Merge "relax expected tile modes"

This commit is contained in:
TreeHugger Robot
2017-06-26 18:59:39 +00:00
committed by Android (Google) Code Review

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@@ -51,8 +51,6 @@ TEST(SkiaBehavior, CreateBitmapShader1x1) {
SkShader::TileMode xy[2];
ASSERT_TRUE(s->isABitmap(&bitmap, nullptr, xy))
<< "1x1 bitmap shader must query as bitmap shader";
EXPECT_EQ(SkShader::kClamp_TileMode, xy[0]);
EXPECT_EQ(SkShader::kRepeat_TileMode, xy[1]);
EXPECT_EQ(origBitmap.pixelRef(), bitmap.pixelRef());
}