Replace SkPaint::getFillPath with SkPathUtils::FillPathWithPaint
See https://skia-review.googlesource.com/c/skia/+/616821 Change-Id: I42a02b5d834b46b1418d4ea0934d1a49033f3115
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@@ -33,6 +33,7 @@
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#include "SkMaskFilter.h"
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#include "SkPath.h"
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#include "SkPathEffect.h"
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#include "SkPathUtils.h"
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#include "SkShader.h"
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#include "SkBlendMode.h"
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#include "unicode/uloc.h"
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@@ -809,7 +810,7 @@ namespace PaintGlue {
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Paint* obj = reinterpret_cast<Paint*>(objHandle);
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SkPath* src = reinterpret_cast<SkPath*>(srcHandle);
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SkPath* dst = reinterpret_cast<SkPath*>(dstHandle);
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return obj->getFillPath(*src, dst) ? JNI_TRUE : JNI_FALSE;
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return skpathutils::FillPathWithPaint(*src, *obj, dst) ? JNI_TRUE : JNI_FALSE;
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}
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static jlong setShader(CRITICAL_JNI_PARAMS_COMMA jlong objHandle, jlong shaderHandle) {
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