8a26b43cd83ef42aecc75590beeb37122dd5bb4b
Since keyguard and systemui were merged into the same process to save memory, they share the same Looper and graphics context. As a result, there's no way to allow concurrent animation while keyguard inflates. The workaround is to add a slight delay to allow the animation to finish. Workaround for bug 11046339 Change-Id: I355ca4fb325312bae87d587acfb12b475ecdeba4
cherrypick from ics-mr1 docs: source for nw app Change-Id: If50f407a0e56fa802fe9beedaa650e3a131872b2
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