b6d3dc68977eada24515a825c43eb01df9a4edb5
When an app requests fullscreen display, "shadows" of the visible system bar UI elements are drawn in their place. The user can still interact with these elements by poking the shadows; the widgets will temporarily shine through, long enough for the user interaction. Known issues: - if the notification panel is up for too long, the shadow will not be re-enabled on the notification area (need to route all hide/show requests through the shadowcontroller) - status bar hide/show animations have been temporarily turned off to make this work correctly; they'll be put back later Bug: 3203171
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16555c60: am d6b9d078: Merge "docs: misc changes to sdk setup docs update sdk manager screenshot; update info about new manager UI; more info about the windows installer;" into gingerbread
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17fd21fc: Merge "DO NOT MERGE. workaround [3177481] eglGetProcAddress() returns the wrong pointer for some GL extensions" into gingerbread
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9a8df805: am 1112632a: Merge "docs: revise javadocs for sip add a package description, revise class descriptions and edit some method docs" into gingerbread
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