From 183b053b9f719e2681e922967df3b4dede5fe027 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Christian=20G=C3=B6llner?= Date: Wed, 2 Mar 2022 14:02:34 +0100 Subject: [PATCH] [Motion] Split-shade expansion on LS: decrease duration of scrim fade Decreases the drag amount required for the scrim fade to complete. With this change, QS only start fading in after the scrim has already completed fading in. Before, QS were starting to show when the scrim wasn't fully opaque yet. Fixes: 222032168 Test: Manually Change-Id: I23e0d0b3644472d6ea26882bdee6a6aee5850a84 --- packages/SystemUI/res/values-sw600dp-land/dimens.xml | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/packages/SystemUI/res/values-sw600dp-land/dimens.xml b/packages/SystemUI/res/values-sw600dp-land/dimens.xml index 3459aba63c367..1894b0c0266fb 100644 --- a/packages/SystemUI/res/values-sw600dp-land/dimens.xml +++ b/packages/SystemUI/res/values-sw600dp-land/dimens.xml @@ -47,11 +47,11 @@ - @dimen/lockscreen_shade_full_transition_distance + 80dp - @dimen/lockscreen_shade_full_transition_distance + 80dp