37c2a3750138a5f9cb34d4f644642da677d435c6
weak pointer comparison operators were implemented wrong, they were using the internal "unsafe" pointer. We could end up with two "equal" weak pointer pointing to different objects. this caused KeyedVector keyed by weak pointer to work incorrectly, in turn causing a window that just got added to a list to be immediately removed. Change-Id: Ib191010c39aafa9229109e4211f6c3b2b2f9696d
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