fe4fc91260af3c640e434c2c98516a703588ca60
Apparently the problem is caused by the fact that A2dpAudioStreamOut::standby() calls a2dp_stop() after the headset has been powered down. The workaround consists in indicating to A2DP audio hardware that a close request is pending and that stanby() must be bypassed.
Description
No description provided
Languages
Java
73.7%
Kotlin
14%
PowerBuilder
5.8%
C++
5.2%
AIDL
1%