- Added an additional axis for generating a multi-apk split by minimum Android SDK version. This removes any resources that will not be used for the desired minimum SDK version. If there are multiple resources that would be valid for any version newer than the requested minimum, then all would be kept so that the best match can be found. - Added a context wrapper to set the appropriate Android SDK version for each generated artifact. - Split out the FilterTable method to allow it to be directly tested without the need to mock the APK writing steps. Test: Unit tests Test: manually run optimize command Change-Id: I7e6018df081af9ed5d9e8aaf40ed216c1275f138
289 lines
10 KiB
C++
289 lines
10 KiB
C++
/*
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* Copyright (C) 2017 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#include "test/Builders.h"
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#include "android-base/logging.h"
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#include "androidfw/StringPiece.h"
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#include "io/StringInputStream.h"
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#include "test/Common.h"
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#include "util/Util.h"
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using ::aapt::configuration::Abi;
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using ::aapt::configuration::AndroidSdk;
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using ::aapt::configuration::Artifact;
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using ::aapt::io::StringInputStream;
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using ::android::StringPiece;
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namespace aapt {
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namespace test {
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ResourceTableBuilder& ResourceTableBuilder::SetPackageId(const StringPiece& package_name,
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uint8_t id) {
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ResourceTablePackage* package = table_->CreatePackage(package_name, id);
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CHECK(package != nullptr);
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return *this;
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}
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ResourceTableBuilder& ResourceTableBuilder::AddSimple(const StringPiece& name,
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const ResourceId& id) {
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return AddValue(name, id, util::make_unique<Id>());
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}
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ResourceTableBuilder& ResourceTableBuilder::AddSimple(const StringPiece& name,
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const ConfigDescription& config,
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const ResourceId& id) {
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return AddValue(name, config, id, util::make_unique<Id>());
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}
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ResourceTableBuilder& ResourceTableBuilder::AddReference(const StringPiece& name,
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const StringPiece& ref) {
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return AddReference(name, {}, ref);
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}
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ResourceTableBuilder& ResourceTableBuilder::AddReference(const StringPiece& name,
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const ResourceId& id,
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const StringPiece& ref) {
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return AddValue(name, id, util::make_unique<Reference>(ParseNameOrDie(ref)));
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}
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ResourceTableBuilder& ResourceTableBuilder::AddString(const StringPiece& name,
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const StringPiece& str) {
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return AddString(name, {}, str);
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}
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ResourceTableBuilder& ResourceTableBuilder::AddString(const StringPiece& name, const ResourceId& id,
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const StringPiece& str) {
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return AddValue(name, id, util::make_unique<String>(table_->string_pool.MakeRef(str)));
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}
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ResourceTableBuilder& ResourceTableBuilder::AddString(const StringPiece& name, const ResourceId& id,
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const ConfigDescription& config,
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const StringPiece& str) {
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return AddValue(name, config, id, util::make_unique<String>(table_->string_pool.MakeRef(str)));
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}
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ResourceTableBuilder& ResourceTableBuilder::AddFileReference(const StringPiece& name,
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const StringPiece& path) {
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return AddFileReference(name, {}, path);
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}
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ResourceTableBuilder& ResourceTableBuilder::AddFileReference(const StringPiece& name,
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const ResourceId& id,
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const StringPiece& path) {
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return AddValue(name, id, util::make_unique<FileReference>(table_->string_pool.MakeRef(path)));
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}
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ResourceTableBuilder& ResourceTableBuilder::AddFileReference(const StringPiece& name,
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const StringPiece& path,
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const ConfigDescription& config) {
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return AddValue(name, config, {},
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util::make_unique<FileReference>(table_->string_pool.MakeRef(path)));
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}
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ResourceTableBuilder& ResourceTableBuilder::AddValue(const StringPiece& name,
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std::unique_ptr<Value> value) {
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return AddValue(name, {}, std::move(value));
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}
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ResourceTableBuilder& ResourceTableBuilder::AddValue(const StringPiece& name, const ResourceId& id,
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std::unique_ptr<Value> value) {
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return AddValue(name, {}, id, std::move(value));
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}
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ResourceTableBuilder& ResourceTableBuilder::AddValue(const StringPiece& name,
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const ConfigDescription& config,
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const ResourceId& id,
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std::unique_ptr<Value> value) {
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ResourceName res_name = ParseNameOrDie(name);
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CHECK(table_->AddResourceAllowMangled(res_name, id, config, {}, std::move(value),
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GetDiagnostics()));
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return *this;
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}
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ResourceTableBuilder& ResourceTableBuilder::SetSymbolState(const StringPiece& name,
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const ResourceId& id, SymbolState state,
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bool allow_new) {
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ResourceName res_name = ParseNameOrDie(name);
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Symbol symbol;
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symbol.state = state;
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symbol.allow_new = allow_new;
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CHECK(table_->SetSymbolStateAllowMangled(res_name, id, symbol, GetDiagnostics()));
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return *this;
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}
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StringPool* ResourceTableBuilder::string_pool() {
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return &table_->string_pool;
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}
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std::unique_ptr<ResourceTable> ResourceTableBuilder::Build() {
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return std::move(table_);
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}
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std::unique_ptr<Reference> BuildReference(const StringPiece& ref, const Maybe<ResourceId>& id) {
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std::unique_ptr<Reference> reference = util::make_unique<Reference>(ParseNameOrDie(ref));
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reference->id = id;
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return reference;
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}
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std::unique_ptr<BinaryPrimitive> BuildPrimitive(uint8_t type, uint32_t data) {
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android::Res_value value = {};
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value.size = sizeof(value);
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value.dataType = type;
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value.data = data;
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return util::make_unique<BinaryPrimitive>(value);
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}
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AttributeBuilder::AttributeBuilder(bool weak) : attr_(util::make_unique<Attribute>(weak)) {
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attr_->type_mask = android::ResTable_map::TYPE_ANY;
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}
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AttributeBuilder& AttributeBuilder::SetTypeMask(uint32_t typeMask) {
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attr_->type_mask = typeMask;
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return *this;
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}
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AttributeBuilder& AttributeBuilder::AddItem(const StringPiece& name, uint32_t value) {
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attr_->symbols.push_back(
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Attribute::Symbol{Reference(ResourceName({}, ResourceType::kId, name)), value});
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return *this;
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}
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std::unique_ptr<Attribute> AttributeBuilder::Build() {
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return std::move(attr_);
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}
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StyleBuilder& StyleBuilder::SetParent(const StringPiece& str) {
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style_->parent = Reference(ParseNameOrDie(str));
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return *this;
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}
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StyleBuilder& StyleBuilder::AddItem(const StringPiece& str, std::unique_ptr<Item> value) {
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style_->entries.push_back(Style::Entry{Reference(ParseNameOrDie(str)), std::move(value)});
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return *this;
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}
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StyleBuilder& StyleBuilder::AddItem(const StringPiece& str, const ResourceId& id,
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std::unique_ptr<Item> value) {
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AddItem(str, std::move(value));
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style_->entries.back().key.id = id;
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return *this;
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}
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std::unique_ptr<Style> StyleBuilder::Build() {
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return std::move(style_);
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}
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StyleableBuilder& StyleableBuilder::AddItem(const StringPiece& str, const Maybe<ResourceId>& id) {
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styleable_->entries.push_back(Reference(ParseNameOrDie(str)));
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styleable_->entries.back().id = id;
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return *this;
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}
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std::unique_ptr<Styleable> StyleableBuilder::Build() {
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return std::move(styleable_);
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}
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std::unique_ptr<xml::XmlResource> BuildXmlDom(const StringPiece& str) {
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std::string input = "<?xml version=\"1.0\" encoding=\"utf-8\"?>\n";
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input.append(str.data(), str.size());
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StringInputStream in(input);
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StdErrDiagnostics diag;
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std::unique_ptr<xml::XmlResource> doc = xml::Inflate(&in, &diag, Source("test.xml"));
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CHECK(doc != nullptr && doc->root != nullptr) << "failed to parse inline XML string";
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return doc;
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}
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std::unique_ptr<xml::XmlResource> BuildXmlDomForPackageName(IAaptContext* context,
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const StringPiece& str) {
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std::unique_ptr<xml::XmlResource> doc = BuildXmlDom(str);
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doc->file.name.package = context->GetCompilationPackage();
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return doc;
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}
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PostProcessingConfigurationBuilder& PostProcessingConfigurationBuilder::SetAbiGroup(
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const std::string& name, const std::vector<Abi>& abis) {
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config_.abi_groups[name] = abis;
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return *this;
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}
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PostProcessingConfigurationBuilder& PostProcessingConfigurationBuilder::SetLocaleGroup(
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const std::string& name, const std::vector<std::string>& locales) {
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auto& group = config_.locale_groups[name];
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for (const auto& locale : locales) {
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group.push_back(ParseConfigOrDie(locale));
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}
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return *this;
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}
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PostProcessingConfigurationBuilder& PostProcessingConfigurationBuilder::SetDensityGroup(
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const std::string& name, const std::vector<std::string>& densities) {
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auto& group = config_.screen_density_groups[name];
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for (const auto& density : densities) {
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group.push_back(ParseConfigOrDie(density));
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}
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return *this;
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}
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PostProcessingConfigurationBuilder& PostProcessingConfigurationBuilder::SetAndroidSdk(
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const std::string& name, const AndroidSdk& sdk) {
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config_.android_sdk_groups[name] = sdk;
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return *this;
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}
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PostProcessingConfigurationBuilder& PostProcessingConfigurationBuilder::AddArtifact(
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const Artifact& artifact) {
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config_.artifacts.push_back(artifact);
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return *this;
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}
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configuration::PostProcessingConfiguration PostProcessingConfigurationBuilder::Build() {
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return config_;
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}
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ArtifactBuilder& ArtifactBuilder::SetName(const std::string& name) {
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artifact_.name = {name};
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return *this;
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}
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ArtifactBuilder& ArtifactBuilder::SetAbiGroup(const std::string& name) {
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artifact_.abi_group = {name};
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return *this;
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}
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ArtifactBuilder& ArtifactBuilder::SetDensityGroup(const std::string& name) {
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artifact_.screen_density_group = {name};
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return *this;
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}
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ArtifactBuilder& ArtifactBuilder::SetLocaleGroup(const std::string& name) {
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artifact_.locale_group = {name};
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return *this;
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}
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ArtifactBuilder& ArtifactBuilder::SetAndroidSdk(const std::string& name) {
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artifact_.android_sdk_group = {name};
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return *this;
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}
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configuration::Artifact ArtifactBuilder::Build() {
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return artifact_;
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}
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} // namespace test
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} // namespace aapt
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