Mark color uniform fetched after fetching it

Change-Id: I10e8027018608070a536eb8b51c7a4272e37006c
This commit is contained in:
Romain Guy
2011-12-12 12:15:17 -08:00
parent 11326aa1b9
commit 6752d0ab02

View File

@@ -153,7 +153,7 @@ void Program::set(const mat4& projectionMatrix, const mat4& modelViewMatrix,
void Program::setColor(const float r, const float g, const float b, const float a) {
if (!mHasColorUniform) {
mColorUniform = getUniform("color");
mHasColorUniform = false;
mHasColorUniform = true;
}
glUniform4f(mColorUniform, r, g, b, a);
}