e3490fce0075e615bfc12253336d2909a5eefdd3
Previously, there's only one Game Driver existed in the system, so we process sphal libraries in GPU service to save the launch time for loading Game Driver. Now we need to support a separate prerelease driver, so we have to move the processing back to app launch time. Bug: 134881329 Test: Manual test with prerelease driver and Settings UI. Change-Id: Ic1bb412a6a026c68f55243c906bd56fe1fee44c3
Merge "Switch android.test and junit classes to use UnsupportedAppUsage" am:
7bb0bcd305 am: b5ccf0e21c
…
Description
No description provided
Languages
Java
73.7%
Kotlin
14%
PowerBuilder
5.8%
C++
5.2%
AIDL
1%