Merge "eglSwapBuffers can also return EGL_BAD_NATIVE_WINDOW"

This commit is contained in:
John Reck
2015-10-26 21:32:52 +00:00
committed by Android (Google) Code Review

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@@ -333,7 +333,7 @@ bool EglManager::swapBuffers(const Frame& frame, const SkRect& screenDirty) {
if (CC_LIKELY(err == EGL_SUCCESS)) {
return true;
}
if (err == EGL_BAD_SURFACE) {
if (err == EGL_BAD_SURFACE || err == EGL_BAD_NATIVE_WINDOW) {
// For some reason our surface was destroyed out from under us
// This really shouldn't happen, but if it does we can recover easily
// by just not trying to use the surface anymore