[Motion] Split-shade expansion on LS: decrease duration of scrim fade

Decreases the drag amount required for the scrim fade to complete.
With this change, QS only start fading in after the scrim has already
completed fading in. Before, QS were starting to show when the scrim
wasn't fully opaque yet.

Fixes: 222032168
Test: Manually
Change-Id: I23e0d0b3644472d6ea26882bdee6a6aee5850a84
This commit is contained in:
Christian Göllner
2022-03-02 14:02:34 +01:00
parent df03b06e26
commit 183b053b9f

View File

@@ -47,11 +47,11 @@
<!-- Distance that the full shade transition takes in order for scrim to fully transition to
the shade (in alpha) -->
<dimen name="lockscreen_shade_scrim_transition_distance">@dimen/lockscreen_shade_full_transition_distance</dimen>
<dimen name="lockscreen_shade_scrim_transition_distance">80dp</dimen>
<!-- Distance that the full shade transition takes in order for the keyguard content on
NotificationPanelViewController to fully fade (e.g. Clock & Smartspace) -->
<dimen name="lockscreen_shade_npvc_keyguard_content_alpha_transition_distance">@dimen/lockscreen_shade_full_transition_distance</dimen>
<dimen name="lockscreen_shade_npvc_keyguard_content_alpha_transition_distance">80dp</dimen>
<!-- Distance that the full shade transition takes in order for the notification shell to fully
expand. -->