Chet Haase f147340bd1 Fix bug with accelerated translucent rendering
There was a bug in the dirty region optimizations when
using alpha layers. This prevented translucent objects from
being drawn at all in many situations.

Change-Id: I23e9bce3595fbd6fe2bda15e8753a0f35baffb82
2011-03-24 15:55:05 -07:00
2011-03-14 17:19:28 -07:00
2011-01-20 12:51:43 +08:00
2011-03-02 13:29:20 -08:00
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21 GiB
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