54d862cac42fd74fb462d8c554d66a1e9d08663d
* In certain network situations (e.g. while changing from wifi to cellular) it can happen, that the HashMap is modified while the stats are currently being recalculated * We can prevent this by moving adding and removing of any network to the same handler so the callbacks can happen without breaking the flow * Move the existing code in handleMessage into some little helper methods so it stays simple and readable Fixes: https://gitlab.com/LineageOS/issues/android/-/issues/2870 Change-Id: I38c0c27a4f76fab5aeee013beab346c088bbbd59
LineageOS Platform SDK
The Platform SDK provides a set of APIs that give you easy access to a variety of different features within LineageOS. The SDK exposes APIs and system level framework access in the Android framework that aren't available in any other distribution.
Setup
You can either download from prebuilts hosted on github or pull directly via Gradle.
Building against release artifacts
Our stable releases are mirrored in Maven Central, and you can fetch the current release by setting your build.gradle dependencies to
dependencies {
compile 'org.lineageos:platform.sdk:5.+'
}
Building against development snapshots
Within build.gradle make sure your repositories list sonatype OSS repos for snapshots
repositories {
maven {
url "https://oss.sonatype.org/content/repositories/snapshots/"
}
}
You can target the future or development branch by setting your dependencies for 6.0-SNAPSHOT
dependencies {
compile 'org.lineageos:platform.sdk:6.0-SNAPSHOT'
}
Wiki
For further inquiries regarding this project, please reference the wiki.
Description