diff --git a/core/java/com/android/internal/widget/ContactHeaderWidget.java b/core/java/com/android/internal/widget/ContactHeaderWidget.java index b98794b55fd8f..d4411552948cf 100644 --- a/core/java/com/android/internal/widget/ContactHeaderWidget.java +++ b/core/java/com/android/internal/widget/ContactHeaderWidget.java @@ -408,6 +408,17 @@ public class ContactHeaderWidget extends FrameLayout implements View.OnClickList PHONE_LOOKUP_PROJECTION, null, null, null); } + /** + * Method to force this widget to forget everything it knows about the contact. + * The widget isn't automatically updated or redrawn. + * + */ + public void wipeClean() { + setPhoto(null); + mContactUri = null; + mExcludeMimes = null; + } + private void startContactQuery(Uri contactUri) { mQueryHandler.startQuery(TOKEN_CONTACT_INFO, null, contactUri, ContactQuery.COLUMNS, null, null, null); diff --git a/core/jni/android_opengl_GLES11.cpp b/core/jni/android_opengl_GLES11.cpp index ed8dfc8b955db..44213ed1cc5a9 100644 --- a/core/jni/android_opengl_GLES11.cpp +++ b/core/jni/android_opengl_GLES11.cpp @@ -144,6 +144,10 @@ android_glBufferData__IILjava_nio_Buffer_2I if (data_buf) { data = (GLvoid *)getPointer(_env, data_buf, &_array, &_remaining); + if (_remaining < size) { + _env->ThrowNew(IAEClass, "remaining() < size"); + goto exit; + } } glBufferData( (GLenum)target, @@ -151,6 +155,8 @@ android_glBufferData__IILjava_nio_Buffer_2I (GLvoid *)data, (GLenum)usage ); + +exit: if (_array) { releasePointer(_env, _array, data, JNI_FALSE); } @@ -165,12 +171,18 @@ android_glBufferSubData__IIILjava_nio_Buffer_2 GLvoid *data = (GLvoid *) 0; data = (GLvoid *)getPointer(_env, data_buf, &_array, &_remaining); + if (_remaining < size) { + _env->ThrowNew(IAEClass, "remaining() < size"); + goto exit; + } glBufferSubData( (GLenum)target, (GLintptr)offset, (GLsizeiptr)size, (GLvoid *)data ); + +exit: if (_array) { releasePointer(_env, _array, data, JNI_FALSE); } diff --git a/core/jni/com_google_android_gles_jni_GLImpl.cpp b/core/jni/com_google_android_gles_jni_GLImpl.cpp index 89b1f96879e50..3e0aea5a9b0f0 100644 --- a/core/jni/com_google_android_gles_jni_GLImpl.cpp +++ b/core/jni/com_google_android_gles_jni_GLImpl.cpp @@ -3593,6 +3593,10 @@ android_glBufferData__IILjava_nio_Buffer_2I if (data_buf) { data = (GLvoid *)getPointer(_env, data_buf, &_array, &_remaining); + if (_remaining < size) { + _env->ThrowNew(IAEClass, "remaining() < size"); + goto exit; + } } glBufferData( (GLenum)target, @@ -3600,6 +3604,8 @@ android_glBufferData__IILjava_nio_Buffer_2I (GLvoid *)data, (GLenum)usage ); + +exit: if (_array) { releasePointer(_env, _array, data, JNI_FALSE); } @@ -3614,12 +3620,18 @@ android_glBufferSubData__IIILjava_nio_Buffer_2 GLvoid *data = (GLvoid *) 0; data = (GLvoid *)getPointer(_env, data_buf, &_array, &_remaining); + if (_remaining < size) { + _env->ThrowNew(IAEClass, "remaining() < size"); + goto exit; + } glBufferSubData( (GLenum)target, (GLintptr)offset, (GLsizeiptr)size, (GLvoid *)data ); + +exit: if (_array) { releasePointer(_env, _array, data, JNI_FALSE); } diff --git a/libs/surfaceflinger/Layer.cpp b/libs/surfaceflinger/Layer.cpp index 7fd5434d05230..2bb1e1252ebf1 100644 --- a/libs/surfaceflinger/Layer.cpp +++ b/libs/surfaceflinger/Layer.cpp @@ -130,91 +130,170 @@ status_t Layer::setBuffers( uint32_t w, uint32_t h, return NO_ERROR; } +status_t Layer::initializeEglImageLocked( + const sp& buffer, Texture* texture) +{ + status_t err = NO_ERROR; + + // we need to recreate the texture + EGLDisplay dpy(mFlinger->graphicPlane(0).getEGLDisplay()); + + // free the previous image + if (texture->image != EGL_NO_IMAGE_KHR) { + eglDestroyImageKHR(dpy, texture->image); + texture->image = EGL_NO_IMAGE_KHR; + } + + // construct an EGL_NATIVE_BUFFER_ANDROID + android_native_buffer_t* clientBuf = buffer->getNativeBuffer(); + + // create the new EGLImageKHR + const EGLint attrs[] = { + EGL_IMAGE_PRESERVED_KHR, EGL_TRUE, + EGL_NONE, EGL_NONE + }; + texture->image = eglCreateImageKHR( + dpy, EGL_NO_CONTEXT, EGL_NATIVE_BUFFER_ANDROID, + (EGLClientBuffer)clientBuf, attrs); + + LOGE_IF(texture->image == EGL_NO_IMAGE_KHR, + "eglCreateImageKHR() failed. err=0x%4x", + eglGetError()); + + if (texture->image != EGL_NO_IMAGE_KHR) { + glBindTexture(GL_TEXTURE_2D, texture->name); + glEGLImageTargetTexture2DOES(GL_TEXTURE_2D, + (GLeglImageOES)texture->image); + GLint error = glGetError(); + if (UNLIKELY(error != GL_NO_ERROR)) { + // this failed, for instance, because we don't support NPOT. + // FIXME: do something! + LOGE("layer=%p, glEGLImageTargetTexture2DOES(%p) " + "failed err=0x%04x", + this, texture->image, error); + mFlags &= ~DisplayHardware::DIRECT_TEXTURE; + err = INVALID_OPERATION; + } else { + // Everything went okay! + texture->NPOTAdjust = false; + texture->dirty = false; + texture->width = clientBuf->width; + texture->height = clientBuf->height; + } + } else { + err = INVALID_OPERATION; + } + return err; +} + void Layer::reloadTexture(const Region& dirty) { Mutex::Autolock _l(mLock); sp buffer(getFrontBufferLocked()); - if (LIKELY((mFlags & DisplayHardware::DIRECT_TEXTURE) && - (buffer->usage & GRALLOC_USAGE_HW_TEXTURE))) { - int index = mFrontBufferIndex; - if (LIKELY(!mTextures[index].dirty)) { - glBindTexture(GL_TEXTURE_2D, mTextures[index].name); + int index = mFrontBufferIndex; + + // create the new texture name if needed + if (UNLIKELY(mTextures[index].name == -1U)) { + mTextures[index].name = createTexture(); + mTextures[index].width = 0; + mTextures[index].height = 0; + } + + if (mFlags & DisplayHardware::DIRECT_TEXTURE) { + if (buffer->usage & GraphicBuffer::USAGE_HW_TEXTURE) { + if (mTextures[index].dirty) { + initializeEglImageLocked(buffer, &mTextures[index]); + } } else { - // we need to recreate the texture - EGLDisplay dpy(mFlinger->graphicPlane(0).getEGLDisplay()); - - // create the new texture name if needed - if (UNLIKELY(mTextures[index].name == -1U)) { - mTextures[index].name = createTexture(); - } else { - glBindTexture(GL_TEXTURE_2D, mTextures[index].name); + if (mHybridBuffer==0 || (mHybridBuffer->width != buffer->width || + mHybridBuffer->height != buffer->height)) { + mHybridBuffer.clear(); + mHybridBuffer = new GraphicBuffer( + buffer->width, buffer->height, buffer->format, + GraphicBuffer::USAGE_SW_WRITE_OFTEN | + GraphicBuffer::USAGE_HW_TEXTURE); + initializeEglImageLocked( + mHybridBuffer, &mTextures[0]); } - // free the previous image - if (mTextures[index].image != EGL_NO_IMAGE_KHR) { - eglDestroyImageKHR(dpy, mTextures[index].image); - mTextures[index].image = EGL_NO_IMAGE_KHR; - } - - // construct an EGL_NATIVE_BUFFER_ANDROID - android_native_buffer_t* clientBuf = buffer->getNativeBuffer(); - - // create the new EGLImageKHR - const EGLint attrs[] = { - EGL_IMAGE_PRESERVED_KHR, EGL_TRUE, - EGL_NONE, EGL_NONE - }; - mTextures[index].image = eglCreateImageKHR( - dpy, EGL_NO_CONTEXT, EGL_NATIVE_BUFFER_ANDROID, - (EGLClientBuffer)clientBuf, attrs); + GGLSurface t; + status_t res = buffer->lock(&t, GRALLOC_USAGE_SW_READ_OFTEN); + LOGE_IF(res, "error %d (%s) locking buffer %p", + res, strerror(res), buffer.get()); + if (res == NO_ERROR) { + Texture* const texture(&mTextures[0]); - LOGE_IF(mTextures[index].image == EGL_NO_IMAGE_KHR, - "eglCreateImageKHR() failed. err=0x%4x", - eglGetError()); - - if (mTextures[index].image != EGL_NO_IMAGE_KHR) { - glEGLImageTargetTexture2DOES(GL_TEXTURE_2D, - (GLeglImageOES)mTextures[index].image); - GLint error = glGetError(); - if (UNLIKELY(error != GL_NO_ERROR)) { - // this failed, for instance, because we don't support - // NPOT. - // FIXME: do something! - LOGD("layer=%p, glEGLImageTargetTexture2DOES(%p) " - "failed err=0x%04x", - this, mTextures[index].image, error); - mFlags &= ~DisplayHardware::DIRECT_TEXTURE; - } else { - // Everything went okay! - mTextures[index].NPOTAdjust = false; - mTextures[index].dirty = false; - mTextures[index].width = clientBuf->width; - mTextures[index].height = clientBuf->height; + glBindTexture(GL_TEXTURE_2D, texture->name); + + sp buf(mHybridBuffer); + void* vaddr; + res = buf->lock(GraphicBuffer::USAGE_SW_WRITE_OFTEN, &vaddr); + if (res == NO_ERROR) { + int bpp = 0; + switch (t.format) { + case GGL_PIXEL_FORMAT_RGB_565: + case GGL_PIXEL_FORMAT_RGBA_4444: + bpp = 2; + break; + case GGL_PIXEL_FORMAT_RGBA_8888: + case GGL_PIXEL_FORMAT_RGBX_8888: + bpp = 4; + break; + case GGL_PIXEL_FORMAT_YCbCr_422_SP: + case GGL_PIXEL_FORMAT_YCbCr_420_SP: + // just show the Y plane of YUV buffers + bpp = 1; + break; + default: + // oops, we don't handle this format! + LOGE("layer %p, texture=%d, using format %d, which is not " + "supported by the GL", this, texture->name, t.format); + } + if (bpp) { + const Rect bounds(dirty.getBounds()); + size_t src_stride = t.stride; + size_t dst_stride = buf->stride; + if (src_stride == dst_stride && + bounds.width() == t.width && + bounds.height() == t.height) + { + memcpy(vaddr, t.data, t.height * t.stride * bpp); + } else { + GLubyte const * src = t.data + + (bounds.left + bounds.top * src_stride) * bpp; + GLubyte * dst = (GLubyte *)vaddr + + (bounds.left + bounds.top * dst_stride) * bpp; + const size_t length = bounds.width() * bpp; + size_t h = bounds.height(); + src_stride *= bpp; + dst_stride *= bpp; + while (h--) { + memcpy(dst, src, length); + dst += dst_stride; + src += src_stride; + } + } + } + buf->unlock(); } - } + buffer->unlock(); + } } } else { - for (size_t i=0 ; ilock(&t, GRALLOC_USAGE_SW_READ_OFTEN); LOGE_IF(res, "error %d (%s) locking buffer %p", res, strerror(res), buffer.get()); - if (res == NO_ERROR) { - if (UNLIKELY(mTextures[0].name == -1U)) { - mTextures[0].name = createTexture(); - mTextures[0].width = 0; - mTextures[0].height = 0; - } loadTexture(&mTextures[0], dirty, t); buffer->unlock(); } } } - void Layer::onDraw(const Region& clip) const { int index = mFrontBufferIndex; diff --git a/libs/surfaceflinger/Layer.h b/libs/surfaceflinger/Layer.h index 702c51a55c50b..57b3dfa41ee2e 100644 --- a/libs/surfaceflinger/Layer.h +++ b/libs/surfaceflinger/Layer.h @@ -85,6 +85,8 @@ private: } void reloadTexture(const Region& dirty); + status_t initializeEglImageLocked( + const sp& buffer, Texture* texture); uint32_t getEffectiveUsage(uint32_t usage) const; @@ -118,6 +120,7 @@ private: // protected by mLock sp mBuffers[NUM_BUFFERS]; Texture mTextures[NUM_BUFFERS]; + sp mHybridBuffer; uint32_t mWidth; uint32_t mHeight; diff --git a/libs/surfaceflinger/LayerBase.cpp b/libs/surfaceflinger/LayerBase.cpp index b376e72aa15fe..ecc78946bb93e 100644 --- a/libs/surfaceflinger/LayerBase.cpp +++ b/libs/surfaceflinger/LayerBase.cpp @@ -507,7 +507,7 @@ void LayerBase::loadTexture(Texture* texture, // uh? return; } - + glBindTexture(GL_TEXTURE_2D, texture->name); /* diff --git a/media/libmedia/ToneGenerator.cpp b/media/libmedia/ToneGenerator.cpp index 3729eb34226ff..91d0d00953382 100644 --- a/media/libmedia/ToneGenerator.cpp +++ b/media/libmedia/ToneGenerator.cpp @@ -903,10 +903,11 @@ bool ToneGenerator::startTone(int toneType, int durationMs) { if (mState == TONE_STOPPED) { LOGV("Start waiting for previous tone to stop"); - lStatus = mWaitCbkCond.waitRelative(mLock, seconds(1)); + lStatus = mWaitCbkCond.waitRelative(mLock, seconds(3)); if (lStatus != NO_ERROR) { LOGE("--- start wait for stop timed out, status %d", lStatus); mState = TONE_IDLE; + mLock.unlock(); return lResult; } } @@ -921,7 +922,7 @@ bool ToneGenerator::startTone(int toneType, int durationMs) { mLock.lock(); if (mState == TONE_STARTING) { LOGV("Wait for start callback"); - lStatus = mWaitCbkCond.waitRelative(mLock, seconds(1)); + lStatus = mWaitCbkCond.waitRelative(mLock, seconds(3)); if (lStatus != NO_ERROR) { LOGE("--- Immediate start timed out, status %d", lStatus); mState = TONE_IDLE; @@ -934,7 +935,7 @@ bool ToneGenerator::startTone(int toneType, int durationMs) { } else { LOGV("Delayed start\n"); mState = TONE_RESTARTING; - lStatus = mWaitCbkCond.waitRelative(mLock, seconds(1)); + lStatus = mWaitCbkCond.waitRelative(mLock, seconds(3)); if (lStatus == NO_ERROR) { if (mState != TONE_IDLE) { lResult = true; @@ -973,7 +974,7 @@ void ToneGenerator::stopTone() { if (mState == TONE_PLAYING || mState == TONE_STARTING || mState == TONE_RESTARTING) { mState = TONE_STOPPING; LOGV("waiting cond"); - status_t lStatus = mWaitCbkCond.waitRelative(mLock, seconds(1)); + status_t lStatus = mWaitCbkCond.waitRelative(mLock, seconds(3)); if (lStatus == NO_ERROR) { LOGV("track stop complete, time %d", (unsigned int)(systemTime()/1000000)); } else { @@ -1087,6 +1088,7 @@ void ToneGenerator::audioCallback(int event, void* user, void *info) { lpToneGen->mLock.lock(); + // Update pcm frame count and end time (current time at the end of this process) lpToneGen->mTotalSmp += lReqSmp; diff --git a/opengl/tools/glgen/specs/gles11/checks.spec b/opengl/tools/glgen/specs/gles11/checks.spec index e31a2ce50e03e..1468ab9792f82 100644 --- a/opengl/tools/glgen/specs/gles11/checks.spec +++ b/opengl/tools/glgen/specs/gles11/checks.spec @@ -1,61 +1,62 @@ -glClipPlanef check eqn 4 -glClipPlanex check eqn 4 -glGetClipPlanefOES check eqn 4 -glGetClipPlanexOES check eqn 4 -glDeleteBuffers check buffers n -glDeleteTextures check textures n -glDrawElements check_AIOOBE indices count -glFog ifcheck params 1 pname GL_FOG_MODE,GL_FOG_DENSITY,GL_FOG_START,GL_FOG_END ifcheck params 4 pname GL_FOG_COLOR -glGenBuffers check buffers n -glGenTextures check textures n -glGetClipPlane check eqn 4 -glGetIntegerv ifcheck params 1 pname GL_ALPHA_BITS,GL_ALPHA_TEST_FUNC,GL_ALPHA_TEST_REF,GL_BLEND_DST,GL_BLUE_BITS,GL_COLOR_ARRAY_BUFFER_BINDING,GL_COLOR_ARRAY_SIZE,GL_COLOR_ARRAY_STRIDE,GL_COLOR_ARRAY_TYPE,GL_CULL_FACE,GL_DEPTH_BITS,GL_DEPTH_CLEAR_VALUE,GL_DEPTH_FUNC,GL_DEPTH_WRITEMASK,GL_FOG_DENSITY,GL_FOG_END,GL_FOG_MODE,GL_FOG_START,GL_FRONT_FACE,GL_GREEN_BITS,GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES,GL_IMPLEMENTATION_COLOR_READ_TYPE_OES,GL_LIGHT_MODEL_COLOR_CONTROL,GL_LIGHT_MODEL_LOCAL_VIEWER,GL_LIGHT_MODEL_TWO_SIDE,GL_LINE_SMOOTH_HINT,GL_LINE_WIDTH,GL_LOGIC_OP_MODE,GL_MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES,GL_MATRIX_INDEX_ARRAY_SIZE_OES,GL_MATRIX_INDEX_ARRAY_STRIDE_OES,GL_MATRIX_INDEX_ARRAY_TYPE_OES,GL_MATRIX_MODE,GL_MAX_CLIP_PLANES,GL_MAX_ELEMENTS_INDICES,GL_MAX_ELEMENTS_VERTICES,GL_MAX_LIGHTS,GL_MAX_MODELVIEW_STACK_DEPTH,GL_MAX_PALETTE_MATRICES_OES,GL_MAX_PROJECTION_STACK_DEPTH,GL_MAX_TEXTURE_SIZE,GL_MAX_TEXTURE_STACK_DEPTH,GL_MAX_TEXTURE_UNITS,GL_MAX_VERTEX_UNITS_OES,GL_MODELVIEW_STACK_DEPTH,GL_NORMAL_ARRAY_BUFFER_BINDING,GL_NORMAL_ARRAY_STRIDE,GL_NORMAL_ARRAY_TYPE,GL_NUM_COMPRESSED_TEXTURE_FORMATS,GL_PACK_ALIGNMENT,GL_PERSPECTIVE_CORRECTION_HINT,GL_POINT_SIZE,GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES,GL_POINT_SIZE_ARRAY_STRIDE_OES,GL_POINT_SIZE_ARRAY_TYPE_OES,GL_POINT_SMOOTH_HINT,GL_POLYGON_OFFSET_FACTOR,GL_POLYGON_OFFSET_UNITS,GL_PROJECTION_STACK_DEPTH,GL_RED_BITS,GL_SHADE_MODEL,GL_STENCIL_BITS,GL_STENCIL_CLEAR_VALUE,GL_STENCIL_FAIL,GL_STENCIL_FUNC,GL_STENCIL_PASS_DEPTH_FAIL,GL_STENCIL_PASS_DEPTH_PASS,GL_STENCIL_REF,GL_STENCIL_VALUE_MASK,GL_STENCIL_WRITEMASK,GL_SUBPIXEL_BITS,GL_TEXTURE_BINDING_2D,GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING,GL_TEXTURE_COORD_ARRAY_SIZE,GL_TEXTURE_COORD_ARRAY_STRIDE,GL_TEXTURE_COORD_ARRAY_TYPE,GL_TEXTURE_STACK_DEPTH,GL_UNPACK_ALIGNMENT,GL_VERTEX_ARRAY_BUFFER_BINDING,GL_VERTEX_ARRAY_SIZE,GL_VERTEX_ARRAY_STRIDE,GL_VERTEX_ARRAY_TYPE,GL_WEIGHT_ARRAY_BUFFER_BINDING_OES,GL_WEIGHT_ARRAY_SIZE_OES,GL_WEIGHT_ARRAY_STRIDE_OES,GL_WEIGHT_ARRAY_TYPE_OES ifcheck params 2 pname GL_ALIASED_POINT_SIZE_RANGE,GL_ALIASED_LINE_WIDTH_RANGE,GL_DEPTH_RANGE,GL_MAX_VIEWPORT_DIMS,GL_SMOOTH_LINE_WIDTH_RANGE,GL_SMOOTH_POINT_SIZE_RANGE ifcheck params 4 pname GL_COLOR_CLEAR_VALUE,GL_COLOR_WRITEMASK,GL_FOG_COLOR,GL_LIGHT_MODEL_AMBIENT,GL_SCISSOR_BOX,GL_VIEWPORT ifcheck params 16 pname GL_MODELVIEW_MATRIX,GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES,GL_PROJECTION_MATRIX,GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES,GL_TEXTURE_MATRIX,GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES ifcheck params getNumCompressedTextureFormats() pname GL_COMPRESSED_TEXTURE_FORMATS -glGetLight ifcheck params 1 pname GL_SPOT_EXPONENT,GL_SPOT_CUTOFF,GL_CONSTANT_ATTENUATION,GL_LINEAR_ATTENUATION,GL_QUADRATIC_ATTENUATION ifcheck params 3 pname GL_SPOT_DIRECTION ifcheck params 4 pname GL_AMBIENT,GL_DIFFUSE,GL_SPECULAR,GL_EMISSION -glGetMaterial ifcheck params 1 pname GL_SHININESS ifcheck params 4 pname GL_AMBIENT,GL_DIFFUSE,GL_SPECULAR,GL_EMISSION,GL_AMBIENT_AND_DIFFUSE -glGetTexEnv ifcheck params 1 pname GL_TEXTURE_ENV_MODE,GL_COMBINE_RGB,GL_COMBINE_ALPHA ifcheck params 4 pname GL_TEXTURE_ENV_COLOR -glGetTexParameter check params 1 -glLightModel ifcheck params 1 pname GL_LIGHT_MODEL_TWO_SIDE ifcheck params 4 pname GL_LIGHT_MODEL_AMBIENT -glLight ifcheck params 1 pname GL_SPOT_EXPONENT,GL_SPOT_CUTOFF,GL_CONSTANT_ATTENUATION,GL_LINEAR_ATTENUATION,GL_QUADRATIC_ATTENUATION ifcheck params 3 pname GL_SPOT_DIRECTION ifcheck params 4 pname GL_AMBIENT,GL_DIFFUSE,GL_SPECULAR,GL_EMISSION -glLoadMatrix check m 16 -glMaterial ifcheck params 1 pname GL_SHININESS ifcheck params 4 pname GL_AMBIENT,GL_DIFFUSE,GL_SPECULAR,GL_EMISSION,GL_AMBIENT_AND_DIFFUSE -glMultMatrix check m 16 -glPointParameter check params 1 -glTexEnv ifcheck params 1 pname GL_TEXTURE_ENV_MODE,GL_COMBINE_RGB,GL_COMBINE_ALPHA ifcheck params 4 pname GL_TEXTURE_ENV_COLOR -glTexImage2D nullAllowed -glTexSubImage2D nullAllowed -glBufferData nullAllowed -glTexParameter check params 1 -glQueryMatrixxOES check mantissa 16 check exponent 16 return -1 -glDrawTexfvOES check coords 5 -glDrawTexivOES check coords 5 -glDrawTexsvOES check coords 5 -glDrawTexxvOES check coords 5 -glBindFramebufferOES unsupported -glBindRenderbufferOES unsupported -glBlendEquation unsupported -glBlendEquationSeparate unsupported -glBlendFuncSeparate unsupported -glCheckFramebufferStatusOES unsupported return 0 -glCurrentPaletteMatrixOES unsupported -glDeleteFramebuffersOES unsupported -glDeleteRenderbuffersOES unsupported -glFramebufferRenderbufferOES unsupported -glFramebufferStorageOES unsupported -glFramebufferTexture2DOES unsupported -glGenFramebuffersOES unsupported -glGenRenderbuffersOES unsupported -glGenerateMipmapOES unsupported -glGetBufferParameter unsupported -glGetFramebufferAttachmentParameterivOES unsupported -glGetRenderbufferParameterivOES unsupported -glGetTexGen unsupported -glIsFramebufferOES unsupported return JNI_FALSE -glIsRenderbufferOES unsupported return JNI_FALSE -glLoadPaletteFromModelViewMatrixOES unsupported -glMatrixIndexPointerOES unsupported -glRenderbufferStorageOES unsupported return false -glTexGen unsupported -glTexGenf unsupported -glTexGeni unsupported -glTexGenx unsupported -glWeightPointerOES unsupported +glClipPlanef check eqn 4 +glClipPlanex check eqn 4 +glGetClipPlanefOES check eqn 4 +glGetClipPlanexOES check eqn 4 +glDeleteBuffers check buffers n +glDeleteTextures check textures n +glDrawElements check_AIOOBE indices count +glFog ifcheck params 1 pname GL_FOG_MODE,GL_FOG_DENSITY,GL_FOG_START,GL_FOG_END ifcheck params 4 pname GL_FOG_COLOR +glGenBuffers check buffers n +glGenTextures check textures n +glGetClipPlane check eqn 4 +glGetIntegerv ifcheck params 1 pname GL_ALPHA_BITS,GL_ALPHA_TEST_FUNC,GL_ALPHA_TEST_REF,GL_BLEND_DST,GL_BLUE_BITS,GL_COLOR_ARRAY_BUFFER_BINDING,GL_COLOR_ARRAY_SIZE,GL_COLOR_ARRAY_STRIDE,GL_COLOR_ARRAY_TYPE,GL_CULL_FACE,GL_DEPTH_BITS,GL_DEPTH_CLEAR_VALUE,GL_DEPTH_FUNC,GL_DEPTH_WRITEMASK,GL_FOG_DENSITY,GL_FOG_END,GL_FOG_MODE,GL_FOG_START,GL_FRONT_FACE,GL_GREEN_BITS,GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES,GL_IMPLEMENTATION_COLOR_READ_TYPE_OES,GL_LIGHT_MODEL_COLOR_CONTROL,GL_LIGHT_MODEL_LOCAL_VIEWER,GL_LIGHT_MODEL_TWO_SIDE,GL_LINE_SMOOTH_HINT,GL_LINE_WIDTH,GL_LOGIC_OP_MODE,GL_MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES,GL_MATRIX_INDEX_ARRAY_SIZE_OES,GL_MATRIX_INDEX_ARRAY_STRIDE_OES,GL_MATRIX_INDEX_ARRAY_TYPE_OES,GL_MATRIX_MODE,GL_MAX_CLIP_PLANES,GL_MAX_ELEMENTS_INDICES,GL_MAX_ELEMENTS_VERTICES,GL_MAX_LIGHTS,GL_MAX_MODELVIEW_STACK_DEPTH,GL_MAX_PALETTE_MATRICES_OES,GL_MAX_PROJECTION_STACK_DEPTH,GL_MAX_TEXTURE_SIZE,GL_MAX_TEXTURE_STACK_DEPTH,GL_MAX_TEXTURE_UNITS,GL_MAX_VERTEX_UNITS_OES,GL_MODELVIEW_STACK_DEPTH,GL_NORMAL_ARRAY_BUFFER_BINDING,GL_NORMAL_ARRAY_STRIDE,GL_NORMAL_ARRAY_TYPE,GL_NUM_COMPRESSED_TEXTURE_FORMATS,GL_PACK_ALIGNMENT,GL_PERSPECTIVE_CORRECTION_HINT,GL_POINT_SIZE,GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES,GL_POINT_SIZE_ARRAY_STRIDE_OES,GL_POINT_SIZE_ARRAY_TYPE_OES,GL_POINT_SMOOTH_HINT,GL_POLYGON_OFFSET_FACTOR,GL_POLYGON_OFFSET_UNITS,GL_PROJECTION_STACK_DEPTH,GL_RED_BITS,GL_SHADE_MODEL,GL_STENCIL_BITS,GL_STENCIL_CLEAR_VALUE,GL_STENCIL_FAIL,GL_STENCIL_FUNC,GL_STENCIL_PASS_DEPTH_FAIL,GL_STENCIL_PASS_DEPTH_PASS,GL_STENCIL_REF,GL_STENCIL_VALUE_MASK,GL_STENCIL_WRITEMASK,GL_SUBPIXEL_BITS,GL_TEXTURE_BINDING_2D,GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING,GL_TEXTURE_COORD_ARRAY_SIZE,GL_TEXTURE_COORD_ARRAY_STRIDE,GL_TEXTURE_COORD_ARRAY_TYPE,GL_TEXTURE_STACK_DEPTH,GL_UNPACK_ALIGNMENT,GL_VERTEX_ARRAY_BUFFER_BINDING,GL_VERTEX_ARRAY_SIZE,GL_VERTEX_ARRAY_STRIDE,GL_VERTEX_ARRAY_TYPE,GL_WEIGHT_ARRAY_BUFFER_BINDING_OES,GL_WEIGHT_ARRAY_SIZE_OES,GL_WEIGHT_ARRAY_STRIDE_OES,GL_WEIGHT_ARRAY_TYPE_OES ifcheck params 2 pname GL_ALIASED_POINT_SIZE_RANGE,GL_ALIASED_LINE_WIDTH_RANGE,GL_DEPTH_RANGE,GL_MAX_VIEWPORT_DIMS,GL_SMOOTH_LINE_WIDTH_RANGE,GL_SMOOTH_POINT_SIZE_RANGE ifcheck params 4 pname GL_COLOR_CLEAR_VALUE,GL_COLOR_WRITEMASK,GL_FOG_COLOR,GL_LIGHT_MODEL_AMBIENT,GL_SCISSOR_BOX,GL_VIEWPORT ifcheck params 16 pname GL_MODELVIEW_MATRIX,GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES,GL_PROJECTION_MATRIX,GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES,GL_TEXTURE_MATRIX,GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES ifcheck params getNumCompressedTextureFormats() pname GL_COMPRESSED_TEXTURE_FORMATS +glGetLight ifcheck params 1 pname GL_SPOT_EXPONENT,GL_SPOT_CUTOFF,GL_CONSTANT_ATTENUATION,GL_LINEAR_ATTENUATION,GL_QUADRATIC_ATTENUATION ifcheck params 3 pname GL_SPOT_DIRECTION ifcheck params 4 pname GL_AMBIENT,GL_DIFFUSE,GL_SPECULAR,GL_EMISSION +glGetMaterial ifcheck params 1 pname GL_SHININESS ifcheck params 4 pname GL_AMBIENT,GL_DIFFUSE,GL_SPECULAR,GL_EMISSION,GL_AMBIENT_AND_DIFFUSE +glGetTexEnv ifcheck params 1 pname GL_TEXTURE_ENV_MODE,GL_COMBINE_RGB,GL_COMBINE_ALPHA ifcheck params 4 pname GL_TEXTURE_ENV_COLOR +glGetTexParameter check params 1 +glLightModel ifcheck params 1 pname GL_LIGHT_MODEL_TWO_SIDE ifcheck params 4 pname GL_LIGHT_MODEL_AMBIENT +glLight ifcheck params 1 pname GL_SPOT_EXPONENT,GL_SPOT_CUTOFF,GL_CONSTANT_ATTENUATION,GL_LINEAR_ATTENUATION,GL_QUADRATIC_ATTENUATION ifcheck params 3 pname GL_SPOT_DIRECTION ifcheck params 4 pname GL_AMBIENT,GL_DIFFUSE,GL_SPECULAR,GL_EMISSION +glLoadMatrix check m 16 +glMaterial ifcheck params 1 pname GL_SHININESS ifcheck params 4 pname GL_AMBIENT,GL_DIFFUSE,GL_SPECULAR,GL_EMISSION,GL_AMBIENT_AND_DIFFUSE +glMultMatrix check m 16 +glPointParameter check params 1 +glTexEnv ifcheck params 1 pname GL_TEXTURE_ENV_MODE,GL_COMBINE_RGB,GL_COMBINE_ALPHA ifcheck params 4 pname GL_TEXTURE_ENV_COLOR +glTexImage2D nullAllowed +glTexSubImage2D nullAllowed +glBufferData nullAllowed check data size +glBufferSubData check data size +glTexParameter check params 1 +glQueryMatrixxOES check mantissa 16 check exponent 16 return -1 +glDrawTexfvOES check coords 5 +glDrawTexivOES check coords 5 +glDrawTexsvOES check coords 5 +glDrawTexxvOES check coords 5 +glBindFramebufferOES unsupported +glBindRenderbufferOES unsupported +glBlendEquation unsupported +glBlendEquationSeparate unsupported +glBlendFuncSeparate unsupported +glCheckFramebufferStatusOES unsupported return 0 +glCurrentPaletteMatrixOES unsupported +glDeleteFramebuffersOES unsupported +glDeleteRenderbuffersOES unsupported +glFramebufferRenderbufferOES unsupported +glFramebufferStorageOES unsupported +glFramebufferTexture2DOES unsupported +glGenFramebuffersOES unsupported +glGenRenderbuffersOES unsupported +glGenerateMipmapOES unsupported +glGetBufferParameter unsupported +glGetFramebufferAttachmentParameterivOES unsupported +glGetRenderbufferParameterivOES unsupported +glGetTexGen unsupported +glIsFramebufferOES unsupported return JNI_FALSE +glIsRenderbufferOES unsupported return JNI_FALSE +glLoadPaletteFromModelViewMatrixOES unsupported +glMatrixIndexPointerOES unsupported +glRenderbufferStorageOES unsupported return false +glTexGen unsupported +glTexGenf unsupported +glTexGeni unsupported +glTexGenx unsupported +glWeightPointerOES unsupported diff --git a/opengl/tools/glgen/specs/jsr239/glspec-checks b/opengl/tools/glgen/specs/jsr239/glspec-checks index 55840fa101437..063cdc74a44c8 100644 --- a/opengl/tools/glgen/specs/jsr239/glspec-checks +++ b/opengl/tools/glgen/specs/jsr239/glspec-checks @@ -1,59 +1,60 @@ -glClipPlanef check equation 4 -glClipPlanex check equation 4 -glDeleteBuffers check buffers n -glDeleteTextures check textures n -glDrawElements check_AIOOBE indices count -glFog ifcheck params 1 pname GL_FOG_MODE,GL_FOG_DENSITY,GL_FOG_START,GL_FOG_END ifcheck params 4 pname GL_FOG_COLOR -glGenBuffers check buffers n -glGenTextures check textures n -glGetClipPlane check eqn 4 -glGetIntegerv ifcheck params 1 pname GL_ALPHA_BITS,GL_ALPHA_TEST_FUNC,GL_ALPHA_TEST_REF,GL_BLEND_DST,GL_BLUE_BITS,GL_COLOR_ARRAY_BUFFER_BINDING,GL_COLOR_ARRAY_SIZE,GL_COLOR_ARRAY_STRIDE,GL_COLOR_ARRAY_TYPE,GL_CULL_FACE,GL_DEPTH_BITS,GL_DEPTH_CLEAR_VALUE,GL_DEPTH_FUNC,GL_DEPTH_WRITEMASK,GL_FOG_DENSITY,GL_FOG_END,GL_FOG_MODE,GL_FOG_START,GL_FRONT_FACE,GL_GREEN_BITS,GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES,GL_IMPLEMENTATION_COLOR_READ_TYPE_OES,GL_LIGHT_MODEL_COLOR_CONTROL,GL_LIGHT_MODEL_LOCAL_VIEWER,GL_LIGHT_MODEL_TWO_SIDE,GL_LINE_SMOOTH_HINT,GL_LINE_WIDTH,GL_LOGIC_OP_MODE,GL_MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES,GL_MATRIX_INDEX_ARRAY_SIZE_OES,GL_MATRIX_INDEX_ARRAY_STRIDE_OES,GL_MATRIX_INDEX_ARRAY_TYPE_OES,GL_MATRIX_MODE,GL_MAX_CLIP_PLANES,GL_MAX_ELEMENTS_INDICES,GL_MAX_ELEMENTS_VERTICES,GL_MAX_LIGHTS,GL_MAX_MODELVIEW_STACK_DEPTH,GL_MAX_PALETTE_MATRICES_OES,GL_MAX_PROJECTION_STACK_DEPTH,GL_MAX_TEXTURE_SIZE,GL_MAX_TEXTURE_STACK_DEPTH,GL_MAX_TEXTURE_UNITS,GL_MAX_VERTEX_UNITS_OES,GL_MODELVIEW_STACK_DEPTH,GL_NORMAL_ARRAY_BUFFER_BINDING,GL_NORMAL_ARRAY_STRIDE,GL_NORMAL_ARRAY_TYPE,GL_NUM_COMPRESSED_TEXTURE_FORMATS,GL_PACK_ALIGNMENT,GL_PERSPECTIVE_CORRECTION_HINT,GL_POINT_SIZE,GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES,GL_POINT_SIZE_ARRAY_STRIDE_OES,GL_POINT_SIZE_ARRAY_TYPE_OES,GL_POINT_SMOOTH_HINT,GL_POLYGON_OFFSET_FACTOR,GL_POLYGON_OFFSET_UNITS,GL_PROJECTION_STACK_DEPTH,GL_RED_BITS,GL_SHADE_MODEL,GL_STENCIL_BITS,GL_STENCIL_CLEAR_VALUE,GL_STENCIL_FAIL,GL_STENCIL_FUNC,GL_STENCIL_PASS_DEPTH_FAIL,GL_STENCIL_PASS_DEPTH_PASS,GL_STENCIL_REF,GL_STENCIL_VALUE_MASK,GL_STENCIL_WRITEMASK,GL_SUBPIXEL_BITS,GL_TEXTURE_BINDING_2D,GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING,GL_TEXTURE_COORD_ARRAY_SIZE,GL_TEXTURE_COORD_ARRAY_STRIDE,GL_TEXTURE_COORD_ARRAY_TYPE,GL_TEXTURE_STACK_DEPTH,GL_UNPACK_ALIGNMENT,GL_VERTEX_ARRAY_BUFFER_BINDING,GL_VERTEX_ARRAY_SIZE,GL_VERTEX_ARRAY_STRIDE,GL_VERTEX_ARRAY_TYPE,GL_WEIGHT_ARRAY_BUFFER_BINDING_OES,GL_WEIGHT_ARRAY_SIZE_OES,GL_WEIGHT_ARRAY_STRIDE_OES,GL_WEIGHT_ARRAY_TYPE_OES ifcheck params 2 pname GL_ALIASED_POINT_SIZE_RANGE,GL_ALIASED_LINE_WIDTH_RANGE,GL_DEPTH_RANGE,GL_MAX_VIEWPORT_DIMS,GL_SMOOTH_LINE_WIDTH_RANGE,GL_SMOOTH_POINT_SIZE_RANGE ifcheck params 4 pname GL_COLOR_CLEAR_VALUE,GL_COLOR_WRITEMASK,GL_FOG_COLOR,GL_LIGHT_MODEL_AMBIENT,GL_SCISSOR_BOX,GL_VIEWPORT ifcheck params 16 pname GL_MODELVIEW_MATRIX,GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES,GL_PROJECTION_MATRIX,GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES,GL_TEXTURE_MATRIX,GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES ifcheck params getNumCompressedTextureFormats() pname GL_COMPRESSED_TEXTURE_FORMATS -glGetLight ifcheck params 1 pname GL_SPOT_EXPONENT,GL_SPOT_CUTOFF,GL_CONSTANT_ATTENUATION,GL_LINEAR_ATTENUATION,GL_QUADRATIC_ATTENUATION ifcheck params 3 pname GL_SPOT_DIRECTION ifcheck params 4 pname GL_AMBIENT,GL_DIFFUSE,GL_SPECULAR,GL_EMISSION -glGetMaterial ifcheck params 1 pname GL_SHININESS ifcheck params 4 pname GL_AMBIENT,GL_DIFFUSE,GL_SPECULAR,GL_EMISSION,GL_AMBIENT_AND_DIFFUSE -glGetTexEnv ifcheck params 1 pname GL_TEXTURE_ENV_MODE,GL_COMBINE_RGB,GL_COMBINE_ALPHA ifcheck params 4 pname GL_TEXTURE_ENV_COLOR -glGetTexParameter check params 1 -glLightModel ifcheck params 1 pname GL_LIGHT_MODEL_TWO_SIDE ifcheck params 4 pname GL_LIGHT_MODEL_AMBIENT -glLight ifcheck params 1 pname GL_SPOT_EXPONENT,GL_SPOT_CUTOFF,GL_CONSTANT_ATTENUATION,GL_LINEAR_ATTENUATION,GL_QUADRATIC_ATTENUATION ifcheck params 3 pname GL_SPOT_DIRECTION ifcheck params 4 pname GL_AMBIENT,GL_DIFFUSE,GL_SPECULAR,GL_EMISSION -glLoadMatrix check m 16 -glMaterial ifcheck params 1 pname GL_SHININESS ifcheck params 4 pname GL_AMBIENT,GL_DIFFUSE,GL_SPECULAR,GL_EMISSION,GL_AMBIENT_AND_DIFFUSE -glMultMatrix check m 16 -glPointParameter check params 1 -glTexEnv ifcheck params 1 pname GL_TEXTURE_ENV_MODE,GL_COMBINE_RGB,GL_COMBINE_ALPHA ifcheck params 4 pname GL_TEXTURE_ENV_COLOR -glTexImage2D nullAllowed -glTexSubImage2D nullAllowed -glBufferData nullAllowed -glTexParameter check params 1 -glQueryMatrixxOES check mantissa 16 check exponent 16 return -1 -glDrawTexfvOES check coords 5 -glDrawTexivOES check coords 5 -glDrawTexsvOES check coords 5 -glDrawTexxvOES check coords 5 -glBindFramebufferOES unsupported -glBindRenderbufferOES unsupported -glBlendEquation unsupported -glBlendEquationSeparate unsupported -glBlendFuncSeparate unsupported -glCheckFramebufferStatusOES unsupported return 0 -glCurrentPaletteMatrixOES unsupported -glDeleteFramebuffersOES unsupported -glDeleteRenderbuffersOES unsupported -glFramebufferRenderbufferOES unsupported -glFramebufferStorageOES unsupported -glFramebufferTexture2DOES unsupported -glGenFramebuffersOES unsupported -glGenRenderbuffersOES unsupported -glGenerateMipmapOES unsupported -glGetBufferParameter unsupported -glGetFramebufferAttachmentParameterivOES unsupported -glGetRenderbufferParameterivOES unsupported -glGetTexGen unsupported -glIsFramebufferOES unsupported return JNI_FALSE -glIsRenderbufferOES unsupported return JNI_FALSE -glLoadPaletteFromModelViewMatrixOES unsupported -glMatrixIndexPointerOES unsupported -glRenderbufferStorageOES unsupported return false -glTexGen unsupported -glTexGenf unsupported -glTexGeni unsupported -glTexGenx unsupported -glWeightPointerOES unsupported +glClipPlanef check equation 4 +glClipPlanex check equation 4 +glDeleteBuffers check buffers n +glDeleteTextures check textures n +glDrawElements check_AIOOBE indices count +glFog ifcheck params 1 pname GL_FOG_MODE,GL_FOG_DENSITY,GL_FOG_START,GL_FOG_END ifcheck params 4 pname GL_FOG_COLOR +glGenBuffers check buffers n +glGenTextures check textures n +glGetClipPlane check eqn 4 +glGetIntegerv ifcheck params 1 pname GL_ALPHA_BITS,GL_ALPHA_TEST_FUNC,GL_ALPHA_TEST_REF,GL_BLEND_DST,GL_BLUE_BITS,GL_COLOR_ARRAY_BUFFER_BINDING,GL_COLOR_ARRAY_SIZE,GL_COLOR_ARRAY_STRIDE,GL_COLOR_ARRAY_TYPE,GL_CULL_FACE,GL_DEPTH_BITS,GL_DEPTH_CLEAR_VALUE,GL_DEPTH_FUNC,GL_DEPTH_WRITEMASK,GL_FOG_DENSITY,GL_FOG_END,GL_FOG_MODE,GL_FOG_START,GL_FRONT_FACE,GL_GREEN_BITS,GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES,GL_IMPLEMENTATION_COLOR_READ_TYPE_OES,GL_LIGHT_MODEL_COLOR_CONTROL,GL_LIGHT_MODEL_LOCAL_VIEWER,GL_LIGHT_MODEL_TWO_SIDE,GL_LINE_SMOOTH_HINT,GL_LINE_WIDTH,GL_LOGIC_OP_MODE,GL_MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES,GL_MATRIX_INDEX_ARRAY_SIZE_OES,GL_MATRIX_INDEX_ARRAY_STRIDE_OES,GL_MATRIX_INDEX_ARRAY_TYPE_OES,GL_MATRIX_MODE,GL_MAX_CLIP_PLANES,GL_MAX_ELEMENTS_INDICES,GL_MAX_ELEMENTS_VERTICES,GL_MAX_LIGHTS,GL_MAX_MODELVIEW_STACK_DEPTH,GL_MAX_PALETTE_MATRICES_OES,GL_MAX_PROJECTION_STACK_DEPTH,GL_MAX_TEXTURE_SIZE,GL_MAX_TEXTURE_STACK_DEPTH,GL_MAX_TEXTURE_UNITS,GL_MAX_VERTEX_UNITS_OES,GL_MODELVIEW_STACK_DEPTH,GL_NORMAL_ARRAY_BUFFER_BINDING,GL_NORMAL_ARRAY_STRIDE,GL_NORMAL_ARRAY_TYPE,GL_NUM_COMPRESSED_TEXTURE_FORMATS,GL_PACK_ALIGNMENT,GL_PERSPECTIVE_CORRECTION_HINT,GL_POINT_SIZE,GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES,GL_POINT_SIZE_ARRAY_STRIDE_OES,GL_POINT_SIZE_ARRAY_TYPE_OES,GL_POINT_SMOOTH_HINT,GL_POLYGON_OFFSET_FACTOR,GL_POLYGON_OFFSET_UNITS,GL_PROJECTION_STACK_DEPTH,GL_RED_BITS,GL_SHADE_MODEL,GL_STENCIL_BITS,GL_STENCIL_CLEAR_VALUE,GL_STENCIL_FAIL,GL_STENCIL_FUNC,GL_STENCIL_PASS_DEPTH_FAIL,GL_STENCIL_PASS_DEPTH_PASS,GL_STENCIL_REF,GL_STENCIL_VALUE_MASK,GL_STENCIL_WRITEMASK,GL_SUBPIXEL_BITS,GL_TEXTURE_BINDING_2D,GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING,GL_TEXTURE_COORD_ARRAY_SIZE,GL_TEXTURE_COORD_ARRAY_STRIDE,GL_TEXTURE_COORD_ARRAY_TYPE,GL_TEXTURE_STACK_DEPTH,GL_UNPACK_ALIGNMENT,GL_VERTEX_ARRAY_BUFFER_BINDING,GL_VERTEX_ARRAY_SIZE,GL_VERTEX_ARRAY_STRIDE,GL_VERTEX_ARRAY_TYPE,GL_WEIGHT_ARRAY_BUFFER_BINDING_OES,GL_WEIGHT_ARRAY_SIZE_OES,GL_WEIGHT_ARRAY_STRIDE_OES,GL_WEIGHT_ARRAY_TYPE_OES ifcheck params 2 pname GL_ALIASED_POINT_SIZE_RANGE,GL_ALIASED_LINE_WIDTH_RANGE,GL_DEPTH_RANGE,GL_MAX_VIEWPORT_DIMS,GL_SMOOTH_LINE_WIDTH_RANGE,GL_SMOOTH_POINT_SIZE_RANGE ifcheck params 4 pname GL_COLOR_CLEAR_VALUE,GL_COLOR_WRITEMASK,GL_FOG_COLOR,GL_LIGHT_MODEL_AMBIENT,GL_SCISSOR_BOX,GL_VIEWPORT ifcheck params 16 pname GL_MODELVIEW_MATRIX,GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES,GL_PROJECTION_MATRIX,GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES,GL_TEXTURE_MATRIX,GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES ifcheck params getNumCompressedTextureFormats() pname GL_COMPRESSED_TEXTURE_FORMATS +glGetLight ifcheck params 1 pname GL_SPOT_EXPONENT,GL_SPOT_CUTOFF,GL_CONSTANT_ATTENUATION,GL_LINEAR_ATTENUATION,GL_QUADRATIC_ATTENUATION ifcheck params 3 pname GL_SPOT_DIRECTION ifcheck params 4 pname GL_AMBIENT,GL_DIFFUSE,GL_SPECULAR,GL_EMISSION +glGetMaterial ifcheck params 1 pname GL_SHININESS ifcheck params 4 pname GL_AMBIENT,GL_DIFFUSE,GL_SPECULAR,GL_EMISSION,GL_AMBIENT_AND_DIFFUSE +glGetTexEnv ifcheck params 1 pname GL_TEXTURE_ENV_MODE,GL_COMBINE_RGB,GL_COMBINE_ALPHA ifcheck params 4 pname GL_TEXTURE_ENV_COLOR +glGetTexParameter check params 1 +glLightModel ifcheck params 1 pname GL_LIGHT_MODEL_TWO_SIDE ifcheck params 4 pname GL_LIGHT_MODEL_AMBIENT +glLight ifcheck params 1 pname GL_SPOT_EXPONENT,GL_SPOT_CUTOFF,GL_CONSTANT_ATTENUATION,GL_LINEAR_ATTENUATION,GL_QUADRATIC_ATTENUATION ifcheck params 3 pname GL_SPOT_DIRECTION ifcheck params 4 pname GL_AMBIENT,GL_DIFFUSE,GL_SPECULAR,GL_EMISSION +glLoadMatrix check m 16 +glMaterial ifcheck params 1 pname GL_SHININESS ifcheck params 4 pname GL_AMBIENT,GL_DIFFUSE,GL_SPECULAR,GL_EMISSION,GL_AMBIENT_AND_DIFFUSE +glMultMatrix check m 16 +glPointParameter check params 1 +glTexEnv ifcheck params 1 pname GL_TEXTURE_ENV_MODE,GL_COMBINE_RGB,GL_COMBINE_ALPHA ifcheck params 4 pname GL_TEXTURE_ENV_COLOR +glTexImage2D nullAllowed +glTexSubImage2D nullAllowed +glBufferData nullAllowed check data size +glBufferSubData check data size +glTexParameter check params 1 +glQueryMatrixxOES check mantissa 16 check exponent 16 return -1 +glDrawTexfvOES check coords 5 +glDrawTexivOES check coords 5 +glDrawTexsvOES check coords 5 +glDrawTexxvOES check coords 5 +glBindFramebufferOES unsupported +glBindRenderbufferOES unsupported +glBlendEquation unsupported +glBlendEquationSeparate unsupported +glBlendFuncSeparate unsupported +glCheckFramebufferStatusOES unsupported return 0 +glCurrentPaletteMatrixOES unsupported +glDeleteFramebuffersOES unsupported +glDeleteRenderbuffersOES unsupported +glFramebufferRenderbufferOES unsupported +glFramebufferStorageOES unsupported +glFramebufferTexture2DOES unsupported +glGenFramebuffersOES unsupported +glGenRenderbuffersOES unsupported +glGenerateMipmapOES unsupported +glGetBufferParameter unsupported +glGetFramebufferAttachmentParameterivOES unsupported +glGetRenderbufferParameterivOES unsupported +glGetTexGen unsupported +glIsFramebufferOES unsupported return JNI_FALSE +glIsRenderbufferOES unsupported return JNI_FALSE +glLoadPaletteFromModelViewMatrixOES unsupported +glMatrixIndexPointerOES unsupported +glRenderbufferStorageOES unsupported return false +glTexGen unsupported +glTexGenf unsupported +glTexGeni unsupported +glTexGenx unsupported +glWeightPointerOES unsupported diff --git a/opengl/tools/glgen/src/JniCodeEmitter.java b/opengl/tools/glgen/src/JniCodeEmitter.java index 73403575cf281..2cdb244c33c42 100644 --- a/opengl/tools/glgen/src/JniCodeEmitter.java +++ b/opengl/tools/glgen/src/JniCodeEmitter.java @@ -893,7 +893,7 @@ public class JniCodeEmitter { ") getDirectBufferPointer(_env, " + cname + "_buf);"); String iii = " "; - out.println(iii + indent + "if ( ! " + cname + " ) {"); + out.println(iii + indent + "if ( ! " + cname + " ) {"); out.println(iii + iii + indent + "return;"); out.println(iii + indent + "}"); } else { @@ -907,13 +907,13 @@ public class JniCodeEmitter { ");"); } + emitNativeBoundsChecks(cfunc, cname, out, true, + emitExceptionCheck, + offset, remaining, nullAllowed ? " " : " "); + if (nullAllowed) { out.println(indent + "}"); } - - emitNativeBoundsChecks(cfunc, cname, out, true, - emitExceptionCheck, - offset, remaining, " "); } } }