Merge change I7b7f29a3
* changes: Fix live wallpaper many. Z coordinate was being ignored for draw quad call.
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@@ -737,7 +737,7 @@ static void SC_drawQuadTexCoords(float x1, float y1, float z1,
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const float tex[] = {u1,v1, u2,v2, u3,v3, u4,v4};
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VertexArray va;
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va.setPosition(2, GL_FLOAT, 12, (uint32_t)&vtx);
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va.setPosition(3, GL_FLOAT, 12, (uint32_t)&vtx);
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va.setTexture(2, GL_FLOAT, 8, (uint32_t)&tex, 0);
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//va.setTexture(2, GL_FLOAT, 8, (uint32_t)&tex, 1);
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//
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