT,GL_DIFFUSE,GL_SPECULAR,GL_EMISSION,GL_AMBIENT_AND_DIFFUSE
|
||||
glMultMatrix check m 16
|
||||
glPointParameter check params 1
|
||||
glTexEnv ifcheck params 1 pname GL_TEXTURE_ENV_MODE,GL_COMBINE_RGB,GL_COMBINE_ALPHA ifcheck params 4 pname GL_TEXTURE_ENV_COLOR
|
||||
glTexImage2D nullAllowed
|
||||
glTexSubImage2D nullAllowed
|
||||
glBufferData nullAllowed check data size
|
||||
glBufferSubData check data size
|
||||
glTexParameter check params 1
|
||||
glQueryMatrixxOES check mantissa 16 check exponent 16 return -1
|
||||
glDrawTexfvOES check coords 5
|
||||
glDrawTexivOES check coords 5
|
||||
glDrawTexsvOES check coords 5
|
||||
glDrawTexxvOES check coords 5
|
||||
glBindFramebufferOES unsupported
|
||||
glBindRenderbufferOES unsupported
|
||||
glBlendEquation unsupported
|
||||
glBlendEquationSeparate unsupported
|
||||
glBlendFuncSeparate unsupported
|
||||
glCheckFramebufferStatusOES unsupported return 0
|
||||
glCurrentPaletteMatrixOES unsupported
|
||||
glDeleteFramebuffersOES unsupported
|
||||
glDeleteRenderbuffersOES unsupported
|
||||
glFramebufferRenderbufferOES unsupported
|
||||
glFramebufferStorageOES unsupported
|
||||
glFramebufferTexture2DOES unsupported
|
||||
glGenFramebuffersOES unsupported
|
||||
glGenRenderbuffersOES unsupported
|
||||
glGenerateMipmapOES unsupported
|
||||
glGetBufferParameter unsupported
|
||||
glGetFramebufferAttachmentParameterivOES unsupported
|
||||
glGetRenderbufferParameterivOES unsupported
|
||||
glGetTexGen unsupported
|
||||
glIsFramebufferOES unsupported return JNI_FALSE
|
||||
glIsRenderbufferOES unsupported return JNI_FALSE
|
||||
glLoadPaletteFromModelViewMatrixOES unsupported
|
||||
glMatrixIndexPointerOES unsupported
|
||||
glRenderbufferStorageOES unsupported return false
|
||||
glTexGen unsupported
|
||||
glTexGenf unsupported
|
||||
glTexGeni unsupported
|
||||
glTexGenx unsupported
|
||||
glWeightPointerOES unsupported
|
||||
|
||||
@@ -1,59 +1,60 @@
|
||||
glClipPlanef check equation 4
|
||||
glClipPlanex check equation 4
|
||||
glDeleteBuffers check buffers n
|
||||
glDeleteTextures check textures n
|
||||
glDrawElements check_AIOOBE indices count
|
||||
glFog ifcheck params 1 pname GL_FOG_MODE,GL_FOG_DENSITY,GL_FOG_START,GL_FOG_END ifcheck params 4 pname GL_FOG_COLOR
|
||||
glGenBuffers check buffers n
|
||||
glGenTextures check textures n
|
||||
glGetClipPlane check eqn 4
|
||||
glGetIntegerv ifcheck params 1 pname GL_ALPHA_BITS,GL_ALPHA_TEST_FUNC,GL_ALPHA_TEST_REF,GL_BLEND_DST,GL_BLUE_BITS,GL_COLOR_ARRAY_BUFFER_BINDING,GL_COLOR_ARRAY_SIZE,GL_COLOR_ARRAY_STRIDE,GL_COLOR_ARRAY_TYPE,GL_CULL_FACE,GL_DEPTH_BITS,GL_DEPTH_CLEAR_VALUE,GL_DEPTH_FUNC,GL_DEPTH_WRITEMASK,GL_FOG_DENSITY,GL_FOG_END,GL_FOG_MODE,GL_FOG_START,GL_FRONT_FACE,GL_GREEN_BITS,GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES,GL_IMPLEMENTATION_COLOR_READ_TYPE_OES,GL_LIGHT_MODEL_COLOR_CONTROL,GL_LIGHT_MODEL_LOCAL_VIEWER,GL_LIGHT_MODEL_TWO_SIDE,GL_LINE_SMOOTH_HINT,GL_LINE_WIDTH,GL_LOGIC_OP_MODE,GL_MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES,GL_MATRIX_INDEX_ARRAY_SIZE_OES,GL_MATRIX_INDEX_ARRAY_STRIDE_OES,GL_MATRIX_INDEX_ARRAY_TYPE_OES,GL_MATRIX_MODE,GL_MAX_CLIP_PLANES,GL_MAX_ELEMENTS_INDICES,GL_MAX_ELEMENTS_VERTICES,GL_MAX_LIGHTS,GL_MAX_MODELVIEW_STACK_DEPTH,GL_MAX_PALETTE_MATRICES_OES,GL_MAX_PROJECTION_STACK_DEPTH,GL_MAX_TEXTURE_SIZE,GL_MAX_TEXTURE_STACK_DEPTH,GL_MAX_TEXTURE_UNITS,GL_MAX_VERTEX_UNITS_OES,GL_MODELVIEW_STACK_DEPTH,GL_NORMAL_ARRAY_BUFFER_BINDING,GL_NORMAL_ARRAY_STRIDE,GL_NORMAL_ARRAY_TYPE,GL_NUM_COMPRESSED_TEXTURE_FORMATS,GL_PACK_ALIGNMENT,GL_PERSPECTIVE_CORRECTION_HINT,GL_POINT_SIZE,GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES,GL_POINT_SIZE_ARRAY_STRIDE_OES,GL_POINT_SIZE_ARRAY_TYPE_OES,GL_POINT_SMOOTH_HINT,GL_POLYGON_OFFSET_FACTOR,GL_POLYGON_OFFSET_UNITS,GL_PROJECTION_STACK_DEPTH,GL_RED_BITS,GL_SHADE_MODEL,GL_STENCIL_BITS,GL_STENCIL_CLEAR_VALUE,GL_STENCIL_FAIL,GL_STENCIL_FUNC,GL_STENCIL_PASS_DEPTH_FAIL,GL_STENCIL_PASS_DEPTH_PASS,GL_STENCIL_REF,GL_STENCIL_VALUE_MASK,GL_STENCIL_WRITEMASK,GL_SUBPIXEL_BITS,GL_TEXTURE_BINDING_2D,GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING,GL_TEXTURE_COORD_ARRAY_SIZE,GL_TEXTURE_COORD_ARRAY_STRIDE,GL_TEXTURE_COORD_ARRAY_TYPE,GL_TEXTURE_STACK_DEPTH,GL_UNPACK_ALIGNMENT,GL_VERTEX_ARRAY_BUFFER_BINDING,GL_VERTEX_ARRAY_SIZE,GL_VERTEX_ARRAY_STRIDE,GL_VERTEX_ARRAY_TYPE,GL_WEIGHT_ARRAY_BUFFER_BINDING_OES,GL_WEIGHT_ARRAY_SIZE_OES,GL_WEIGHT_ARRAY_STRIDE_OES,GL_WEIGHT_ARRAY_TYPE_OES ifcheck params 2 pname GL_ALIASED_POINT_SIZE_RANGE,GL_ALIASED_LINE_WIDTH_RANGE,GL_DEPTH_RANGE,GL_MAX_VIEWPORT_DIMS,GL_SMOOTH_LINE_WIDTH_RANGE,GL_SMOOTH_POINT_SIZE_RANGE ifcheck params 4 pname GL_COLOR_CLEAR_VALUE,GL_COLOR_WRITEMASK,GL_FOG_COLOR,GL_LIGHT_MODEL_AMBIENT,GL_SCISSOR_BOX,GL_VIEWPORT ifcheck params 16 pname GL_MODELVIEW_MATRIX,GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES,GL_PROJECTION_MATRIX,GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES,GL_TEXTURE_MATRIX,GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES ifcheck params getNumCompressedTextureFormats() pname GL_COMPRESSED_TEXTURE_FORMATS
|
||||
glGetLight ifcheck params 1 pname GL_SPOT_EXPONENT,GL_SPOT_CUTOFF,GL_CONSTANT_ATTENUATION,GL_LINEAR_ATTENUATION,GL_QUADRATIC_ATTENUATION ifcheck params 3 pname GL_SPOT_DIRECTION ifcheck params 4 pname GL_AMBIENT,GL_DIFFUSE,GL_SPECULAR,GL_EMISSION
|
||||
glGetMaterial ifcheck params 1 pname GL_SHININESS ifcheck params 4 pname GL_AMBIENT,GL_DIFFUSE,GL_SPECULAR,GL_EMISSION,GL_AMBIENT_AND_DIFFUSE
|
||||
glGetTexEnv ifcheck params 1 pname GL_TEXTURE_ENV_MODE,GL_COMBINE_RGB,GL_COMBINE_ALPHA ifcheck params 4 pname GL_TEXTURE_ENV_COLOR
|
||||
glGetTexParameter check params 1
|
||||
glLightModel ifcheck params 1 pname GL_LIGHT_MODEL_TWO_SIDE ifcheck params 4 pname GL_LIGHT_MODEL_AMBIENT
|
||||
glLight ifcheck params 1 pname GL_SPOT_EXPONENT,GL_SPOT_CUTOFF,GL_CONSTANT_ATTENUATION,GL_LINEAR_ATTENUATION,GL_QUADRATIC_ATTENUATION ifcheck params 3 pname GL_SPOT_DIRECTION ifcheck params 4 pname GL_AMBIENT,GL_DIFFUSE,GL_SPECULAR,GL_EMISSION
|
||||
glLoadMatrix check m 16
|
||||
glMaterial ifcheck params 1 pname GL_SHININESS ifcheck params 4 pname GL_AMBIENT,GL_DIFFUSE,GL_SPECULAR,GL_EMISSION,GL_AMBIENT_AND_DIFFUSE
|
||||
glMultMatrix check m 16
|
||||
glPointParameter check params 1
|
||||
glTexEnv ifcheck params 1 pname GL_TEXTURE_ENV_MODE,GL_COMBINE_RGB,GL_COMBINE_ALPHA ifcheck params 4 pname GL_TEXTURE_ENV_COLOR
|
||||
glTexImage2D nullAllowed
|
||||
glTexSubImage2D nullAllowed
|
||||
glBufferData nullAllowed
|
||||
glTexParameter check params 1
|
||||
glQueryMatrixxOES check mantissa 16 check exponent 16 return -1
|
||||
glDrawTexfvOES check coords 5
|
||||
glDrawTexivOES check coords 5
|
||||
glDrawTexsvOES check coords 5
|
||||
glDrawTexxvOES check coords 5
|
||||
glBindFramebufferOES unsupported
|
||||
glBindRenderbufferOES unsupported
|
||||
glBlendEquation unsupported
|
||||
glBlendEquationSeparate unsupported
|
||||
glBlendFuncSeparate unsupported
|
||||
glCheckFramebufferStatusOES unsupported return 0
|
||||
glCurrentPaletteMatrixOES unsupported
|
||||
glDeleteFramebuffersOES unsupported
|
||||
glDeleteRenderbuffersOES unsupported
|
||||
glFramebufferRenderbufferOES unsupported
|
||||
glFramebufferStorageOES unsupported
|
||||
glFramebufferTexture2DOES unsupported
|
||||
glGenFramebuffersOES unsupported
|
||||
glGenRenderbuffersOES unsupported
|
||||
glGenerateMipmapOES unsupported
|
||||
glGetBufferParameter unsupported
|
||||
glGetFramebufferAttachmentParameterivOES unsupported
|
||||
glGetRenderbufferParameterivOES unsupported
|
||||
glGetTexGen unsupported
|
||||
glIsFramebufferOES unsupported return JNI_FALSE
|
||||
glIsRenderbufferOES unsupported return JNI_FALSE
|
||||
glLoadPaletteFromModelViewMatrixOES unsupported
|
||||
glMatrixIndexPointerOES unsupported
|
||||
glRenderbufferStorageOES unsupported return false
|
||||
glTexGen unsupported
|
||||
glTexGenf unsupported
|
||||
glTexGeni unsupported
|
||||
glTexGenx unsupported
|
||||
glWeightPointerOES unsupported
|
||||
glClipPlanef check equation 4
|
||||
glClipPlanex check equation 4
|
||||
glDeleteBuffers check buffers n
|
||||
glDeleteTextures check textures n
|
||||
glDrawElements check_AIOOBE indices count
|
||||
glFog ifcheck params 1 pname GL_FOG_MODE,GL_FOG_DENSITY,GL_FOG_START,GL_FOG_END ifcheck params 4 pname GL_FOG_COLOR
|
||||
glGenBuffers check buffers n
|
||||
glGenTextures check textures n
|
||||
glGetClipPlane check eqn 4
|
||||
glGetIntegerv ifcheck params 1 pname GL_ALPHA_BITS,GL_ALPHA_TEST_FUNC,GL_ALPHA_TEST_REF,GL_BLEND_DST,GL_BLUE_BITS,GL_COLOR_ARRAY_BUFFER_BINDING,GL_COLOR_ARRAY_SIZE,GL_COLOR_ARRAY_STRIDE,GL_COLOR_ARRAY_TYPE,GL_CULL_FACE,GL_DEPTH_BITS,GL_DEPTH_CLEAR_VALUE,GL_DEPTH_FUNC,GL_DEPTH_WRITEMASK,GL_FOG_DENSITY,GL_FOG_END,GL_FOG_MODE,GL_FOG_START,GL_FRONT_FACE,GL_GREEN_BITS,GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES,GL_IMPLEMENTATION_COLOR_READ_TYPE_OES,GL_LIGHT_MODEL_COLOR_CONTROL,GL_LIGHT_MODEL_LOCAL_VIEWER,GL_LIGHT_MODEL_TWO_SIDE,GL_LINE_SMOOTH_HINT,GL_LINE_WIDTH,GL_LOGIC_OP_MODE,GL_MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES,GL_MATRIX_INDEX_ARRAY_SIZE_OES,GL_MATRIX_INDEX_ARRAY_STRIDE_OES,GL_MATRIX_INDEX_ARRAY_TYPE_OES,GL_MATRIX_MODE,GL_MAX_CLIP_PLANES,GL_MAX_ELEMENTS_INDICES,GL_MAX_ELEMENTS_VERTICES,GL_MAX_LIGHTS,GL_MAX_MODELVIEW_STACK_DEPTH,GL_MAX_PALETTE_MATRICES_OES,GL_MAX_PROJECTION_STACK_DEPTH,GL_MAX_TEXTURE_SIZE,GL_MAX_TEXTURE_STACK_DEPTH,GL_MAX_TEXTURE_UNITS,GL_MAX_VERTEX_UNITS_OES,GL_MODELVIEW_STACK_DEPTH,GL_NORMAL_ARRAY_BUFFER_BINDING,GL_NORMAL_ARRAY_STRIDE,GL_NORMAL_ARRAY_TYPE,GL_NUM_COMPRESSED_TEXTURE_FORMATS,GL_PACK_ALIGNMENT,GL_PERSPECTIVE_CORRECTION_HINT,GL_POINT_SIZE,GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES,GL_POINT_SIZE_ARRAY_STRIDE_OES,GL_POINT_SIZE_ARRAY_TYPE_OES,GL_POINT_SMOOTH_HINT,GL_POLYGON_OFFSET_FACTOR,GL_POLYGON_OFFSET_UNITS,GL_PROJECTION_STACK_DEPTH,GL_RED_BITS,GL_SHADE_MODEL,GL_STENCIL_BITS,GL_STENCIL_CLEAR_VALUE,GL_STENCIL_FAIL,GL_STENCIL_FUNC,GL_STENCIL_PASS_DEPTH_FAIL,GL_STENCIL_PASS_DEPTH_PASS,GL_STENCIL_REF,GL_STENCIL_VALUE_MASK,GL_STENCIL_WRITEMASK,GL_SUBPIXEL_BITS,GL_TEXTURE_BINDING_2D,GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING,GL_TEXTURE_COORD_ARRAY_SIZE,GL_TEXTURE_COORD_ARRAY_STRIDE,GL_TEXTURE_COORD_ARRAY_TYPE,GL_TEXTURE_STACK_DEPTH,GL_UNPACK_ALIGNMENT,GL_VERTEX_ARRAY_BUFFER_BINDING,GL_VERTEX_ARRAY_SIZE,GL_VERTEX_ARRAY_STRIDE,GL_VERTEX_ARRAY_TYPE,GL_WEIGHT_ARRAY_BUFFER_BINDING_OES,GL_WEIGHT_ARRAY_SIZE_OES,GL_WEIGHT_ARRAY_STRIDE_OES,GL_WEIGHT_ARRAY_TYPE_OES ifcheck params 2 pname GL_ALIASED_POINT_SIZE_RANGE,GL_ALIASED_LINE_WIDTH_RANGE,GL_DEPTH_RANGE,GL_MAX_VIEWPORT_DIMS,GL_SMOOTH_LINE_WIDTH_RANGE,GL_SMOOTH_POINT_SIZE_RANGE ifcheck params 4 pname GL_COLOR_CLEAR_VALUE,GL_COLOR_WRITEMASK,GL_FOG_COLOR,GL_LIGHT_MODEL_AMBIENT,GL_SCISSOR_BOX,GL_VIEWPORT ifcheck params 16 pname GL_MODELVIEW_MATRIX,GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES,GL_PROJECTION_MATRIX,GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES,GL_TEXTURE_MATRIX,GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES ifcheck params getNumCompressedTextureFormats() pname GL_COMPRESSED_TEXTURE_FORMATS
|
||||
glGetLight ifcheck params 1 pname GL_SPOT_EXPONENT,GL_SPOT_CUTOFF,GL_CONSTANT_ATTENUATION,GL_LINEAR_ATTENUATION,GL_QUADRATIC_ATTENUATION ifcheck params 3 pname GL_SPOT_DIRECTION ifcheck params 4 pname GL_AMBIENT,GL_DIFFUSE,GL_SPECULAR,GL_EMISSION
|
||||
glGetMaterial ifcheck params 1 pname GL_SHININESS ifcheck params 4 pname GL_AMBIENT,GL_DIFFUSE,GL_SPECULAR,GL_EMISSION,GL_AMBIENT_AND_DIFFUSE
|
||||
glGetTexEnv ifcheck params 1 pname GL_TEXTURE_ENV_MODE,GL_COMBINE_RGB,GL_COMBINE_ALPHA ifcheck params 4 pname GL_TEXTURE_ENV_COLOR
|
||||
glGetTexParameter check params 1
|
||||
glLightModel ifcheck params 1 pname GL_LIGHT_MODEL_TWO_SIDE ifcheck params 4 pname GL_LIGHT_MODEL_AMBIENT
|
||||
glLight ifcheck params 1 pname GL_SPOT_EXPONENT,GL_SPOT_CUTOFF,GL_CONSTANT_ATTENUATION,GL_LINEAR_ATTENUATION,GL_QUADRATIC_ATTENUATION ifcheck params 3 pname GL_SPOT_DIRECTION ifcheck params 4 pname GL_AMBIENT,GL_DIFFUSE,GL_SPECULAR,GL_EMISSION
|
||||
glLoadMatrix check m 16
|
||||
glMaterial ifcheck params 1 pname GL_SHININESS ifcheck params 4 pname GL_AMBIENT,GL_DIFFUSE,GL_SPECULAR,GL_EMISSION,GL_AMBIENT_AND_DIFFUSE
|
||||
glMultMatrix check m 16
|
||||
glPointParameter check params 1
|
||||
glTexEnv ifcheck params 1 pname GL_TEXTURE_ENV_MODE,GL_COMBINE_RGB,GL_COMBINE_ALPHA ifcheck params 4 pname GL_TEXTURE_ENV_COLOR
|
||||
glTexImage2D nullAllowed
|
||||
glTexSubImage2D nullAllowed
|
||||
glBufferData nullAllowed check data size
|
||||
glBufferSubData check data size
|
||||
glTexParameter check params 1
|
||||
glQueryMatrixxOES check mantissa 16 check exponent 16 return -1
|
||||
glDrawTexfvOES check coords 5
|
||||
glDrawTexivOES check coords 5
|
||||
glDrawTexsvOES check coords 5
|
||||
glDrawTexxvOES check coords 5
|
||||
glBindFramebufferOES unsupported
|
||||
glBindRenderbufferOES unsupported
|
||||
glBlendEquation unsupported
|
||||
glBlendEquationSeparate unsupported
|
||||
glBlendFuncSeparate unsupported
|
||||
glCheckFramebufferStatusOES unsupported return 0
|
||||
glCurrentPaletteMatrixOES unsupported
|
||||
glDeleteFramebuffersOES unsupported
|
||||
glDeleteRenderbuffersOES unsupported
|
||||
glFramebufferRenderbufferOES unsupported
|
||||
glFramebufferStorageOES unsupported
|
||||
glFramebufferTexture2DOES unsupported
|
||||
glGenFramebuffersOES unsupported
|
||||
glGenRenderbuffersOES unsupported
|
||||
glGenerateMipmapOES unsupported
|
||||
glGetBufferParameter unsupported
|
||||
glGetFramebufferAttachmentParameterivOES unsupported
|
||||
glGetRenderbufferParameterivOES unsupported
|
||||
glGetTexGen unsupported
|
||||
glIsFramebufferOES unsupported return JNI_FALSE
|
||||
glIsRenderbufferOES unsupported return JNI_FALSE
|
||||
glLoadPaletteFromModelViewMatrixOES unsupported
|
||||
glMatrixIndexPointerOES unsupported
|
||||
glRenderbufferStorageOES unsupported return false
|
||||
glTexGen unsupported
|
||||
glTexGenf unsupported
|
||||
glTexGeni unsupported
|
||||
glTexGenx unsupported
|
||||
glWeightPointerOES unsupported
|
||||
|
||||
@@ -893,7 +893,7 @@ public class JniCodeEmitter {
|
||||
") getDirectBufferPointer(_env, " +
|
||||
cname + "_buf);");
|
||||
String iii = " ";
|
||||
out.println(iii + indent + "if ( ! " + cname + " ) {");
|
||||
out.println(iii + indent + "if ( ! " + cname + " ) {");
|
||||
out.println(iii + iii + indent + "return;");
|
||||
out.println(iii + indent + "}");
|
||||
} else {
|
||||
@@ -907,13 +907,13 @@ public class JniCodeEmitter {
|
||||
");");
|
||||
}
|
||||
|
||||
emitNativeBoundsChecks(cfunc, cname, out, true,
|
||||
emitExceptionCheck,
|
||||
offset, remaining, nullAllowed ? " " : " ");
|
||||
|
||||
if (nullAllowed) {
|
||||
out.println(indent + "}");
|
||||
}
|
||||
|
||||
emitNativeBoundsChecks(cfunc, cname, out, true,
|
||||
emitExceptionCheck,
|
||||
offset, remaining, " ");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user