From 7b7f29a35ce15d682ff688ea11b5a516075131f3 Mon Sep 17 00:00:00 2001 From: Jason Sams Date: Wed, 16 Dec 2009 14:24:17 -0800 Subject: [PATCH] Fix live wallpaper many. Z coordinate was being ignored for draw quad call. --- libs/rs/rsScriptC_Lib.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/libs/rs/rsScriptC_Lib.cpp b/libs/rs/rsScriptC_Lib.cpp index 878ec6062b466..ade136c9aab4c 100644 --- a/libs/rs/rsScriptC_Lib.cpp +++ b/libs/rs/rsScriptC_Lib.cpp @@ -737,7 +737,7 @@ static void SC_drawQuadTexCoords(float x1, float y1, float z1, const float tex[] = {u1,v1, u2,v2, u3,v3, u4,v4}; VertexArray va; - va.setPosition(2, GL_FLOAT, 12, (uint32_t)&vtx); + va.setPosition(3, GL_FLOAT, 12, (uint32_t)&vtx); va.setTexture(2, GL_FLOAT, 8, (uint32_t)&tex, 0); //va.setTexture(2, GL_FLOAT, 8, (uint32_t)&tex, 1); //