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643153bcd4cc329bdd75708bd25be7406dfc65df
frameworks_base/opengl
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Mathias Agopian 82fd4fce16 fix a bug in ComponentSizeChooser where it could pick a software EGLConfig instead of a better h/w one.
We now just try to honor the stencil / depth buffer "at least", while doing a "shortest distance" on the colors.
2009-08-20 19:09:34 -07:00
..
include
this header file is not needed anymore
2009-07-14 14:50:44 -07:00
java
fix a bug in ComponentSizeChooser where it could pick a software EGLConfig instead of a better h/w one.
2009-08-20 19:09:34 -07:00
libagl
better error handling in EGL
2009-08-20 00:12:56 -07:00
libs
fix a bug in ComponentSizeChooser where it could pick a software EGLConfig instead of a better h/w one.
2009-08-20 19:09:34 -07:00
tests
show that we need to glClear to be fast(er)
2009-08-11 20:50:20 -07:00
tools/glgen
Allow pre-Donut apps to use indirect Buffers in GL11 Pointer methods.
2009-06-15 21:03:24 -07:00
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