f147340bd117c16a67287e2f6ca9ded651bb32b2
There was a bug in the dirty region optimizations when using alpha layers. This prevented translucent objects from being drawn at all in many situations. Change-Id: I23e9bce3595fbd6fe2bda15e8753a0f35baffb82
am
47b42991: am a0215953: am 026d6be2: Merge "LayoutLib: TypedArray.getDimensionPixelSize can actually return <0" into honeycomb-mr1
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