Jorim Jaggi 8d5a6e7ce3 UI Keyguard fixes
- Streamline the various keyguardDone paths. The keyguard will be
dismissed if and only if both the hide animation has run and the
Keyguard is ready for dismissal. This fixes a bug in which the
hide animation was not run.
- When we get an external dismiss call, make sure to collapse the
panel as well.
- When we execute an action and Keyguard is occluded, we execute
if after the Keyguard is gone so there are no weird transition
because Keyguard might get unoccluded.

Test: Manual for the above flows.

Bug: 30961403
Bug: 27422134
Change-Id: I43decfeec270c4ed628bd9479109150c57201dae
2016-11-09 23:54:00 -08:00
2016-11-04 10:43:25 -07:00
2016-10-31 10:44:12 -07:00
2016-11-04 21:53:57 +00:00
2016-11-09 23:54:00 -08:00
2016-09-27 13:59:05 -07:00
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