[Motion] Split-shade expansion on LS: decrease duration of scrim fade
Decreases the drag amount required for the scrim fade to complete. With this change, QS only start fading in after the scrim has already completed fading in. Before, QS were starting to show when the scrim wasn't fully opaque yet. Fixes: 222032168 Test: Manually Change-Id: I23e0d0b3644472d6ea26882bdee6a6aee5850a84
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@@ -47,11 +47,11 @@
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<!-- Distance that the full shade transition takes in order for scrim to fully transition to
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the shade (in alpha) -->
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<dimen name="lockscreen_shade_scrim_transition_distance">@dimen/lockscreen_shade_full_transition_distance</dimen>
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<dimen name="lockscreen_shade_scrim_transition_distance">80dp</dimen>
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<!-- Distance that the full shade transition takes in order for the keyguard content on
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NotificationPanelViewController to fully fade (e.g. Clock & Smartspace) -->
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<dimen name="lockscreen_shade_npvc_keyguard_content_alpha_transition_distance">@dimen/lockscreen_shade_full_transition_distance</dimen>
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<dimen name="lockscreen_shade_npvc_keyguard_content_alpha_transition_distance">80dp</dimen>
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<!-- Distance that the full shade transition takes in order for the notification shell to fully
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expand. -->
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