Jamie Gennis d369dc4250 Fix a bug in SurfaceTexture::setBufferCount.
We need to reset mCurrentTexture and mLastQueued in setBufferCount
because it frees all of the buffers associated with the buffer slots.

Change-Id: Ie2f834ec1c07ce7a4ab9b2b5fc5fe8c294010c60
2011-01-09 16:40:06 -08:00
2010-11-24 15:39:20 -08:00
2010-10-27 16:13:59 -07:00
2011-01-09 16:05:30 -08:00
2011-01-06 18:34:30 -08:00
2010-10-19 16:56:02 -07:00
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