c8a9a70c5fe1be7e22f861f40b8cf3a9cf147cb2
The invalidation logic was broken for invisible views, causing a problem when an animation was set to start on an invisible view (to fade it in), but the view would not propagate the invalidation event that would trigger the start of the animation rendering. Fix: reset the DRAWN flag when a view becomes invisible to allow the invalidation logic to work as intended. Change-Id: Ibf49c6e8b39506a92a6e5f45cb8a12626ae4f931
am
0887b8c2: am 8e18668d: revert surfaceflinger leak fix as it uncovered a crasher on xoom (DO NOT MERGE)
am
810dc598: am f1c5dbbd: am abd4dffc: Merge "New orientation handling. Only impacts SDK (aapt dump badging)." into honeycomb-mr2
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