Mathias Agopian 698a8aaca2 [3229973, 3247470, ...] set EGLNativeWindowSurface's format in EGL
(there are multiple bugs this should fix)

we now use the EGL_NATIVE_VISUAL_ID of a config to set
the ANativeWindow's format from eglCreateWindowSurface(),
this guarantees that the surface's format will match
whatever EGLConfig the user chose.

this should fix all current and future config/surface format
mismatch and allow users to easily select 32-bits surfaces.

Change-Id: I3835d0eb70c75eeecded3c3509a0a8207554c98b
2010-12-03 14:15:40 -08:00
2010-12-01 12:59:42 -08:00
2010-11-19 16:20:04 +08:00
2010-09-28 17:50:50 -07:00
2010-03-16 09:59:06 -07:00
2010-11-13 22:02:13 -08:00
2010-12-01 10:26:49 -08:00
2010-03-29 18:12:24 -07:00
2010-11-04 16:17:52 -07:00
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