Romain Guy ae5575b342 Fix gradients rendering and destructor crashes.
This changes binds all textures to GL_TEXTURE0, this will have
to be changed when combining shader capabilities.

Change-Id: I02df4f5ba41e9b01ffa52fd7c26b41477c7ed18f
2010-07-29 18:48:04 -07:00
2010-07-21 21:33:20 -07:00
2010-03-16 09:59:06 -07:00
2010-07-21 15:24:02 -07:00
2010-03-29 18:12:24 -07:00
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