Merge "Always draw render node with a non-empty projected display list"
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Android (Google) Code Review
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1dd06c0e56
@@ -110,7 +110,8 @@ void RenderNodeDrawable::forceDraw(SkCanvas* canvas) {
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// We only respect the nothingToDraw check when we are composing a layer. This
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// ensures that we paint the layer even if it is not currently visible in the
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// event that the properties change and it becomes visible.
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if (!renderNode->isRenderable() || (renderNode->nothingToDraw() && mComposeLayer)) {
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if ((mProjectedDisplayList == nullptr && !renderNode->isRenderable()) ||
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(renderNode->nothingToDraw() && mComposeLayer)) {
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return;
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}
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