Files
frameworks_base/services/surfaceflinger/LayerBase.cpp
Mathias Agopian 9044ef05d5 Make sure set GL state properly
when taking a screenshot, in particular, we could end up
with stale GL state when drawing LayerDim which resulted
in incortect rendering.

Bug: 5467587
Change-Id: Id9fbed2843481d31063620f3662b364c7e3ac781
2011-10-18 15:32:57 -07:00

17 KiB