d38e776a3cc8cb53945cbebafbe6f6c2e3501fa5
Layers require that drawing methods potentially draw in more than one bitmaps. To handle this this patch offers the following: - move all drawing methods to use Drawable - Drawables are now handled by GcSnapshot since its the one handling the layers - moved Canvas_Delegate.createCustomGraphics to GcSnapshot which does not expose the Graphics2D objects anymore so its draw() methods are the only way to draw. - handles creating layers in GcSnapshot.save() and blitting them in restore() Other changes: - Clean up the create/save API in GcSnapshot - Fixed drawing bitmaps with alpha and other composite modes. Change-Id: I1e230087493d044a10de71f4b6d29083e3f3bf64
am
e1df8e9b: am 00410256: cherrypick Change-Id: I51b73bb0bb09ef0b928efec151f55e0bf8ffc954 docs: fix typos
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