Merge "Code cleanup"
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@@ -29,6 +29,8 @@ Program::Program(const char* vertex, const char* fragment) {
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mInitialized = false;
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mHasColorUniform = false;
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// No need to cache compiled shaders, rely instead on Android's
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// persistent shaders cache
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GLuint vertexShader = buildShader(vertex, GL_VERTEX_SHADER);
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if (vertexShader) {
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@@ -135,10 +137,11 @@ void Program::set(const mat4& projectionMatrix, const mat4& modelViewMatrix,
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const mat4& transformMatrix, bool offset) {
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mat4 t(projectionMatrix);
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if (offset) {
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// offset screenspace xy by an amount that compensates for typical precision issues
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// in GPU hardware that tends to paint hor/vert lines in pixels shifted up and to the left.
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// This offset value is based on an assumption that some hardware may use as little
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// as 12.4 precision, so we offset by slightly more than 1/16.
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// offset screenspace xy by an amount that compensates for typical precision
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// issues in GPU hardware that tends to paint hor/vert lines in pixels shifted
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// up and to the left.
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// This offset value is based on an assumption that some hardware may use as
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// little as 12.4 precision, so we offset by slightly more than 1/16.
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t.translate(.375, .375, 0);
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}
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t.multiply(transformMatrix);
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@@ -27,6 +27,7 @@
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#include "Debug.h"
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#include "Program.h"
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#include "Properties.h"
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namespace android {
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namespace uirenderer {
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@@ -42,8 +43,6 @@ namespace uirenderer {
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#define PROGRAM_LOGD(...)
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#endif
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// TODO: This should be set in properties
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#define PANEL_BIT_DEPTH 20
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#define COLOR_COMPONENT_THRESHOLD (1.0f - (0.5f / PANEL_BIT_DEPTH))
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#define COLOR_COMPONENT_INV_THRESHOLD (0.5f / PANEL_BIT_DEPTH)
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@@ -73,8 +73,11 @@ enum DebugLevel {
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#define PROPERTY_TEXT_BLACK_GAMMA_THRESHOLD "ro.text_gamma.black_threshold"
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#define PROPERTY_TEXT_WHITE_GAMMA_THRESHOLD "ro.text_gamma.white_threshold"
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// TODO: This should be set by a system property
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#define PANEL_BIT_DEPTH 20
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// Converts a number of mega-bytes into bytes
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#define MB(s) (s * 1024 * 1024)
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#define MB(s) s * 1024 * 1024
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#define DEFAULT_TEXTURE_CACHE_SIZE 24.0f
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#define DEFAULT_LAYER_CACHE_SIZE 16.0f
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