Stan Iliev da7c19c6d6 Fix light center position for layers
SkiaLayer::inverseTransformInWindow should be the inverse
matrix of Layer transform. This CL fixes a bug, that matrix
value was not inverted.
This matrix is used in one place: to transform light
center coordinates from device to RenderNode/layer
coordinate space.

Bug: 132758858
Test: Ran test app attached to bug. Manually compared coordinates.
Change-Id: Id8e887276a5296091a8264d7a0b1bcc955620a6a
(cherry picked from commit 36b75f7961)
2019-05-23 17:03:22 +00:00
2019-05-23 17:03:22 +00:00
2019-05-13 19:04:59 +09:00
2019-05-16 17:28:35 -07:00
2019-04-18 12:09:34 -07:00
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