Files
frameworks_base/core/jni
Romain Guy b025b9c8b4 Better error handling in the OpenGL renderer.
Add a glGetError() check on every frame
Don't attempt to create textures larger than the maximum size allowed

Change-Id: Iee4afae16089406dbe8bf10fc93b674f1271a0ca
2010-09-16 14:16:48 -07:00
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