Merge "Always draw render node with a non-empty projected display list"

This commit is contained in:
TreeHugger Robot
2017-11-29 17:06:50 +00:00
committed by Android (Google) Code Review

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@@ -110,7 +110,8 @@ void RenderNodeDrawable::forceDraw(SkCanvas* canvas) {
// We only respect the nothingToDraw check when we are composing a layer. This
// ensures that we paint the layer even if it is not currently visible in the
// event that the properties change and it becomes visible.
if (!renderNode->isRenderable() || (renderNode->nothingToDraw() && mComposeLayer)) {
if ((mProjectedDisplayList == nullptr && !renderNode->isRenderable()) ||
(renderNode->nothingToDraw() && mComposeLayer)) {
return;
}