Ana Krulec f85b559a7f Plumbing through GPU context priority
If the SF's RE priority is set to REALTIME, then SysUI set's it's
ThreadedRendererCompat priority to EGL_CONTEXT_PRIORITY_HIGH_IMG.

Test: Compile and observe logcat.
Bug: 168740533
Change-Id: Ib2fdac90c22b357d8b9f5c80c03a3d9c4e1a515d
2020-12-15 16:19:13 -08:00
2020-12-12 02:36:18 +00:00
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2020-12-11 16:14:44 +01:00
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