Merge "Replace SkPaint::getFillPath with SkPathUtils::FillPathWithPaint"

This commit is contained in:
Kevin Lubick
2022-12-16 13:07:10 +00:00
committed by Android (Google) Code Review

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@@ -33,6 +33,7 @@
#include "SkMaskFilter.h"
#include "SkPath.h"
#include "SkPathEffect.h"
#include "SkPathUtils.h"
#include "SkShader.h"
#include "SkBlendMode.h"
#include "unicode/uloc.h"
@@ -809,7 +810,7 @@ namespace PaintGlue {
Paint* obj = reinterpret_cast<Paint*>(objHandle);
SkPath* src = reinterpret_cast<SkPath*>(srcHandle);
SkPath* dst = reinterpret_cast<SkPath*>(dstHandle);
return obj->getFillPath(*src, dst) ? JNI_TRUE : JNI_FALSE;
return skpathutils::FillPathWithPaint(*src, *obj, dst) ? JNI_TRUE : JNI_FALSE;
}
static jlong setShader(CRITICAL_JNI_PARAMS_COMMA jlong objHandle, jlong shaderHandle) {